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This is required to add support for Stadium in unit tests. A lot of the codebase assumes that all mods start with "gen" followed by a number, but I don't want to touch the others at the moment.
566 B
566 B
Stadium
This mod inherits from gen 1, which inherits from gen 2, and then applies the Stadium changes upon the gen 1 engine.
List of major changes:
- Sleep lasts between 1 and 3 turns.
- Hyper Beam does recharge after a faint.
- Critical hits happen way less.
- Substitute now blocks all status ailments and draining.
- It allows tradebacks.
- Partial trapping moves miss and stop their duration upon target switch.
- Focus Energy actually works.
- Stat calculations are done properly, burn and para drop are lost if you lose status.