From b6b66de896ffcdefd27cd9f07a15343fd034f8bf Mon Sep 17 00:00:00 2001 From: Spandan Punwatkar Date: Thu, 28 Nov 2019 14:17:38 +0530 Subject: [PATCH] Update Repo Links (#6102) --- CONTRIBUTING.md | 2 +- PROTOCOL.md | 6 +++--- README.md | 8 ++++---- data/mods/gennext/README.md | 2 +- data/mods/ssb/abilities.js | 2 +- data/mods/ssb/moves.js | 2 +- lib/repl.ts | 2 +- package.json | 2 +- server/chat-commands/info.js | 8 ++++---- sim/README.md | 6 +++--- sim/prng.ts | 2 +- tools/set-import/index.js | 2 +- tools/set-import/sets/README.md | 2 +- 13 files changed, 23 insertions(+), 23 deletions(-) diff --git a/CONTRIBUTING.md b/CONTRIBUTING.md index 59d3b37909..b4a88a66cd 100644 --- a/CONTRIBUTING.md +++ b/CONTRIBUTING.md @@ -5,7 +5,7 @@ In general, we welcome pull requests that fix bugs. For feature additions and large projects, please discuss with us at http://psim.us/development first. We'd hate to have to reject a pull request that you spent a long time working on... -If you're looking for inspiration for something to do, the Ideas issue is a good place to look: https://github.com/Zarel/Pokemon-Showdown/issues/2444 +If you're looking for inspiration for something to do, the Ideas issue is a good place to look: https://github.com/smogon/pokemon-showdown/issues/2444 License diff --git a/PROTOCOL.md b/PROTOCOL.md index 43d29f4cc3..e417fc3851 100644 --- a/PROTOCOL.md +++ b/PROTOCOL.md @@ -22,7 +22,7 @@ Client implementations you might want to look at for reference include: - Morfent's chat bot (Perl 6) - https://github.com/Kaiepi/p6-PSBot - the official client (HTML5 + JavaScript) - - https://github.com/Zarel/Pokemon-Showdown-Client + https://github.com/smogon/pokemon-showdown-client The official client logs protocol messages in the JavaScript console, so opening that (F12 in most browsers) can help tell you what's going @@ -394,12 +394,12 @@ Battles Battle rooms will have a mix of room messages and battle messages. [Battle messages are documented in `SIM-PROTOCOL.md`][sim-protocol]. - [sim-protocol]: https://github.com/Zarel/Pokemon-Showdown/blob/master/sim/SIM-PROTOCOL.md + [sim-protocol]: https://github.com/smogon/pokemon-showdown/blob/master/sim/SIM-PROTOCOL.md To make decisions in battle, players should use the `/choose` command, [also documented in `SIM-PROTOCOL.md`][sending-decisions]. - [sending-decisions]: https://github.com/Zarel/Pokemon-Showdown/blob/master/sim/SIM-PROTOCOL.md#sending-decisions + [sending-decisions]: https://github.com/smogon/pokemon-showdown/blob/master/sim/SIM-PROTOCOL.md#sending-decisions ### Starting battles through challenges diff --git a/README.md b/README.md index 076766000c..29e19205b7 100644 --- a/README.md +++ b/README.md @@ -4,7 +4,7 @@ Pokémon Showdown Navigation: [Website][1] | **Server repository** | [Client repository][2] | [Dex repository][3] [1]: http://pokemonshowdown.com/ - [2]: https://github.com/Zarel/Pokemon-Showdown-Client + [2]: https://github.com/smogon/pokemon-showdown-client [3]: https://github.com/Zarel/Pokemon-Showdown-Dex [![Build Status](https://travis-ci.com/smogon/pokemon-showdown.svg?branch=master)](https://travis-ci.com/smogon/pokemon-showdown) @@ -78,7 +78,7 @@ You will be redirected to `http://SERVER.psim.us`. The reason your server is vis If you truly want to host the client yourself, there is [a repository for the Pokémon Showdown Client][7]. It's not recommended for beginners, though. [6]: https://nodejs.org/ - [7]: https://github.com/Zarel/Pokemon-Showdown-Client + [7]: https://github.com/smogon/pokemon-showdown-client Setting up an Administrator account @@ -130,7 +130,7 @@ You can also visit the [Pokémon Showdown forums][8] for discussion and help. If you'd like to contribute to programming and don't know where to start, feel free to check out [Ideas for New Developers][9]. - [9]: https://github.com/Zarel/Pokemon-Showdown/issues/2444 + [9]: https://github.com/smogon/pokemon-showdown/issues/2444 License @@ -138,7 +138,7 @@ License Pokémon Showdown's server is distributed under the terms of the [MIT License][10]. - [10]: https://github.com/Zarel/Pokemon-Showdown/blob/master/LICENSE + [10]: https://github.com/smogon/pokemon-showdown/blob/master/LICENSE Credits diff --git a/data/mods/gennext/README.md b/data/mods/gennext/README.md index 114b2a7018..374749380d 100644 --- a/data/mods/gennext/README.md +++ b/data/mods/gennext/README.md @@ -39,7 +39,7 @@ Recent changes A changelog for NEXT is available here: -https://github.com/Zarel/Pokemon-Showdown/commits/master/data/mods/gennext +https://github.com/smogon/pokemon-showdown/commits/master/data/mods/gennext Changes ------------------------------------------------------------------------ diff --git a/data/mods/ssb/abilities.js b/data/mods/ssb/abilities.js index 4860e08fdc..2a27be6a8c 100644 --- a/data/mods/ssb/abilities.js +++ b/data/mods/ssb/abilities.js @@ -10,7 +10,7 @@ let BattleAbilities = { id: "abilityid", name: "Ability Name", // The bulk of an ability is not easily shown in an example since it varies - // For more examples, see https://github.com/Zarel/Pokemon-Showdown/blob/master/data/abilities.js + // For more examples, see https://github.com/smogon/pokemon-showdown/blob/master/data/abilities.js }, */ // Please keep abilites organized alphabetically based on staff member name! diff --git a/data/mods/ssb/moves.js b/data/mods/ssb/moves.js index 976f148c67..305ac0763a 100644 --- a/data/mods/ssb/moves.js +++ b/data/mods/ssb/moves.js @@ -19,7 +19,7 @@ let BattleMovedex = { name: "Move Name", pp: 10, // unboosted PP count priority: 0, // move priority, -6 -> 6 - flags: {}, // Move flags https://github.com/Zarel/Pokemon-Showdown/blob/master/data/moves.js#L1-L27 + flags: {}, // Move flags https://github.com/smogon/pokemon-showdown/blob/master/data/moves.js#L1-L27 secondary: { status: "tox", chance: 20, diff --git a/lib/repl.ts b/lib/repl.ts index 5e7b4f0ed2..5f814d5aab 100644 --- a/lib/repl.ts +++ b/lib/repl.ts @@ -2,7 +2,7 @@ * REPL * * Documented in logs/repl/README.md - * https://github.com/Zarel/Pokemon-Showdown/blob/master/logs/repl/README.md + * https://github.com/smogon/pokemon-showdown/blob/master/logs/repl/README.md * * @author kota * @license MIT diff --git a/package.json b/package.json index c30709ae75..8771a5b5ec 100644 --- a/package.json +++ b/package.json @@ -39,7 +39,7 @@ "homepage": "http://pokemonshowdown.com", "repository": { "type": "git", - "url": "https://github.com/Zarel/Pokemon-Showdown.git" + "url": "https://github.com/smogon/pokemon-showdown.git" }, "author": { "name": "Guangcong Luo", diff --git a/server/chat-commands/info.js b/server/chat-commands/info.js index 09b54f720c..bb35f5a255 100644 --- a/server/chat-commands/info.js +++ b/server/chat-commands/info.js @@ -1473,9 +1473,9 @@ const commands = { this.sendReplyBox( `Pokémon Showdown is open source:
` + `- Language: JavaScript (Node.js)
` + - `- What's new?
` + - `- Server source code
` + - `- Client source code
` + + `- What's new?
