pokemon-showdown/server
Mia ca94dea20f
FS: Fix hotpatching and add more throttling (#7878)
- `writeUpdate` state is now stored in a global variable, so hotpatching doesn't crash it
- throttling now writes on the tail (so two throttled `writeUpdate` calls will write one update, not two)
- room settings, punishments, and helptickets are now throttled
2021-01-09 15:49:30 -08:00
..
chat-commands Add roomsettings for tournaments (#7876) 2021-01-05 14:15:57 -08:00
chat-plugins FS: Fix hotpatching and add more throttling (#7878) 2021-01-09 15:49:30 -08:00
static
tournaments Tournaments: Fix bugs with replacing users (#7890) 2021-01-08 11:26:54 +04:00
chat-formatter.ts Require a digit to follow port number in links (#7644) 2020-11-05 04:44:28 -08:00
chat.ts Roomlog: Support getting total linecount (#7885) 2021-01-07 13:10:23 -08:00
config-loader.ts Add a --no-security flag (#7648) 2020-12-24 10:11:11 -08:00
global-types.ts Remove #chatfilter from PunishType 2020-12-09 23:18:17 +00:00
global-variables.d.ts Remove sim/global-variables.d.ts 2020-10-27 22:03:14 +00:00
index.ts Add a --no-security flag (#7648) 2020-12-24 10:11:11 -08:00
ip-tools.ts Fix spinlock in /nomarkshared view (#7821) 2020-12-18 13:16:02 -08:00
ladders-local.ts Add more style linting rules (#7537) 2020-10-19 02:42:28 -07:00
ladders-remote.ts Add more style linting rules (#7537) 2020-10-19 02:42:28 -07:00
ladders.ts Nicknamefilter: Support hiding nicks from filters (#7751) 2020-12-01 06:21:17 -08:00
loginserver.ts Fix memory leak in ladders-remote 2020-06-09 18:31:29 -07:00
modlog.ts Modlog: Increase PM timeout to 30 minutes 2020-12-26 20:30:17 -05:00
monitor.ts Remove variables made redundant by PR #7663 (#7873) 2021-01-03 21:17:30 +04:00
punishments.ts FS: Fix hotpatching and add more throttling (#7878) 2021-01-09 15:49:30 -08:00
README.md README: Delete duplicate paragraph (#7771) 2020-12-07 09:45:43 +04:00
room-battle.ts Suspect tests: Move functionality out of sim/ (#7769) 2020-12-21 13:32:19 +04:00
room-game.ts Fix renaming battle rooms (#7399) 2020-11-06 15:14:08 -08:00
roomlogs.ts Roomlog: Support getting total linecount (#7885) 2021-01-07 13:10:23 -08:00
rooms.ts FS: Fix hotpatching and add more throttling (#7878) 2021-01-09 15:49:30 -08:00
sockets.ts Add more style linting rules (#7537) 2020-10-19 02:42:28 -07:00
team-validator-async.ts Remove sim/global-variables.d.ts 2020-10-27 22:03:14 +00:00
user-groups.ts Chat: Add a method for iterating commands (#7722) 2020-12-03 19:37:59 -08:00
users.ts Fix another isStaff instance 2020-12-01 12:30:19 -06:00
verifier.ts Update to latest eslint 2020-09-29 15:28:08 -07:00

Pokémon Showdown Server

This repository contains the files needed to set up your own Pokémon Showdown server. Note that to set up a server, you'll also need a server computer.

You can use your own computer as a server, but for other people to connect to your computer, you'll need to expose a port (default is 8000 but you can choose a different one) to connect to, which sometimes requires [port forwarding][5]. Note that some internet providers don't let you host a server at all, in which case you'll have to rent a VPS to use as a server.

Installing

./pokemon-showdown

(Requires Node.js v10+)

If your distro package manager has an old Node.js version, the simplest way to upgrade is n usually no root necessary:

npm install --global n
n latest

Detailed installation instructions

Pokémon Showdown requires you to have Node.js installed, v12.x or later.

Next, obtain a copy of Pokémon Showdown. If you're reading this outside of GitHub, you've probably already done this. If you're reading this in GitHub, there's a "Clone or download" button near the top right (it's green). I recommend the "Open in Desktop" method - you need to install GitHub Desktop which is more work than "Download ZIP", but it makes it much easier to update in the long run (it lets you use the /updateserver command).

Pokémon Showdown is installed and run using a command line. In Mac OS X, open Terminal (it's in Utilities). In Windows, open Command Prompt (type cmd into the Start menu and it should be the first result). Type this into the command line:

cd LOCATION

Replace LOCATION with the location Pokémon Showdown is in (ending up with, for instance, cd "~/Downloads/Pokemon-Showdown" or cd "C:\Users\Bob\Downloads\Pokemon-Showdown\").

This will set your command line's location to Pokémon Showdown's folder. You'll have to do this each time you open a command line to run commands for Pokémon Showdown.

Copy config/config-example.js into config/config.js, and edit as you please.

Congratulations, you're done setting up Pokémon Showdown.

Now, to start Pokémon Showdown, run the command:

node pokemon-showdown

(If you're not on Windows, we recommend doing ./pokemon-showdown instead.)

You can also specify a port:

node pokemon-showdown 8000

Visit your server at http://SERVER:8000

Replace SERVER with your server domain or IP. Replace 8000 with your port if it's not 8000 (the default port).

Yes, you can test even if you are behind a NAT without port forwarding: http://localhost:8000 will connect to your local machine. Some browser setups might prevent this sort of connection, however (NoScript, for instance). If you can't get connecting locally to work in Firefox, try Chrome.

You will be redirected to http://SERVER.psim.us. The reason your server is visited through psim.us is to make it more difficult for servers to see a user's password in any form, by handling logins globally. You can embed this in an iframe in your website if the URL is a big deal with you.

If you truly want to host the client yourself, there is a repository for the Pokémon Showdown Client. It's not recommended for beginners, though.

Setting up an Administrator account

Once your server is up, you probably want to make yourself an Administrator (&) on it.

config/usergroups.csv

To become an Administrator, create a file named config/usergroups.csv containing

USER,&

Replace USER with the username that you would like to become an Administrator. Do not put a space between the comma and the ampersand.

This username must be registered. If you do not have a registered account, you can create one using the Register button in the settings menu (it looks like a gear) in the upper-right of Pokémon Showdown.

Once you're an administrator, you can promote/demote others easily with the /globaladmin, /globalmod, /globaldriver, etc commands.