Decompile sub_12BF8 (#96)

* Decompile sub_12BF8

* Fix up types and DmaCopy calls

* formatting cleanup

---------

Co-authored-by: Marcus Huderle <huderlem@gmail.com>
This commit is contained in:
ColinT 2025-05-19 09:07:30 -04:00 committed by GitHub
parent 5c35766f7f
commit 09403d1e89
No known key found for this signature in database
GPG Key ID: B5690EEEBB952194
11 changed files with 334 additions and 983 deletions

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@ -5,916 +5,6 @@
.syntax unified
.text
.section .text11C14
.align 2, 0
thumb_func_start sub_12BF8
sub_12BF8: @ 0x08012BF8
push {r4, r5, r6, r7, lr}
mov r7, sl
mov r6, sb
mov r5, r8
push {r5, r6, r7}
ldr r3, _08012C30 @ =gCurrentPinballGame
ldr r0, [r3]
ldr r1, _08012C34 @ =0x00001330
adds r2, r0, r1
ldr r4, _08012C38 @ =0x00001334
adds r1, r0, r4
str r1, [r2]
ldr r6, _08012C3C @ =0x0000132C
adds r0, r0, r6
str r1, [r0]
mov r8, r1
ldr r1, _08012C40 @ =gMain
ldrb r0, [r1, #4]
subs r0, #3
mov sl, r3
cmp r0, #4
bhi _08012CA0
lsls r0, r0, #2
ldr r1, _08012C44 @ =_08012C48
adds r0, r0, r1
ldr r0, [r0]
mov pc, r0
.align 2, 0
_08012C30: .4byte gCurrentPinballGame
_08012C34: .4byte 0x00001330
_08012C38: .4byte 0x00001334
_08012C3C: .4byte 0x0000132C
_08012C40: .4byte gMain
_08012C44: .4byte _08012C48
_08012C48: @ jump table
.4byte _08012C5C @ case 0
.4byte _08012C78 @ case 1
.4byte _08012C78 @ case 2
.4byte _08012C88 @ case 3
.4byte _08012C78 @ case 4
_08012C5C:
movs r0, #2
mov r1, r8
strb r0, [r1, #1]
ldr r0, _08012C70 @ =gUnknown_02031590
ldrb r1, [r0, #0x16]
movs r0, #0xb8
muls r1, r0, r1
ldr r0, _08012C74 @ =gUnknown_0200B3B8
adds r6, r1, r0
b _08012CAC
.align 2, 0
_08012C70: .4byte gUnknown_02031590
_08012C74: .4byte gUnknown_0200B3B8
_08012C78:
movs r0, #1
mov r2, r8
strb r0, [r2, #1]
ldr r3, _08012C84 @ =gMain
ldr r0, [r3, #0x44]
b _08012CAA
.align 2, 0
_08012C84: .4byte gMain
_08012C88:
mov r4, r8
movs r0, #1
ldrsb r0, [r4, r0]
cmp r0, #2
ble _08012C96
movs r0, #2
strb r0, [r4, #1]
_08012C96:
ldr r6, _08012C9C @ =gMain
ldr r0, [r6, #0x44]
b _08012CAA
.align 2, 0
_08012C9C: .4byte gMain
_08012CA0:
movs r0, #3
mov r1, r8
strb r0, [r1, #1]
ldr r2, _08012DC0 @ =gMain
ldr r0, [r2, #0x44]
_08012CAA:
ldr r6, [r0]
_08012CAC:
mov r3, sl
ldr r1, [r3]
ldr r4, _08012DC4 @ =0x0000132C
adds r0, r1, r4
ldr r0, [r0]
ldrh r0, [r0, #0xa]
lsrs r5, r0, #0xc
ldr r2, _08012DC8 @ =0x040000D4
ldr r0, _08012DCC @ =0x000005F6
adds r1, r1, r0
ldrb r1, [r1]
lsls r1, r1, #0x18
asrs r1, r1, #0x18
lsls r0, r1, #4
adds r0, r0, r1
adds r0, r5, r0
lsls r0, r0, #7
ldr r1, _08012DD0 @ =gUnknown_083BB16C
adds r0, r0, r1
str r0, [r2]
ldr r0, _08012DD4 @ =0x06010400
str r0, [r2, #4]
ldr r0, _08012DD8 @ =0x80000040
str r0, [r2, #8]
ldr r0, [r2, #8]
mov r2, r8
movs r3, #0x28
ldrsh r1, [r2, r3]
lsrs r0, r1, #0x1f
adds r1, r1, r0
asrs r1, r1, #1
strh r1, [r2, #0x10]
movs r4, #0x2a
ldrsh r0, [r2, r4]
lsrs r2, r0, #0x1f
adds r0, r0, r2
asrs r0, r0, #1
mov r2, r8
strh r0, [r2, #0x12]
mov r3, sl
ldr r2, [r3]
adds r0, r2, #0
adds r0, #0x4c
ldrh r0, [r0]
adds r0, #7
subs r1, r1, r0
ldr r4, _08012DDC @ =0x000002AA
adds r0, r2, r4
ldrh r0, [r0]
subs r1, r1, r0
strh r1, [r6, #2]
adds r0, r2, #0
adds r0, #0x4e
ldrh r0, [r0]
adds r0, #7
mov r1, r8
ldrh r4, [r1, #0x12]
subs r4, r4, r0
ldr r3, _08012DE0 @ =0x000005FC
adds r0, r2, r3
ldrh r0, [r0]
subs r4, r4, r0
adds r0, r2, #0
adds r0, #0xe6
ldrh r0, [r0]
subs r4, r4, r0
movs r1, #0xab
lsls r1, r1, #2
adds r0, r2, r1
ldrh r0, [r0]
subs r4, r4, r0
movs r3, #0xe3
lsls r3, r3, #2
adds r0, r2, r3
movs r1, #0
ldrsh r0, [r0, r1]
movs r1, #0xa
bl __divsi3
subs r4, r4, r0
strh r4, [r6, #4]
lsls r4, r4, #0x10
asrs r4, r4, #0x10
movs r0, #0x3c
rsbs r0, r0, #0
cmp r4, r0
bge _08012D5E
ldr r0, _08012DE4 @ =0x0000FFC4
strh r0, [r6, #4]
_08012D5E:
movs r2, #4
ldrsh r0, [r6, r2]
cmp r0, #0xb4
ble _08012D6A
movs r0, #0xb4
strh r0, [r6, #4]
_08012D6A:
ldrh r0, [r6, #2]
mov r3, r8
strh r0, [r3, #0x24]
ldrh r0, [r6, #4]
strh r0, [r3, #0x26]
adds r7, r6, #0
adds r7, #8
ldrh r0, [r6, #8]
lsls r0, r0, #3
