mirror of
https://github.com/smogon/pokemon-showdown.git
synced 2026-03-21 17:25:10 -05:00
Restore READMEs for logs/ subdirs
This commit is contained in:
parent
f80c066434
commit
66a0497a8b
1
logs/chat/README.md
Normal file
1
logs/chat/README.md
Normal file
|
|
@ -0,0 +1 @@
|
|||
Logs of chat rooms are stored in this directory if `logchat` is enabled.
|
||||
22
logs/logging.md
Normal file
22
logs/logging.md
Normal file
|
|
@ -0,0 +1,22 @@
|
|||
Pokémon Showdown Logging
|
||||
========================================================================
|
||||
|
||||
This is the Pokémon Showdown log directory.
|
||||
|
||||
Pokémon Showdown will, by default, log rated battles in each format, but not unrated
|
||||
battles. To enable logging of unrated battles, turn on the config setting `logchallenges`.
|
||||
There is currently no config option to disable logs for rated battles.
|
||||
Battle logs are placed under a subdirectory for each month (e.g. `2013-02`).
|
||||
|
||||
Moderator actions are logged in the subdirectory `modlog`.
|
||||
Each chat room has a separate log file (e.g. `modlog_lobby.txt`).
|
||||
Battle rooms share a single log file, which is named `modlog_battle.txt`.
|
||||
|
||||
If the server or the simulator process crashes, a stack trace will
|
||||
usually be logged to `errors.txt`.
|
||||
|
||||
By default, Pokémon Showdown does not log chat rooms. However, you can
|
||||
enable their logging by setting the `logchat` option in `config.js`.
|
||||
If you enable it, the logs are written in the subdirectory named `chat`.
|
||||
Each room gets their own subdirectory within, which are furthermore classified by month.
|
||||
|
||||
1
logs/modlog/README.md
Normal file
1
logs/modlog/README.md
Normal file
|
|
@ -0,0 +1 @@
|
|||
Logs of moderation actions are stored in this directory.
|
||||
9
logs/repl/README.md
Normal file
9
logs/repl/README.md
Normal file
|
|
@ -0,0 +1,9 @@
|
|||
# repl directory
|
||||
|
||||
The REPL feature is enabled by default; it can be disabled in `config.js`.
|
||||
|
||||
This directory is used by default to store the REPL sockets to all of showdown's processes.
|
||||
|
||||
The intended uses of these REPL sockets are for debugging (especially when the server is seemingly frozen) and scripting.
|
||||
|
||||
You can use any tool capable of talking to Unix sockets such as `nc`. e.g. `nc -U app`, replacing `app` with the name of any socket in this directory.
|
||||
1
logs/tickets/README.md
Normal file
1
logs/tickets/README.md
Normal file
|
|
@ -0,0 +1 @@
|
|||
Logs of ticket stats are stored in this directory.
|
||||
Loading…
Reference in New Issue
Block a user