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Extract the flipper frames from baserom
gFlipperTileGraphics is 6 angles of 0x200, copied into tile 0 for the left flipper and tile 16 for the right. Each is a single 32x32 from gBonusBoardLeft/RightFlipperSpriteSet in palette bank 0, so the sheet is 4 tiles wide with no OAM packing and no shape. These are the same two slots the shared bonus-board block fills at t0..31 on every board's intro sheet, which is why bank 0 is already the answer ruby and kyogre record for their own copies of the flipper. Rebuilt sheet matches the ROM blob before and after recolouring, check passes, make compare passes. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
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@@ -1439,8 +1439,13 @@ gPickupIcon8_Gfx:: @ 0x083FA84C
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gPickupIcon7_Gfx:: @ 0x083FC64C
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.incbin "graphics/board_pickups/icon7_bolt.4bpp"
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@ 6 flipper angles of 0x200, copied into tile 0 for the left flipper and tile 16
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@ for the right (all_board_process4.c). Each is a single 32x32 from
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@ gBonusBoardLeft/RightFlipperSpriteSet in palette bank 0, so the sheet is 4
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@ tiles wide with no OAM packing. These are the same two slots the shared
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@ bonus-board block occupies at t0..31 on every board's intro sheet.
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gFlipperTileGraphics:: @ 0x083FE44C
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.incbin "baserom.gba", 0x3FE44C, 0xC00
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.incbin "graphics/stage/main/flipper_frames.4bpp"
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@ 52 letters of 0x40 -- A-Z then a-z -- each an 8x16 pair of tiles. The name
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@ display copies one letter at a time into tile 704 + 2i (main_board_to_be_split.c)
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BIN
graphics/stage/main/flipper_frames.png
Normal file
BIN
graphics/stage/main/flipper_frames.png
Normal file
Binary file not shown.
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After Width: | Height: | Size: 516 B |
@@ -564,6 +564,12 @@
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"width": 21,
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"palette": "field_variants.gbapal",
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"palbank": 1
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},
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{
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"gfx_filename": "flipper_frames",
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"width": 4,
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"palette": "../ruby/ruby_board_palset_0.gbapal",
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"palbank": 0
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}
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]
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}
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@@ -219,6 +219,7 @@ SLOTS = {
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('graphics/stage/main', 'alphabet'): ('ruby', 704, 2, 'main_board_to_be_split.c'),
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('graphics/stage/main', 'capture_mode'): ('ruby', 704, 102, 'main_board_to_be_split.c'),
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('graphics/stage/main', 'spoink_launcher'): ('ruby', 263, 14, 'main_board_launcher_and_cutscenes.c'),
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('graphics/stage/main', 'flipper_frames'): ('ruby', 0, 16, 'all_board_process4.c'),
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('graphics/stage/main', 'ball_spawn_glow_type1'): ('ruby', 57, 16, 'all_board_process7.c'),
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('graphics/stage/main', 'ball_spawn_glow_type2'): ('ruby', 57, 16, 'all_board_process7.c'),
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('graphics/stage/main', 'end_of_ball'): ('ruby', 704, 320, 'all_board_mode_change_and_debug_menu.c'),
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