ldr r3, _08012DE8 @ =gOamBuffer
adds r4, r0, r3
movs r0, #3
mov r2, r8
ldrb r1, [r2, #1]
ands r1, r0
lsls r1, r1, #2
ldrb r2, [r4, #5]
movs r0, #0xd
rsbs r0, r0, #0
ands r0, r2
orrs r0, r1
strb r0, [r4, #5]
movs r0, #2
ldrsh r1, [r7, r0]
movs r2, #2
ldrsh r0, [r6, r2]
adds r1, r1, r0
ldr r2, _08012DEC @ =0x000001FF
adds r0, r2, #0
ands r1, r0
ldrh r2, [r4, #2]
ldr r0, _08012DF0 @ =0xFFFFFE00
ands r0, r2
orrs r0, r1
strh r0, [r4, #2]
mov r1, r8
movs r0, #0
ldrsb r0, [r1, r0]
mov sb, r3
cmp r0, #0
beq _08012DF4
movs r0, #0xc8
b _08012DFA
.align 2, 0
_08012DC0: .4byte gMain
_08012DC4: .4byte 0x0000132C
_08012DC8: .4byte 0x040000D4
_08012DCC: .4byte 0x000005F6
_08012DD0: .4byte gUnknown_083BB16C
_08012DD4: .4byte 0x06010400
_08012DD8: .4byte 0x80000040
_08012DDC: .4byte 0x000002AA
_08012DE0: .4byte 0x000005FC
_08012DE4: .4byte 0x0000FFC4
_08012DE8: .4byte gOamBuffer
_08012DEC: .4byte 0x000001FF
_08012DF0: .4byte 0xFFFFFE00
_08012DF4:
ldrb r0, [r6, #4]
ldrb r7, [r7, #4]
adds r0, r0, r7
_08012DFA:
strb r0, [r4]
mov r2, sl
ldr r3, [r2]
movs r4, #0xe2
lsls r4, r4, #2
adds r0, r3, r4
ldrb r0, [r0]
lsls r0, r0, #0x18
asrs r0, r0, #0x18
cmp r0, #0
bne _08012E12
b _0801309C
_08012E12:
ldr r6, _08012F84 @ =gMain
ldr r0, [r6, #0x44]
ldr r6, [r0, #4]
ldrh r0, [r6]
cmp r0, #0
beq _08012E5E
mov r1, r8
ldrh r0, [r1, #0x24]
subs r0, #8
strh r0, [r6, #2]
ldrh r0, [r1, #0x26]
subs r0, #8
strh r0, [r6, #4]
adds r7, r6, #0
adds r7, #8
ldrh r2, [r6, #8]
lsls r2, r2, #3
add r2, sb
movs r3, #2
ldrsh r1, [r7, r3]
movs r4, #2
ldrsh r0, [r6, r4]
adds r1, r1, r0
ldr r3, _08012F88 @ =0x000001FF
adds r0, r3, #0
ands r1, r0
ldrh r3, [r2, #2]
ldr r0, _08012F8C @ =0xFFFFFE00
ands r0, r3
orrs r0, r1
strh r0, [r2, #2]
ldrh r1, [r6, #8]
lsls r1, r1, #3
add r1, sb
ldrb r0, [r6, #4]
ldrb r7, [r7, #4]
adds r0, r0, r7
strb r0, [r1]
_08012E5E:
mov r4, sl
ldr r2, [r4]
movs r1, #0xe2
lsls r1, r1, #2
adds r0, r2, r1
ldrb r0, [r0]
lsls r0, r0, #0x18
asrs r0, r0, #0x18
cmp r0, #1
beq _08012E78
cmp r0, #3
beq _08012E78
b _08012FBC
_08012E78:
ldr r4, _08012F90 @ =0x00000392
adds r0, r2, r4
ldrh r1, [r0]
cmp r1, #0
bne _08012E8E
movs r0, #1
strb r0, [r2, #0x1f]
mov r2, r8
strh r1, [r2, #0x30]
strh r1, [r2, #0x32]
strh r1, [r2, #6]
_08012E8E:
mov r3, sl
ldr r0, [r3]
adds r0, r0, r4
ldrh r0, [r0]
cmp r0, #0x96
bne _08012E9E
movs r0, #1
strh r0, [r6]
_08012E9E:
mov r1, sl
ldr r0, [r1]
adds r0, r0, r4
ldrh r0, [r0]
cmp r0, #0x9a
bne _08012EB0
movs r0, SE_UNKNOWN_0xF9
bl m4aSongNumStart
_08012EB0:
mov r2, sl
ldr r0, [r2]
adds r1, r0, r4
ldrh r0, [r1]
cmp r0, #0x95
bls _08012EEA
subs r0, #0x96
movs r1, #0x42
bl __modsi3
movs r1, #6
bl __divsi3
lsls r0, r0, #0x10
ldr r2, _08012F94 @ =0x040000D4
lsrs r5, r0, #0x10
asrs r0, r0, #7
ldr r1, _08012F98 @ =gUnknown_083BF16C
adds r0, r0, r1
str r0, [r2]
ldr r0, _08012F9C @ =0x06010720
str r0, [r2, #4]
ldr r0, _08012FA0 @ =0x80000100
str r0, [r2, #8]
ldr r0, [r2, #8]
mov r3, r8
ldrh r0, [r3, #6]
subs r0, #0x28
strh r0, [r3, #6]
_08012EEA:
ldr r1, _08012F84 @ =gMain
ldrb r0, [r1, #0xf]
movs r1, #0x41
rsbs r1, r1, #0
ands r0, r1
cmp r0, #0
bne _08012F30
mov r2, sl
ldr r3, [r2]
adds r0, r3, r4
ldrh r1, [r0]
adds r1, #1
strh r1, [r0]
lsls r0, r5, #0x10
ldr r4, _08012FA4 @ =0xFFF90000
adds r0, r0, r4
lsrs r0, r0, #0x10
cmp r0, #3
bhi _08012F30
ldr r2, _08012F94 @ =0x040000D4
ldr r1, _08012FA8 @ =0x000005F6
adds r0, r3, r1
ldrb r0, [r0]
lsls r0, r0, #0x18
asrs r0, r0, #0x18
adds r0, #4
lsls r0, r0, #5
ldr r1, _08012FAC @ =gUnknown_08137E14
adds r0, r0, r1
str r0, [r2]
ldr r0, _08012FB0 @ =0x05000220
str r0, [r2, #4]
ldr r0, _08012FB4 @ =0x80000010
str r0, [r2, #8]
ldr r0, [r2, #8]
_08012F30:
ldr r3, _08012FB8 @ =gCurrentPinballGame
ldr r0, [r3]
ldr r2, _08012F90 @ =0x00000392
adds r0, r0, r2
ldrh r0, [r0]
cmp r0, #0xba
bne _08012F44
movs r0, #0
mov r4, r8
strb r0, [r4]
_08012F44:
ldr r1, [r3]
adds r0, r1, r2
ldrh r0, [r0]
cmp r0, #0xd7
bhi _08012F50
b _0801310A
_08012F50:
movs r2, #0xe2
lsls r2, r2, #2
adds r0, r1, r2
ldrb r0, [r0]
lsls r0, r0, #0x18
asrs r0, r0, #0x18
cmp r0, #3
bne _08012F6A