` + + `- Server source code
` + + `- Client source code
` + `- Dex source code` ); }, @@ -1650,7 +1650,7 @@ const commands = { if (!this.runBroadcast()) return; this.sendReplyBox( "NEXT (also called Gen-NEXT) is a mod that makes changes to the game:
" + - `- README: overview of NEXT
` + + `- README: overview of NEXT
` + "Example replays:
" + `- Zergo vs Mr Weegle Snarf
` + `- NickMP vs Khalogie` diff --git a/sim/README.md b/sim/README.md index 82d6f378da..84b1eed3d0 100644 --- a/sim/README.md +++ b/sim/README.md @@ -103,7 +103,7 @@ Sets player information: Makes a choice for a player. [Possible choices are documented in `SIM-PROTOCOL.md`][possible-choices]. - [possible-choices]: https://github.com/Zarel/Pokemon-Showdown/blob/master/sim/SIM-PROTOCOL.md#possible-choices + [possible-choices]: https://github.com/smogon/pokemon-showdown/blob/master/sim/SIM-PROTOCOL.md#possible-choices Reading from the simulator @@ -120,7 +120,7 @@ An update which should be sent to all players and spectators. [The messages the simulator sends back are documented in `SIM-PROTOCOL.md`][sim-protocol]. You can also look at a replay log for examples. - [sim-protocol]: https://github.com/Zarel/Pokemon-Showdown/blob/master/sim/SIM-PROTOCOL.md + [sim-protocol]: https://github.com/smogon/pokemon-showdown/blob/master/sim/SIM-PROTOCOL.md One message type that only appears here is `|split|PLAYERID`: @@ -144,7 +144,7 @@ Note that choice requests (updates telling the player what choices they have for [Choice requests are documented in "Choice requests" in `SIM-PROTOCOL.md`][choice-requests]. - [choice-requests]: https://github.com/Zarel/Pokemon-Showdown/blob/master/sim/SIM-PROTOCOL.md#choice-requests + [choice-requests]: https://github.com/smogon/pokemon-showdown/blob/master/sim/SIM-PROTOCOL.md#choice-requests end LOGDATA diff --git a/sim/prng.ts b/sim/prng.ts index c1ddebd5cf..fe05c3eae2 100644 --- a/sim/prng.ts +++ b/sim/prng.ts @@ -108,7 +108,7 @@ export class PRNG { * This is how the game resolves speed ties. * * At least according to V4 in - * https://github.com/Zarel/Pokemon-Showdown/issues/1157#issuecomment-214454873 + * https://github.com/smogon/pokemon-showdown/issues/1157#issuecomment-214454873 */ shuffle(items: T[], start: number = 0, end: number = items.length) { while (start < end - 1) { diff --git a/tools/set-import/index.js b/tools/set-import/index.js index 58cddba44c..b1aeb017c2 100755 --- a/tools/set-import/index.js +++ b/tools/set-import/index.js @@ -97,7 +97,7 @@ const SETS = path.resolve(__dirname, 'sets'); "types": "build/index.d.ts", "repository": { "type": "git", - "url": "https://github.com/Zarel/Pokemon-Showdown.git", + "url": "https://github.com/smogon/pokemon-showdown.git", }, "author": "Kirk Scheibelhut", "license": "UNLICENSED", // The code/typings are MIT, but not all sources of data fall under MIT diff --git a/tools/set-import/sets/README.md b/tools/set-import/sets/README.md index 1b4226cc39..062090812e 100644 --- a/tools/set-import/sets/README.md +++ b/tools/set-import/sets/README.md @@ -11,6 +11,6 @@ This package contains sets imported or generated from the following sources: The types and loading logic, as well as data from the `smogon.com/stats` source is distributed under the terms of the [MIT License][0]. - [0]: https://github.com/Zarel/Pokemon-Showdown/blob/master/LICENSE + [0]: https://github.com/smogon/pokemon-showdown/blob/master/LICENSE Other sources of data may be subject to additional restrictions and their use should be negotiated beforehand with their original authors.