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Update Repo Links (#6102)
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The Immortal
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@@ -5,7 +5,7 @@ In general, we welcome pull requests that fix bugs.
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For feature additions and large projects, please discuss with us at http://psim.us/development first. We'd hate to have to reject a pull request that you spent a long time working on...
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If you're looking for inspiration for something to do, the Ideas issue is a good place to look: https://github.com/Zarel/Pokemon-Showdown/issues/2444
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If you're looking for inspiration for something to do, the Ideas issue is a good place to look: https://github.com/smogon/pokemon-showdown/issues/2444
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License
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@@ -22,7 +22,7 @@ Client implementations you might want to look at for reference include:
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- Morfent's chat bot (Perl 6) -
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https://github.com/Kaiepi/p6-PSBot
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- the official client (HTML5 + JavaScript) -
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https://github.com/Zarel/Pokemon-Showdown-Client
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https://github.com/smogon/pokemon-showdown-client
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The official client logs protocol messages in the JavaScript console,
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so opening that (F12 in most browsers) can help tell you what's going
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@@ -394,12 +394,12 @@ Battles
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Battle rooms will have a mix of room messages and battle messages. [Battle
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messages are documented in `SIM-PROTOCOL.md`][sim-protocol].
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[sim-protocol]: https://github.com/Zarel/Pokemon-Showdown/blob/master/sim/SIM-PROTOCOL.md
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[sim-protocol]: https://github.com/smogon/pokemon-showdown/blob/master/sim/SIM-PROTOCOL.md
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To make decisions in battle, players should use the `/choose` command,
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[also documented in `SIM-PROTOCOL.md`][sending-decisions].
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[sending-decisions]: https://github.com/Zarel/Pokemon-Showdown/blob/master/sim/SIM-PROTOCOL.md#sending-decisions
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[sending-decisions]: https://github.com/smogon/pokemon-showdown/blob/master/sim/SIM-PROTOCOL.md#sending-decisions
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### Starting battles through challenges
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@@ -4,7 +4,7 @@ Pokémon Showdown
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Navigation: [Website][1] | **Server repository** | [Client repository][2] | [Dex repository][3]
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[1]: http://pokemonshowdown.com/
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[2]: https://github.com/Zarel/Pokemon-Showdown-Client
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[2]: https://github.com/smogon/pokemon-showdown-client
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[3]: https://github.com/Zarel/Pokemon-Showdown-Dex
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[](https://travis-ci.com/smogon/pokemon-showdown)
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@@ -78,7 +78,7 @@ You will be redirected to `http://SERVER.psim.us`. The reason your server is vis
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If you truly want to host the client yourself, there is [a repository for the Pokémon Showdown Client][7]. It's not recommended for beginners, though.
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[6]: https://nodejs.org/
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[7]: https://github.com/Zarel/Pokemon-Showdown-Client
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[7]: https://github.com/smogon/pokemon-showdown-client
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Setting up an Administrator account
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@@ -130,7 +130,7 @@ You can also visit the [Pokémon Showdown forums][8] for discussion and help.
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If you'd like to contribute to programming and don't know where to start, feel free to check out [Ideas for New Developers][9].
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[9]: https://github.com/Zarel/Pokemon-Showdown/issues/2444
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[9]: https://github.com/smogon/pokemon-showdown/issues/2444
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License
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@@ -138,7 +138,7 @@ License
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Pokémon Showdown's server is distributed under the terms of the [MIT License][10].
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[10]: https://github.com/Zarel/Pokemon-Showdown/blob/master/LICENSE
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[10]: https://github.com/smogon/pokemon-showdown/blob/master/LICENSE
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Credits
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@@ -39,7 +39,7 @@ Recent changes
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A changelog for NEXT is available here:
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https://github.com/Zarel/Pokemon-Showdown/commits/master/data/mods/gennext
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https://github.com/smogon/pokemon-showdown/commits/master/data/mods/gennext
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Changes
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------------------------------------------------------------------------
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@@ -10,7 +10,7 @@ let BattleAbilities = {
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id: "abilityid",
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name: "Ability Name",
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// The bulk of an ability is not easily shown in an example since it varies
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// For more examples, see https://github.com/Zarel/Pokemon-Showdown/blob/master/data/abilities.js
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// For more examples, see https://github.com/smogon/pokemon-showdown/blob/master/data/abilities.js
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},
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*/
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// Please keep abilites organized alphabetically based on staff member name!