movs r0, #0xa5
lsls r0, r0, #2
adds r1, r1, r0
movs r0, #2
strb r0, [r1]
_08012F6A:
ldr r0, [r3]
adds r0, r0, r2
movs r1, #0
strb r1, [r0]
movs r2, #0
strh r1, [r6]
ldr r0, [r3]
strb r2, [r0, #0x1f]
ldr r2, _08012F94 @ =0x040000D4
ldr r0, [r3]
ldr r1, _08012FA8 @ =0x000005F6
adds r0, r0, r1
b _080130F2
.align 2, 0
_08012F84: .4byte gMain
_08012F88: .4byte 0x000001FF
_08012F8C: .4byte 0xFFFFFE00
_08012F90: .4byte 0x00000392
_08012F94: .4byte 0x040000D4
_08012F98: .4byte gUnknown_083BF16C
_08012F9C: .4byte 0x06010720
_08012FA0: .4byte 0x80000100
_08012FA4: .4byte 0xFFF90000
_08012FA8: .4byte 0x000005F6
_08012FAC: .4byte gUnknown_08137E14
_08012FB0: .4byte 0x05000220
_08012FB4: .4byte 0x80000010
_08012FB8: .4byte gCurrentPinballGame
_08012FBC:
ldr r4, _0801307C @ =0x00000392
adds r0, r2, r4
ldrh r1, [r0]
cmp r1, #0
bne _08012FD2
movs r0, #1
strb r0, [r2, #0x1f]
mov r2, r8
strh r1, [r2, #0x30]
strh r1, [r2, #0x32]
strh r1, [r2, #6]
_08012FD2:
mov r3, sl
ldr r0, [r3]
adds r0, r0, r4
ldrh r0, [r0]
cmp r0, #5
bne _08012FE2
movs r0, #1
strh r0, [r6]
_08012FE2:
mov r1, sl
ldr r0, [r1]
adds r1, r0, r4
ldrh r0, [r1]
cmp r0, #4
bls _0801301A
subs r0, #5
movs r1, #0x3f
bl __modsi3
movs r1, #7
bl __divsi3
ldr r2, _08013080 @ =0x040000D4
lsls r0, r0, #0x10
asrs r0, r0, #7
ldr r1, _08013084 @ =gUnknown_083BDF6C
adds r0, r0, r1
str r0, [r2]
ldr r0, _08013088 @ =0x06010720
str r0, [r2, #4]
ldr r0, _0801308C @ =0x80000100
str r0, [r2, #8]
ldr r0, [r2, #8]
mov r2, r8
ldrh r0, [r2, #6]
subs r0, #0x14
strh r0, [r2, #6]
_0801301A:
ldr r3, _08013090 @ =gMain
ldrb r0, [r3, #0xf]
movs r1, #0x81
rsbs r1, r1, #0
ands r0, r1
cmp r0, #0
bne _08013034
mov r0, sl
ldr r1, [r0]
adds r1, r1, r4
ldrh r0, [r1]
adds r0, #1
strh r0, [r1]
_08013034:
mov r1, sl
ldr r0, [r1]
adds r0, r0, r4
ldrh r0, [r0]
cmp r0, #0x17
bne _08013046
movs r0, SE_UNKNOWN_0xF9
bl m4aSongNumStart
_08013046:
mov r2, sl
ldr r0, [r2]
adds r0, r0, r4
ldrh r0, [r0]
cmp r0, #0x14
bne _08013058
movs r0, #1
mov r3, r8
strb r0, [r3]
_08013058:
ldr r0, _08013094 @ =gCurrentPinballGame
ldr r1, [r0]
adds r0, r1, r4
ldrh r0, [r0]
cmp r0, #0x43
bls _0801310A
movs r2, #0xe2
lsls r2, r2, #2
adds r1, r1, r2
movs r0, #0
strb r0, [r1]
strh r0, [r6]
ldr r2, _08013080 @ =0x040000D4
ldr r3, _08013094 @ =gCurrentPinballGame
ldr r0, [r3]
ldr r4, _08013098 @ =0x000005F6
adds r0, r0, r4
b _080130F2
.align 2, 0
_0801307C: .4byte 0x00000392
_08013080: .4byte 0x040000D4
_08013084: .4byte gUnknown_083BDF6C
_08013088: .4byte 0x06010720
_0801308C: .4byte 0x80000100
_08013090: .4byte gMain
_08013094: .4byte gCurrentPinballGame
_08013098: .4byte 0x000005F6
_0801309C:
ldr r6, _08013204 @ =0x000005F7
adds r0, r3, r6
ldrb r0, [r0]
cmp r0, #0
bne _0801310A
movs r4, #0xbf
lsls r4, r4, #3
adds r2, r3, r4
ldrh r0, [r2]
cmp r0, #0
beq _0801310A
subs r0, #1
strh r0, [r2]
lsls r0, r0, #0x10
cmp r0, #0
bne _0801310A
ldr r0, _08013208 @ =0x000005F6
adds r2, r3, r0
ldrb r3, [r2]
movs r0, #0
ldrsb r0, [r2, r0]
cmp r0, #0
ble _080130E8
subs r0, r3, #1
strb r0, [r2]
mov r2, sl
ldr r1, [r2]
ldr r3, _08013208 @ =0x000005F6
adds r0, r1, r3
ldrb r0, [r0]
lsls r0, r0, #0x18
asrs r0, r0, #0x18
cmp r0, #0
ble _080130E8
adds r1, r1, r4
movs r0, #0xe1
lsls r0, r0, #4
strh r0, [r1]
_080130E8:
ldr r2, _0801320C @ =0x040000D4
mov r4, sl
ldr r0, [r4]
ldr r6, _08013208 @ =0x000005F6
adds r0, r0, r6
_080130F2:
ldrb r0, [r0]
lsls r0, r0, #0x18
asrs r0, r0, #0x18
lsls r0, r0, #5
ldr r1, _08013210 @ =gUnknown_08137E14
adds r0, r0, r1
str r0, [r2]
ldr r0, _08013214 @ =0x05000220
str r0, [r2, #4]
ldr r0, _08013218 @ =0x80000010
str r0, [r2, #8]
ldr r0, [r2, #8]
_0801310A:
ldr r1, _0801321C @ =gMain
ldrb r0, [r1, #4]
cmp r0, #6
ble _08013114
b _0801330C
_08013114:
cmp r0, #4
bge _0801311A
b _0801330C
_0801311A:
ldr r0, _08013220 @ =gCurrentPinballGame
ldr r1, [r0]
adds r1, #0x71
ldrb r1, [r1]
lsls r1, r1, #0x18
asrs r1, r1, #0x18
mov sl, r0
cmp r1, #0
bne _0801312E
b _08013280
_0801312E:
movs r3, #4
mov r5, sl
_08013132:
ldr r2, [r5]
lsls r1, r3, #0x10
asrs r1, r1, #0x10
lsls r4, r1, #2
