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Random Battle fixes
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@ -7509,7 +7509,7 @@ let BattleFormatsData = {
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tier: "LC",
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},
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barraskewda: {
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randomBattleMoves: ["aquajet", "closecombat", "crunch", "liquidation", "poisonjab", "raindance"],
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randomBattleMoves: ["aquajet", "closecombat", "crunch", "liquidation", "poisonjab"],
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tier: "New",
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doublesTier: "New",
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},
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@ -1611,7 +1611,7 @@ class RandomTeams {
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tierCount[tier] = 1;
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} else {
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tierCount[tier]++;
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if (this.gen === 8 && (!isMonotype || tierCount[tier] > 2)) continue;
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if (this.gen < 8 && (!isMonotype || tierCount[tier] > 2)) continue;
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}
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if (!isMonotype) {
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