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* decompile IdlePinballGameMain documented gMain.subState Broken state due to gIdlePinballGameStateFuncs definition * Fixed definition of gIdlePinballGameStateFuncs * Decimpile sub_19048 * Decomp sub_19190 * Fixed the io_reg macro name for joystick without LR as an input check. * used proper macro's for field checks * Decompile sub_19288 and sub_19304 * cleanup --------- Co-authored-by: Marcus Huderle <huderlem@gmail.com>
16 lines
535 B
C
16 lines
535 B
C
#ifndef GUARD_CONSTANTS_FIELDS_H
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#define GUARD_CONSTANTS_FIELDS_H
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#define FIELD_RUBY 0
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#define FIELD_SAPPHIRE 1
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#define MAIN_FIELD_COUNT 2
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#define FIELD_BONUS_START 2
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#define FIELD_DUSCLOPS (FIELD_BONUS_START + 0)
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#define FIELD_KECLEON (FIELD_BONUS_START + 1)
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#define FIELD_KYOGRE (FIELD_BONUS_START + 2)
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#define FIELD_GROUDON (FIELD_BONUS_START + 3)
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#define FIELD_RAYQUAZA (FIELD_BONUS_START + 4)
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#define FIELD_SPHEAL (FIELD_BONUS_START + 5)
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#endif // GUARD_CONSTANTS_FIELDS_H
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