adds r4, r2, r4
subs r1, #1
lsls r0, r1, #2
adds r2, r2, r0
adds r0, r2, #0
adds r0, #0xd0
ldrh r3, [r0]
adds r0, r4, #0
adds r0, #0xd0
strh r3, [r0]
adds r2, #0xd2
ldrh r0, [r2]
adds r4, #0xd2
strh r0, [r4]
lsls r1, r1, #0x10
lsrs r3, r1, #0x10
cmp r1, #0
bgt _08013132
mov r3, sl
ldr r2, [r3]
mov r4, r8
ldrh r0, [r4, #0x10]
subs r0, #7
adds r1, r2, #0
adds r1, #0xd0
strh r0, [r1]
ldrh r0, [r4, #0x12]
subs r0, #7
adds r2, #0xd2
strh r0, [r2]
movs r3, #0
ldr r6, _0801321C @ =gMain
mov sb, r6
_0801317C:
lsls r2, r3, #0x10
asrs r5, r2, #0x10
mov r0, sb
ldr r1, [r0, #0x44]
lsls r0, r5, #2
adds r0, r0, r1
ldr r6, [r0, #0x18]
ldrh r0, [r6]
mov ip, r2
cmp r0, #0
beq _0801325E
adds r7, r6, #0
adds r7, #8
ldrh r0, [r6, #8]
lsls r0, r0, #3
ldr r1, _08013224 @ =gOamBuffer
adds r4, r0, r1
movs r0, #3
mov r2, r8
ldrb r1, [r2, #1]
ands r1, r0
lsls r1, r1, #2
ldrb r2, [r4, #5]
movs r0, #0xd
rsbs r0, r0, #0
ands r0, r2
orrs r0, r1
strb r0, [r4, #5]
movs r3, #2
ldrsh r2, [r7, r3]
mov r6, sl
ldr r3, [r6]
adds r0, r5, #1
lsls r0, r0, #3
adds r0, r3, r0
adds r0, #0xd0
movs r6, #0
ldrsh r1, [r0, r6]
adds r0, r3, #0
adds r0, #0x4c
movs r6, #0
ldrsh r0, [r0, r6]
subs r1, r1, r0
adds r2, r2, r1
ldr r1, _08013228 @ =0x000001FF
adds r0, r1, #0
ands r2, r0
ldrh r1, [r4, #2]
ldr r0, _0801322C @ =0xFFFFFE00
ands r0, r1
orrs r0, r2
strh r0, [r4, #2]
cmp r5, #0
bne _08013230
adds r0, r3, #0
adds r0, #0xda
ldrb r0, [r0]
adds r1, r3, #0
adds r1, #0x4e
ldrb r1, [r1]
subs r0, r0, r1
adds r1, r3, #0
adds r1, #0xe6
ldrb r1, [r1]
subs r0, r0, r1
ldrb r7, [r7, #4]
adds r0, r0, r7
b _0801325C
.align 2, 0
_08013204: .4byte 0x000005F7
_08013208: .4byte 0x000005F6
_0801320C: .4byte 0x040000D4
_08013210: .4byte gUnknown_08137E14
_08013214: .4byte 0x05000220
_08013218: .4byte 0x80000010
_0801321C: .4byte gMain
_08013220: .4byte gCurrentPinballGame
_08013224: .4byte gOamBuffer
_08013228: .4byte 0x000001FF
_0801322C: .4byte 0xFFFFFE00
_08013230:
cmp r5, #1
bne _0801325E
mov r2, sb
ldr r0, [r2, #0x4c]
ands r0, r5
cmp r0, #0
bne _0801325A
adds r0, r3, #0
adds r0, #0xe2
ldrb r0, [r0]
adds r1, r3, #0
adds r1, #0x4e
ldrb r1, [r1]
subs r0, r0, r1
adds r1, r3, #0
adds r1, #0xe6
ldrb r1, [r1]
subs r0, r0, r1
ldrb r7, [r7, #4]
adds r0, r0, r7
b _0801325C
_0801325A:
movs r0, #0xc8
_0801325C:
strb r0, [r4]
_0801325E:
movs r0, #0x80
lsls r0, r0, #9
add r0, ip
lsrs r3, r0, #0x10
asrs r0, r0, #0x10
cmp r0, #1
ble _0801317C
ldr r3, _0801327C @ =gMain
ldr r0, [r3, #0x44]
ldr r0, [r0, #0x18]
movs r1, #1
strh r1, [r0]
ldr r0, [r3, #0x44]
b _08013308
.align 2, 0
_0801327C: .4byte gMain
_08013280:
movs r3, #0
movs r4, #3
mov sb, r4
movs r6, #0xd
rsbs r6, r6, #0
mov ip, r6
ldr r7, _0801331C @ =0xFFFFFE00
_0801328E:
lsls r0, r3, #0x10
asrs r5, r0, #0x10
ldr r0, _08013320 @ =gMain
ldr r1, [r0, #0x44]
lsls r0, r5, #2
adds r0, r0, r1
ldr r6, [r0, #0x18]
ldrh r0, [r6]
cmp r0, #0
beq _080132F0
ldrh r0, [r6, #8]
lsls r0, r0, #3
ldr r1, _08013324 @ =gOamBuffer
adds r4, r0, r1
mov r2, r8
ldrb r1, [r2, #1]
mov r3, sb
ands r1, r3
lsls r1, r1, #2
ldrb r2, [r4, #5]
mov r0, ip
ands r0, r2
orrs r0, r1
strb r0, [r4, #5]
movs r0, #0xa
ldrsh r3, [r6, r0]
mov r1, sl
ldr r2, [r1]
adds r0, r5, #1
lsls r0, r0, #3
adds r0, r2, r0
adds r0, #0xd0
movs r6, #0
ldrsh r1, [r0, r6]
adds r2, #0x4c
movs r6, #0
ldrsh r0, [r2, r6]
subs r1, r1, r0
adds r3, r3, r1
ldr r1, _08013328 @ =0x000001FF
adds r0, r1, #0
ands r3, r0
ldrh r1, [r4, #2]
adds r0, r7, #0
ands r0, r1
orrs r0, r3
strh r0, [r4, #2]
movs r0, #0xc8
strb r0, [r4]
_080132F0:
adds r0, r5, #1
lsls r0, r0, #0x10
lsrs r3, r0, #0x10
asrs r0, r0, #0x10
cmp r0, #1
ble _0801328E
ldr r2, _08013320 @ =gMain
ldr r0, [r2, #0x44]
ldr r0, [r0, #0x18]
movs r1, #0
strh r1, [r0]
ldr r0, [r2, #0x44]
_08013308:
ldr r0, [r0, #0x1c]
strh r1, [r0]
_0801330C:
pop {r3, r4, r5}
mov r8, r3
mov sb, r4
mov sl, r5
pop {r4, r5, r6, r7}
pop {r0}
bx r0
.align 2, 0
_0801331C: .4byte 0xFFFFFE00
_08013320: .4byte gMain
_08013324: .4byte gOamBuffer
_08013328: .4byte 0x000001FF
.section .text1333C
thumb_func_start sub_13B28

