From d144de991ab752704871ca9380a28b4db94de19f Mon Sep 17 00:00:00 2001 From: The Immortal Date: Sat, 16 Nov 2019 09:48:37 +0400 Subject: [PATCH] Random Battle fixes --- data/formats-data.js | 2 +- data/random-teams.js | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/data/formats-data.js b/data/formats-data.js index 8dcccd61ad..e05c36fd02 100644 --- a/data/formats-data.js +++ b/data/formats-data.js @@ -7509,7 +7509,7 @@ let BattleFormatsData = { tier: "LC", }, barraskewda: { - randomBattleMoves: ["aquajet", "closecombat", "crunch", "liquidation", "poisonjab", "raindance"], + randomBattleMoves: ["aquajet", "closecombat", "crunch", "liquidation", "poisonjab"], tier: "New", doublesTier: "New", }, diff --git a/data/random-teams.js b/data/random-teams.js index fd78f31ea4..cfada21ab0 100644 --- a/data/random-teams.js +++ b/data/random-teams.js @@ -1611,7 +1611,7 @@ class RandomTeams { tierCount[tier] = 1; } else { tierCount[tier]++; - if (this.gen === 8 && (!isMonotype || tierCount[tier] > 2)) continue; + if (this.gen < 8 && (!isMonotype || tierCount[tier] > 2)) continue; } if (!isMonotype) {