Gen 1 Randbats: Minor moveset updates (#3662)

Reverts #3592 (not a bug), and also I took the opportunity to tweak Beedrill's moveset.
This commit is contained in:
xCrystal
2017-06-20 02:03:47 +02:00
committed by Guangcong Luo
parent d1400f4644
commit 6b44bab1fb

View File

@@ -74,7 +74,9 @@ exports.BattleFormatsData = {
tier: "NFE",
},
beedrill: {
randomBattleMoves: ["twineedle", "hyperbeam", "swordsdance", "agility"],
randomBattleMoves: ["twineedle", "megadrain", "swordsdance"],
exclusiveMoves: ["doubleedge", "doubleedge", "hyperbeam"],
comboMoves: ["twineedle", "hyperbeam", "swordsdance", "agility"],
tier: "UU",
},
pidgey: {
@@ -535,7 +537,7 @@ exports.BattleFormatsData = {
exeggcute: {
randomBattleMoves: ["sleeppowder", "stunspore"],
essentialMove: "psychic",
exclusiveMoves: ["explosion", "doubleedge"],
exclusiveMoves: ["explosion", "explosion", "doubleedge"],
tier: "LC",
},
exeggutor: {