Pokémon battle simulator.
Go to file
Guangcong Luo 73a04cdcba
Some checks are pending
Publish to npm / test (push) Waiting to run
Publish to npm / get-version (push) Waiting to run
Publish to npm / npm-publish (push) Blocked by required conditions
Node.js CI / build (18.x) (push) Waiting to run
TypeScript: Enable noImplicitOverride
2025-02-26 14:38:32 -08:00
.github/workflows Fix NPM publishing 2025-02-26 14:15:16 -08:00
.vscode Update to ESLint 9 (#10926) 2025-02-25 20:03:46 -08:00
config Remove some implicit conversions 2025-02-25 22:55:01 -08:00
data TypeScript: Enable noImplicitOverride 2025-02-26 14:38:32 -08:00
databases Teams DB: Fix column for format_idx (#10632) 2024-11-03 01:21:14 -05:00
lib TypeScript: Enable noImplicitOverride 2025-02-26 14:38:32 -08:00
logs Restore READMEs for logs/ subdirs 2021-10-06 16:55:39 -05:00
server TypeScript: Enable noImplicitOverride 2025-02-26 14:38:32 -08:00
sim TypeScript: Enable noImplicitOverride 2025-02-26 14:38:32 -08:00
test Fix Heal Bell's interaction with Mold Breaker (#10918) 2025-02-26 13:51:50 -07:00
tools Remove some implicit conversions 2025-02-25 22:55:01 -08:00
translations Translations: Add missing Dutch translations (#10794) 2025-01-10 12:53:29 -06:00
.editorconfig Editorconfig: Increase indent size to 3 spaces (#4090) 2017-10-29 13:21:55 -05:00
.gitattributes Normalize file endings when committing. 2015-12-31 19:10:53 +01:00
.gitignore Fully gitignore logs/ 2024-05-18 03:27:11 -05:00
.mocharc.json Random Battles: Add basic unit test framework 2021-03-18 18:17:25 -07:00
.npmignore Include config-example.js in npm package 2023-04-14 03:47:01 +09:00
.npmrc Add package-lock.json 2023-02-16 19:42:58 -05:00
ARCHITECTURE.md Improve ARCHITECTURE.md more 2024-11-05 00:10:39 +09:00
build Update to ESLint 9 (#10926) 2025-02-25 20:03:46 -08:00
CODEOWNERS Add Super Staff Bros: Ultimate (#10279) 2024-05-04 12:01:51 -06:00
COMMANDLINE.md fix sim/README.md hyperlink (#9896) 2023-11-12 22:49:50 -06:00
CONTRIBUTING.md CONTRIBUTING: Update dependencies and package-lock sections 2025-01-16 12:17:28 -08:00
eslint-ps-standard.mjs Update to ESLint 9 (#10926) 2025-02-25 20:03:46 -08:00
eslint.config.mjs Update to ESLint 9 (#10926) 2025-02-25 20:03:46 -08:00
LICENSE Update LICENSE year (#10216) 2024-03-19 23:59:10 -04:00
old-simulator-doc.txt Change weight units to hectograms (#5765) 2019-10-03 14:00:16 +10:00
package-lock.json Update to ESLint 9 (#10926) 2025-02-25 20:03:46 -08:00
package.json Fix NPM publishing 2025-02-26 14:15:16 -08:00
pokemon-showdown PRNGSeed is now a string (#10826) 2025-01-15 15:51:28 -08:00
Procfile Update Procfile (#4937) 2018-10-29 23:27:24 -05:00
PROTOCOL.md Fix oversights in & to ~ migration (#10595) 2024-10-06 10:07:03 -06:00
README.md Update various instances of old author names 2024-07-01 12:23:44 -06:00
simulator-doc.txt Fix bugs with secondary/ability order 2020-02-08 08:07:39 -08:00
tsconfig.json TypeScript: Enable noImplicitOverride 2025-02-26 14:38:32 -08:00

Pokémon Showdown

Navigation: Website | Server repository | Client repository | Dex repository

Build Status Dependency Status

Introduction

Pokémon Showdown is many things:

Pokémon Showdown simulates singles, doubles and triples battles in all the games out so far (Generations 1 through 9).

  • PROTOCOL.md - How the client and server communicate with each other.

  • sim/SIM-PROTOCOL.md - The part of the protocol used for battles and battle messages.

  • CONTRIBUTING.md - Useful code standards to understand if you want to send pull requests to PS (not necessary if you're just using the code and not planning to contribute back).

  • ARCHITECTURE.md - A high-level overview of how the code works.

  • Bot FAQ - An FAQ compiled by Kaiepi regarding making Pokemon Showdown bots - mainly chatbots and battle bots.

Community

PS has a built-in chat service. Join our main server to talk to us!

You can also visit the Pokémon Showdown forums for discussion and help.

If you'd like to contribute to programming and don't know where to start, feel free to check out Ideas for New Developers.

License

Pokémon Showdown's server is distributed under the terms of the MIT License.

Credits

Owner

  • Guangcong Luo [Zarel] - Development, Design, Sysadmin

Staff

  • Andrew Werner [HoeenHero] - Development
  • Annika L. [Annika] - Development
  • Chris Monsanto [chaos] - Development, Sysadmin
  • Kris Johnson [dhelmise] - Development
  • Leonard Craft III [DaWoblefet] - Research (game mechanics)
  • Mathieu Dias-Martins [Marty-D] - Research (game mechanics), Development
  • Mia A [Mia] - Development

Contributors