View File

@ -2918,10 +2918,10 @@ gUnknown_086B0128:: @ 0x086B0128
gUnknown_086B0150:: @ 0x086B0150
.ascii "SUBTOTAL____________POK^MON_EVOLVED_____BONUS_______________SUBTOTAL____________TRAVELED_AREA_______BONUS_______________SUBTOTAL____________SLOT_PLAYED_________BONUS_______________SUBTOTAL____________PIKA_SAVER__________BONUS_______________SUBTOTAL____________SUBTOTAL____________SUBTOTAL____________SUBTOTAL____________SUBTOTAL____________MULTIPLIER__________TOTAL_______________"
gUnknown_086B02CC:: @ 0x086B02CC
gMainFieldSpriteGroups:: @ 0x086B02CC
.incbin "baserom.gba", 0x6B02CC, 0x1E0
gUnknown_086B04AC:: @ 0x086B04AC
gBonusFieldSpriteGroups:: @ 0x086B04AC
.incbin "baserom.gba", 0x6B04AC, 0x2D0
gUnknown_086B077C:: @ 0x086B077C

Binary file not shown.

View File

@ -370,7 +370,6 @@ extern void ClearSomeArray(void);
//extern ? sub_11B9C();
//extern ? sub_11C14();
//extern ? sub_11C98();
//extern ? sub_12BF8();
extern void sub_1332C();
extern void sub_1333C();
extern u16 sub_13824(struct Vector16*);

View File

@ -78,7 +78,7 @@ struct BgOffsets
struct UnkPinballGame1334
{
/*0x00*/ s8 unk0;
/*0x01*/ s8 unk1;
/*0x01*/ s8 unk1; // oam data priority
/*0x02*/ u8 filler2[0x4];
/*0x06*/ u16 unk6;
/*0x08*/ u16 unk8;
@ -154,7 +154,7 @@ struct PinballGame
/*0x06E*/ s8 unk6E;
/*0x06F*/ s8 unk6F;
/*0x070*/ u8 filler70[0x1];
/*0x071*/ s8 unk71;
/*0x071*/ s8 unk71; // flag for catching animation?
/*0x072*/ u8 filler72[0x5A];
/*0x0CC*/ u16 unkCC;
/*0x0CE*/ u8 fillerCE[0x2];
@ -254,7 +254,8 @@ struct PinballGame
/*0x2A4*/ s8 unk2A4;
/*0x2A5*/ u8 filler2A5[0x5];
/*0x2AA*/ u16 unk2AA;
/*0x2AC*/ u8 filler2AC[0x28];
/*0x2AC*/ s16 unk2AC;
/*0x2AE*/ u8 filler2AE[0x26];
/*0x2D4*/ u16 unk2D4;
/*0x2D6*/ u16 unk2D6;
/*0x2D8*/ u8 filler2D8[0x2];
@ -286,8 +287,10 @@ struct PinballGame
/*0x385*/ u8 unk385;
/*0x386*/ s8 unk386;
/*0x387*/ u8 unk387;
/*0x388*/ u8 unk388;
/*0x389*/ u8 filler389[0x9];
/*0x388*/ s8 unk388;
/*0x389*/ u8 filler389[0x3];
/*0x38C*/ s16 unk38C;
/*0x38E*/ u8 filler38E[0x4];
/*0x392*/ u16 unk392;
/*0x394*/ u16 unk394;
/*0x396*/ u8 unk396;
@ -481,11 +484,18 @@ struct Unk02031520
/*0x2C*/ u8 *unk2C;
};
struct Unk02031590
{
u8 filler[0x16];
u8 unk16;
};
extern struct PinballGame *gCurrentPinballGame;
extern u32 gUnknown_02031510;
extern struct Unk02031520 gUnknown_02031520;
extern s32 gUnknown_081B36A4[64];
extern s32 gUnknown_082EE0E0[];
extern const u8 gUnknown_08138834[0x2000];
extern struct Unk02031590 gUnknown_02031590;
#endif // GUARD_GLOBAL_H

View File

@ -33,19 +33,6 @@ struct SaveData
u32 unk2E4;
};
struct MainUnk44_item
{
/*0x0*/ u16 unk0;
/*0x2*/ s16 unk2;
/*0x4*/ s16 unk4;
};
struct MainUnk44
{
struct MainUnk44_item a;
struct MainUnk44_item b;
};
struct Main
{
/*0x00*/ u8 filler0[0x2];
@ -83,7 +70,7 @@ struct Main
/*0x3C*/ volatile u16 blendBrightness;
// may be a sub-struct. possibly for saved game?
/*0x40*/ int hasSavedGame;
/*0x44*/ struct MainUnk44 **unk44;
/*0x44*/ struct SpriteGroup **unk44;
/*0x48*/ int rngValue;
/*0x4C*/ u32 systemFrameCount;
/*0x50*/ int fieldFrameCount;

View File

@ -18,17 +18,18 @@ struct SpriteSet
struct OamDataSimple
{
u16 oamId;
s16 xOffset;
s16 yOffset;
/*0x00*/ u16 oamId;
/*0x02*/ s16 xOffset;
/*0x04*/ s16 yOffset;
};
// size: 0x8
struct SpriteGroup
{
u16 available;
s16 baseX;
s16 baseY;
struct OamDataSimple oam[MAX_SPRITES_IN_GROUP];
/*0x00*/ u16 available;
/*0x02*/ s16 baseX;
/*0x04*/ s16 baseY;
/*0x08*/ struct OamDataSimple oam[MAX_SPRITES_IN_GROUP];
};
// size: 0xB8

View File

@ -46,9 +46,8 @@ SECTIONS
src/rom_1068C.o(.text);
src/titlescreen.o(.text);
src/rom_11B9C.o(.text);
asm/rom_11B9C.o(.text11C14);
src/rom_1332C.o(.text);
asm/rom_11B9C.o(.text1333C);
src/rom_1332C.o(.text);
asm/rom_11B9C.o(.text1333C);
src/rom_19B64.o(.text);
src/rom_19D04.o(.text);
asm/rom_11B9C.o(.text19E10);

