Fix crash in room-battle

This commit is contained in:
Guangcong Luo 2017-11-23 07:31:02 -05:00
parent d91f56b443
commit 4cdba33609

View File

@ -234,7 +234,7 @@ class BattleTimer {
const player = this.battle[slot];
let perTurnTicks = this.settings.perTurnTicks;
if (this.timer.accelerate && perTurnTicks) {
if (this.settings.accelerate && perTurnTicks) {
// after turn 100ish: 15s/turn -> 10s/turn
if (this.battle.requestCount > 200) {
perTurnTicks--;