* Decompile sub_2E67C
* Decompile sub_17634
* Delete sub_17634.o expected object
* Delete sub_2E67C.o expected object
* Decompiled function sub_50FAC(void) and added SpriteSetTableEntry variable(gUnknown_086B155C[]) and struct SpriteSetTableEntry
* Deleted sub_50FAC.o
* Decompiled sub_50FD4 and deleted its object
* Decompiled sub_51068 and deleted its object
* Decompiled sub_51090 and deleted its object
* Decompiled sub_51128 and deleted its object
* Decompiled sub_51150 and deleted its object
* Decompiled sub_511F8 and deleted its object
* Removed header comments
* Use correct struct access
* Use correct struct access here too
* cleanup
---------
Co-authored-by: THCFree <me@thcfree.dev>
Co-authored-by: Marcus Huderle <huderlem@gmail.com>
Very important function for speedrunning; glad to get this one done. This also helped make progress on its counterpart sub_31F6C
Co-Authored-By: Seth Barberee <13339630+SethBarberee@users.noreply.github.com>
Co-Authored-By: YohannDR <81297939+yohanndr@users.noreply.github.com>