View File

@ -21,8 +21,8 @@ extern u8 gUnknown_020030A0[][0x400];
extern const struct Unk20028D8 gUnknown_086B077C[];
extern const VoidFunc gUnknown_086B085C[];
extern struct MainUnk44 *gUnknown_086B02CC[][60];
extern struct MainUnk44 *gUnknown_086B04AC[][30];
extern struct SpriteGroup *gMainFieldSpriteGroups[][60];
extern struct SpriteGroup *gBonusFieldSpriteGroups[][30];
extern const u8 gUnknown_08158284[];
extern const u8 gUnknown_08395A4C[];
@ -364,7 +364,7 @@ void sub_4A518(void)
gCurrentPinballGame->unk1DC = 60;
DmaCopy16(3, gUnknown_084C0C6C, (void *)OBJ_VRAM0 + 0x600, 0x180);
gCurrentPinballGame->unk1E2 = 2;
gMain.unk44[41]->a.unk0 = 0;
gMain.unk44[41]->available = FALSE;
gCurrentPinballGame->unk1C0 = 1;
gCurrentPinballGame->unk5F6 = 3;
gCurrentPinballGame->unk5F8 = 60 * 60;
@ -484,7 +484,7 @@ void sub_4A90C(void)
gUnknown_020028D8[4] = gUnknown_086B077C[11];
gUnknown_020028D8[2] = gUnknown_086B077C[1];
gUnknown_020028D8[5] = gUnknown_086B077C[13];
gMain.unk44 = gUnknown_086B02CC[gMain.selectedField];
gMain.unk44 = gMainFieldSpriteGroups[gMain.selectedField];
break;
case FIELD_SAPPHIRE:
gUnknown_020028D8[3] = gUnknown_086B077C[4];
@ -493,7 +493,7 @@ void sub_4A90C(void)
gUnknown_020028D8[4] = gUnknown_086B077C[11];
gUnknown_020028D8[2] = gUnknown_086B077C[1];
gUnknown_020028D8[5] = gUnknown_086B077C[13];
gMain.unk44 = gUnknown_086B02CC[gMain.selectedField];
gMain.unk44 = gMainFieldSpriteGroups[gMain.selectedField];
break;
case FIELD_DUSCLOPS:
gUnknown_020028D8[3] = gUnknown_086B077C[5];
@ -502,7 +502,7 @@ void sub_4A90C(void)
gUnknown_020028D8[4] = gUnknown_086B077C[12];
gUnknown_020028D8[2] = gUnknown_086B077C[2];
gUnknown_020028D8[5] = gUnknown_086B077C[14];
gMain.unk44 = gUnknown_086B04AC[gMain.selectedField - FIELD_DUSCLOPS];
gMain.unk44 = gBonusFieldSpriteGroups[gMain.selectedField - FIELD_DUSCLOPS];
break;
case FIELD_KECLEON:
gUnknown_020028D8[3] = gUnknown_086B077C[6];
@ -511,7 +511,7 @@ void sub_4A90C(void)
gUnknown_020028D8[4] = gUnknown_086B077C[12];
gUnknown_020028D8[2] = gUnknown_086B077C[2];
gUnknown_020028D8[5] = gUnknown_086B077C[14];
gMain.unk44 = gUnknown_086B04AC[gMain.selectedField - FIELD_DUSCLOPS];
gMain.unk44 = gBonusFieldSpriteGroups[gMain.selectedField - FIELD_DUSCLOPS];
break;
case FIELD_KYOGRE:
gUnknown_020028D8[3] = gUnknown_086B077C[7];
@ -520,7 +520,7 @@ void sub_4A90C(void)
gUnknown_020028D8[4] = gUnknown_086B077C[12];
gUnknown_020028D8[2] = gUnknown_086B077C[2];
gUnknown_020028D8[5] = gUnknown_086B077C[14];
gMain.unk44 = gUnknown_086B04AC[gMain.selectedField - FIELD_DUSCLOPS];
gMain.unk44 = gBonusFieldSpriteGroups[gMain.selectedField - FIELD_DUSCLOPS];
break;
case FIELD_GROUDON:
gUnknown_020028D8[3] = gUnknown_086B077C[8];
@ -529,7 +529,7 @@ void sub_4A90C(void)
gUnknown_020028D8[4] = gUnknown_086B077C[12];
gUnknown_020028D8[2] = gUnknown_086B077C[2];
gUnknown_020028D8[5] = gUnknown_086B077C[14];
gMain.unk44 = gUnknown_086B04AC[gMain.selectedField - FIELD_DUSCLOPS];
gMain.unk44 = gBonusFieldSpriteGroups[gMain.selectedField - FIELD_DUSCLOPS];
break;
case FIELD_RAYQUAZA:
gUnknown_020028D8[3] = gUnknown_086B077C[9];
@ -538,7 +538,7 @@ void sub_4A90C(void)
gUnknown_020028D8[4] = gUnknown_086B077C[12];
gUnknown_020028D8[2] = gUnknown_086B077C[2];
gUnknown_020028D8[5] = gUnknown_086B077C[14];
gMain.unk44 = gUnknown_086B04AC[gMain.selectedField - FIELD_DUSCLOPS];
gMain.unk44 = gBonusFieldSpriteGroups[gMain.selectedField - FIELD_DUSCLOPS];
break;
case FIELD_SPHEAL:
gUnknown_020028D8[3] = gUnknown_086B077C[10];
@ -547,7 +547,7 @@ void sub_4A90C(void)
gUnknown_020028D8[4] = gUnknown_086B077C[12];
gUnknown_020028D8[2] = gUnknown_086B077C[2];
gUnknown_020028D8[5] = gUnknown_086B077C[14];
gMain.unk44 = gUnknown_086B04AC[gMain.selectedField - FIELD_DUSCLOPS];
gMain.unk44 = gBonusFieldSpriteGroups[gMain.selectedField - FIELD_DUSCLOPS];
break;
}
}