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@@ -19,7 +19,7 @@ let BattleMovedex = {
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name: "Move Name",
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pp: 10, // unboosted PP count
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priority: 0, // move priority, -6 -> 6
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flags: {}, // Move flags https://github.com/Zarel/Pokemon-Showdown/blob/master/data/moves.js#L1-L27
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flags: {}, // Move flags https://github.com/smogon/pokemon-showdown/blob/master/data/moves.js#L1-L27
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secondary: {
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status: "tox",
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chance: 20,
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@@ -2,7 +2,7 @@
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* REPL
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*
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* Documented in logs/repl/README.md
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* https://github.com/Zarel/Pokemon-Showdown/blob/master/logs/repl/README.md
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* https://github.com/smogon/pokemon-showdown/blob/master/logs/repl/README.md
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*
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* @author kota
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* @license MIT
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@@ -39,7 +39,7 @@
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"homepage": "http://pokemonshowdown.com",
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"repository": {
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"type": "git",
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"url": "https://github.com/Zarel/Pokemon-Showdown.git"
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"url": "https://github.com/smogon/pokemon-showdown.git"
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},
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"author": {
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"name": "Guangcong Luo",
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@@ -1473,9 +1473,9 @@ const commands = {
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this.sendReplyBox(
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`Pokémon Showdown is open source:<br />` +
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`- Language: JavaScript (Node.js)<br />` +
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`- <a href="https://github.com/Zarel/Pokemon-Showdown/commits/master">What's new?</a><br />` +
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`- <a href="https://github.com/Zarel/Pokemon-Showdown">Server source code</a><br />` +
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`- <a href="https://github.com/Zarel/Pokemon-Showdown-Client">Client source code</a><br />` +
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`- <a href="https://github.com/smogon/pokemon-showdown/commits/master">What's new?</a><br />` +
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`- <a href="https://github.com/smogon/pokemon-showdown">Server source code</a><br />` +
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`- <a href="https://github.com/smogon/pokemon-showdown-client">Client source code</a><br />` +
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`- <a href="https://github.com/Zarel/Pokemon-Showdown-Dex">Dex source code</a>`
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);
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},
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@@ -1650,7 +1650,7 @@ const commands = {
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if (!this.runBroadcast()) return;
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this.sendReplyBox(
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"NEXT (also called Gen-NEXT) is a mod that makes changes to the game:<br />" +
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`- <a href="https://github.com/Zarel/Pokemon-Showdown/blob/master/data/mods/gennext/README.md">README: overview of NEXT</a><br />` +
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`- <a href="https://github.com/smogon/pokemon-showdown/blob/master/data/mods/gennext/README.md">README: overview of NEXT</a><br />` +
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"Example replays:<br />" +
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`- <a href="https://replay.pokemonshowdown.com/gennextou-120689854">Zergo vs Mr Weegle Snarf</a><br />` +
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`- <a href="https://replay.pokemonshowdown.com/gennextou-130756055">NickMP vs Khalogie</a>`
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@@ -103,7 +103,7 @@ Sets player information:
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Makes a choice for a player. [Possible choices are documented in `SIM-PROTOCOL.md`][possible-choices].
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[possible-choices]: https://github.com/Zarel/Pokemon-Showdown/blob/master/sim/SIM-PROTOCOL.md#possible-choices
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[possible-choices]: https://github.com/smogon/pokemon-showdown/blob/master/sim/SIM-PROTOCOL.md#possible-choices
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Reading from the simulator
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@@ -120,7 +120,7 @@ An update which should be sent to all players and spectators.
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[The messages the simulator sends back are documented in `SIM-PROTOCOL.md`][sim-protocol]. You can also look at a replay log for examples.
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[sim-protocol]: https://github.com/Zarel/Pokemon-Showdown/blob/master/sim/SIM-PROTOCOL.md
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[sim-protocol]: https://github.com/smogon/pokemon-showdown/blob/master/sim/SIM-PROTOCOL.md
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One message type that only appears here is `|split|PLAYERID`:
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@@ -144,7 +144,7 @@ Note that choice requests (updates telling the player what choices they have for
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[Choice requests are documented in "Choice requests" in `SIM-PROTOCOL.md`][choice-requests].
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[choice-requests]: https://github.com/Zarel/Pokemon-Showdown/blob/master/sim/SIM-PROTOCOL.md#choice-requests
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[choice-requests]: https://github.com/smogon/pokemon-showdown/blob/master/sim/SIM-PROTOCOL.md#choice-requests
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end
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LOGDATA
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@@ -108,7 +108,7 @@ export class PRNG {
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* This is how the game resolves speed ties.
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*
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* At least according to V4 in
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* https://github.com/Zarel/Pokemon-Showdown/issues/1157#issuecomment-214454873
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* https://github.com/smogon/pokemon-showdown/issues/1157#issuecomment-214454873
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*/
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shuffle<T>(items: T[], start: number = 0, end: number = items.length) {
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while (start < end - 1) {
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@@ -97,7 +97,7 @@ const SETS = path.resolve(__dirname, 'sets');
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"types": "build/index.d.ts",
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"repository": {
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"type": "git",
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"url": "https://github.com/Zarel/Pokemon-Showdown.git",
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"url": "https://github.com/smogon/pokemon-showdown.git",
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},
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"author": "Kirk Scheibelhut",
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"license": "UNLICENSED", // The code/typings are MIT, but not all sources of data fall under MIT
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@@ -11,6 +11,6 @@ This package contains sets imported or generated from the following sources:
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The types and loading logic, as well as data from the `smogon.com/stats` source is distributed under the terms of the [MIT License][0].
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[0]: https://github.com/Zarel/Pokemon-Showdown/blob/master/LICENSE
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[0]: https://github.com/smogon/pokemon-showdown/blob/master/LICENSE
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Other sources of data may be subject to additional restrictions and their use should be negotiated beforehand with their original authors.
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