View File

@ -2,6 +2,7 @@
#include "main.h"
#include "constants/bg_music.h"
#include "constants/fields.h"
#include "m4a.h"
void sub_11C14(s16);
void sub_12524(void);
@ -11,6 +12,8 @@ void sub_2AADC(void);
extern const u8 gUnknown_08137E14[][0x20];
extern const u8 gUnknown_083BB16C[][0x80];
extern const u8 gUnknown_083BD36C[][0x200];
extern const u32 gUnknown_083BDF6C[][0x80];
extern const u32 gUnknown_083BF16C[][0x80];
void sub_11B9C(void)
{
@ -435,10 +438,10 @@ void sub_12524(void)
}
}
gMain.unk44[1]->a.unk0 = 1;
gMain.unk44[2]->a.unk0 = 1;
gMain.unk44[49]->a.unk0 = 1;
gMain.unk44[0]->a.unk0 = 0;
gMain.unk44[1]->available = 1;
gMain.unk44[2]->available = 1;
gMain.unk44[49]->available = 1;
gMain.unk44[0]->available = 0;
}
else
{
@ -448,19 +451,19 @@ void sub_12524(void)
mainUnk44 = gMain.unk44[i + 1];
if (mainUnk44->a.unk0)
{
oam = &gOamBuffer[mainUnk44->b.unk0];
oam = &gOamBuffer[mainUnk44->oam[0].oamId];
oam->priority = unk132c->unk1;
oam->x = mainUnk44->b.unk2 +
oam->x = mainUnk44->oam[0].xOffset +
gCurrentPinballGame->unkD0[(i + 1) * 2].x -
gCurrentPinballGame->unk4C;
oam->y = 200;
}
}
gMain.unk44[1]->a.unk0 = 0;
gMain.unk44[2]->a.unk0 = 0;
gMain.unk44[49]->a.unk0 = 0;
gMain.unk44[0]->a.unk0 = 1;
gMain.unk44[1]->available = 0;
gMain.unk44[2]->available = 0;
gMain.unk44[49]->available = 0;
gMain.unk44[0]->available = 1;
}
// _08012AE4
@ -469,21 +472,21 @@ void sub_12524(void)
{
if (gCurrentPinballGame->unk71C < 59)
{
mainUnk44->a.unk2 = gMain.unk44[0]->a.unk2 - 8;
mainUnk44->a.unk4 = gMain.unk44[0]->a.unk4 - 8;
mainUnk44->baseX = gMain.unk44[0]->xOffset - 8;
mainUnk44->baseY = gMain.unk44[0]->yOffset - 8;
}
else
{
mainUnk44->a.unk2 = 0;
mainUnk44->a.unk4 = 180;
mainUnk44->baseX = 0;
mainUnk44->baseY = 180;
}
DmaCopy16(3, gUnknown_083BD36C[gCurrentPinballGame->unk6E], (void *)0x6011EE0, 0x200);
gOamBuffer[mainUnk44->b.unk0].x = mainUnk44->a.unk2 + mainUnk44->b.unk2;
gOamBuffer[mainUnk44->b.unk0].y = mainUnk44->a.unk4 + mainUnk44->b.unk4;
gOamBuffer[mainUnk44->b.unk0].priority = unk132c->unk1;
gOamBuffer[mainUnk44->oam[0].oamId].x = mainUnk44->a.unk2 + mainUnk44->b.unk2;
gOamBuffer[mainUnk44->oam[0].oamId].y = mainUnk44->a.unk4 + mainUnk44->b.unk4;
gOamBuffer[mainUnk44->oam[0].oamId].priority = unk132c->unk1;
if (gCurrentPinballGame->unk71C < 14)
gMain.unk44[43]->a.unk0 = 0;
gMain.unk44[43]->available = 0;
}
}
#else
@ -1355,3 +1358,265 @@ _08012BF4: .4byte gMain\n\
");
}
#endif
void sub_12BF8()
{
s16 i;
s16 r5;
struct SpriteGroup *spriteGroup;
struct OamData *oamData;
struct OamDataSimple *oam;
struct UnkPinballGame1334 *unk1334_0;
gCurrentPinballGame->unk1330 = gCurrentPinballGame->unk1334;
gCurrentPinballGame->unk132c = gCurrentPinballGame->unk1334;
unk1334_0 = &gCurrentPinballGame->unk1334[0];
switch (gMain.selectedField)
{
case FIELD_KECLEON:
unk1334_0->unk1 = 2;
spriteGroup = &gUnknown_0200B3B8[gUnknown_02031590.unk16];
break;
case FIELD_KYOGRE:
case FIELD_GROUDON:
case FIELD_SPHEAL:
unk1334_0->unk1 = 1;
spriteGroup = gMain.unk44[0];
break;
case FIELD_RAYQUAZA:
if (unk1334_0->unk1 > 2) {
unk1334_0->unk1 = 2;
}
spriteGroup = gMain.unk44[0];
break;
default:
unk1334_0->unk1 = 3;
spriteGroup = gMain.unk44[0];
break;
}
r5 = gCurrentPinballGame->unk132c->unkA >> 12;
DmaCopy16(3, &gUnknown_083BB16C[r5 + gCurrentPinballGame->unk5F6 * 17], (void *)VRAM + 0x10400, 0x80);
unk1334_0->unk10.x = unk1334_0->unk28.x / 2;
unk1334_0->unk10.y = unk1334_0->unk28.y / 2;
spriteGroup->baseX = unk1334_0->unk10.x
- (gCurrentPinballGame->unk4C + 7)
- gCurrentPinballGame->unk2AA;
spriteGroup->baseY = unk1334_0->unk10.y
- 7
- gCurrentPinballGame->unk4E
- gCurrentPinballGame->unk5FC
- gCurrentPinballGame->unkE6
- gCurrentPinballGame->unk2AC
- (gCurrentPinballGame->unk38C / 10);
if (spriteGroup->baseY < -60)
spriteGroup->baseY = -60;
if (spriteGroup->baseY > 180)
spriteGroup->baseY = 180;
unk1334_0->unk24 = spriteGroup->baseX;
unk1334_0->unk26 = spriteGroup->baseY;
oam = &spriteGroup->oam[0];
oamData = &gOamBuffer[oam->oamId];
oamData->priority = unk1334_0->unk1;
oamData->x = oam->xOffset + spriteGroup->baseX;
if (unk1334_0->unk0)
oamData->y = 200;
else
oamData->y = oam->yOffset + spriteGroup->baseY;
if (gCurrentPinballGame->unk388)
{
spriteGroup = gMain.unk44[1];
if (spriteGroup->available)
{
spriteGroup->baseX = unk1334_0->unk24 - 8;
spriteGroup->baseY = unk1334_0->unk26 - 8;
oam = &spriteGroup->oam[0];
gOamBuffer[oam->oamId].x = oam->xOffset + spriteGroup->baseX;
gOamBuffer[oam->oamId].y = oam->yOffset + spriteGroup->baseY;
}
if (gCurrentPinballGame->unk388 == 1 || gCurrentPinballGame->unk388 == 3)
{
if (gCurrentPinballGame->unk392 == 0)
{
gCurrentPinballGame->unk1F = 1;
unk1334_0->velocity.x = 0;
unk1334_0->velocity.y = 0;
unk1334_0->unk6 = 0;
}
if (gCurrentPinballGame->unk392 == 150)
spriteGroup->available = TRUE;
if (gCurrentPinballGame->unk392 == 154)
m4aSongNumStart(SE_UNKNOWN_0xF9);
if (gCurrentPinballGame->unk392 > 149)
{
r5 = ((gCurrentPinballGame->unk392 - 150) % 66) / 6;
DmaCopy16(3, &gUnknown_083BF16C[r5], (void *)VRAM + 0x10720, 0x200);
unk1334_0->unk6 -= 40;
}
if ((gMain.unkF & -0x41) == 0) // 1011 1111
{
gCurrentPinballGame->unk392++;
if (r5 >= 7 && r5 <= 10)
{
DmaCopy16(3, &gUnknown_08137E14[(s16) (gCurrentPinballGame->unk5F6 + 4)], (void *)PLTT + 0x220, 0x20);
}
}
if (gCurrentPinballGame->unk392 == 186)
unk1334_0->unk0 = 0;
if (gCurrentPinballGame->unk392 > 215)
{
if (gCurrentPinballGame->unk388 == 3)
gCurrentPinballGame->unk294 = 2;
gCurrentPinballGame->unk388 = 0;
spriteGroup->available = FALSE;
gCurrentPinballGame->unk1F = 0;
DmaCopy16(3, &gUnknown_08137E14[gCurrentPinballGame->unk5F6], (void *)PLTT + 0x220, 0x20);
}
}
else
{
if (gCurrentPinballGame->unk392 == 0)
{
gCurrentPinballGame->unk1F = 1;
unk1334_0->velocity.x = 0;
unk1334_0->velocity.y = 0;
unk1334_0->unk6 = 0;
}
if (gCurrentPinballGame->unk392 == 5)
spriteGroup->available = TRUE;
if (gCurrentPinballGame->unk392 > 4)
{
r5 = ((gCurrentPinballGame->unk392 - 5) % 63 / 7);
DmaCopy16(3, &gUnknown_083BDF6C[r5], (void *)VRAM + 0x10720, 0x200);
unk1334_0->unk6 -= 20;
}
if ((gMain.unkF & -0x81) == 0) // 0111 1111
gCurrentPinballGame->unk392++;
if (gCurrentPinballGame->unk392 == 23)
m4aSongNumStart(SE_UNKNOWN_0xF9);
if (gCurrentPinballGame->unk392 == 20)
unk1334_0->unk0 = 1;
if (gCurrentPinballGame->unk392 > 67)
{
gCurrentPinballGame->unk388 = 0;
spriteGroup->available = FALSE;
DmaCopy16(3, &gUnknown_08137E14[gCurrentPinballGame->unk5F6], (void *)PLTT + 0x220, 0x20);
}
}
}
else
{
if (gCurrentPinballGame->unk5F7 == 0 && gCurrentPinballGame->unk5F8 != 0)
{
gCurrentPinballGame->unk5F8 -= 1;
if (gCurrentPinballGame->unk5F8 == 0)
{
if (gCurrentPinballGame->unk5F6 > 0)
{
gCurrentPinballGame->unk5F6 -= 1;
if (gCurrentPinballGame->unk5F6 > 0)
{
gCurrentPinballGame->unk5F8 = 3600;
}
}
DmaCopy16(3, &gUnknown_08137E14[gCurrentPinballGame->unk5F6], (void *)PLTT + 0x220, 0x20);
}
}
}
switch (gMain.selectedField) {
case FIELD_KYOGRE:
case FIELD_GROUDON:
case FIELD_RAYQUAZA:
if (gCurrentPinballGame->unk71)
{
for (i = 4; i > 0; i--)
{
gCurrentPinballGame->unkD0[i].x = gCurrentPinballGame->unkD0[i - 1].x;
gCurrentPinballGame->unkD0[i].y = gCurrentPinballGame->unkD0[i - 1].y;
}
gCurrentPinballGame->unkD0[0].x = unk1334_0->unk10.x - 7;
gCurrentPinballGame->unkD0[0].y = unk1334_0->unk10.y - 7;
for (i = 0; i < 2; i++)
{
spriteGroup = gMain.unk44[i + 6];
if (spriteGroup->available)
{
oam = &spriteGroup->oam[0];
oamData = &gOamBuffer[oam->oamId];
oamData->priority = unk1334_0->unk1;
oamData->x = oam->xOffset
+ (gCurrentPinballGame->unkD0[(i + 1) * 2].x
- gCurrentPinballGame->unk4C);
if (i == 0)
{
oamData->y = oam->yOffset
+ (gCurrentPinballGame->unkD0[2].y
- gCurrentPinballGame->unk4E
- gCurrentPinballGame->unkE6);
}
else if (i == 1)
{
if ((gMain.systemFrameCount & i) == 0)
{
oamData->y = oam->yOffset
+ (gCurrentPinballGame->unkD0[4].y
- gCurrentPinballGame->unk4E
- gCurrentPinballGame->unkE6);
}
else
{
oamData->y = 200;
}
}
}
}
gMain.unk44[6]->available = TRUE;
gMain.unk44[7]->available = TRUE;
}
else
{
for (i = 0; i < 2; i++)
{
spriteGroup = gMain.unk44[i + 6];
if (spriteGroup->available)
{
oam = &spriteGroup->oam[0];
oamData = &gOamBuffer[oam->oamId];
oamData->priority = unk1334_0->unk1;
oamData->x = oam->xOffset
+ (gCurrentPinballGame->unkD0[(i + 1) * 2].x - gCurrentPinballGame->unk4C);
oamData->y = 200;
}
}
gMain.unk44[6]->available = FALSE;
gMain.unk44[7]->available = FALSE;
}
}
}

View File

@ -21,8 +21,8 @@ void sub_23E18(void);
void sub_2C9A4(void);
void sub_4E9F0(s8);
void sub_19A20(void)
{
void sub_19A20(void)
{
gCurrentPinballGame->catchModeArrows = 2;
sub_1D5D8();
sub_4E9F0(0);
@ -35,7 +35,7 @@ void sub_19A20(void)
gCurrentPinballGame->unk2DA = 0;
sub_23E18();
sub_1DDDC();
gCurrentPinballGame->unk170 = 10;
gCurrentPinballGame->unk171 = 10;
gCurrentPinballGame->unk172 = 10;
@ -59,7 +59,7 @@ void sub_19A20(void)
sub_31B30();
}
void sub_19B10(void)
void sub_19B10(void)
{
sub_19B90();
sub_19E10();
@ -73,7 +73,7 @@ void sub_19B10(void)
if (gCurrentPinballGame->unk29C != 0)
{
gCurrentPinballGame->unk29C -= 1;
if (gCurrentPinballGame->unk29C == 0)
if (gCurrentPinballGame->unk29C == 0)
{
m4aMPlayVolumeControl(&gMPlayInfo_BGM, 0xFFFF, 256);
}
@ -84,11 +84,11 @@ void sub_19B64(u8 arg0)
{
gCurrentPinballGame->unk16 = 2;
gCurrentPinballGame->unk14 = arg0;
if (gCurrentPinballGame->unk13 == 2)
gMain.unk44[13]->a.unk0 = 0;
if (gCurrentPinballGame->unk13 == 2)
gMain.unk44[13]->available = 0;
}
void sub_19B90(void)
void sub_19B90(void)
{
switch (gCurrentPinballGame->unk16)
{
@ -108,11 +108,11 @@ void sub_19B90(void)
}
}
void sub_19C04(void)
void sub_19C04(void)
{
s16 num1;
u8 num2;
if (gCurrentPinballGame->unk15 > 0)
{
if (gMain.selectedField == 0)
@ -140,7 +140,7 @@ void sub_19C04(void)
}
}
}
num2 = gCurrentPinballGame->unk15 - 1;
if (num2 > 1)
{
@ -151,7 +151,7 @@ void sub_19C04(void)
}
}
void sub_19CC8(void)
void sub_19CC8(void)
{
if (gCurrentPinballGame->unk714 != 0)
{