diff --git a/room-battle.js b/room-battle.js index 6c91a01250..31fed5e295 100644 --- a/room-battle.js +++ b/room-battle.js @@ -234,7 +234,7 @@ class BattleTimer { const player = this.battle[slot]; let perTurnTicks = this.settings.perTurnTicks; - if (this.timer.accelerate && perTurnTicks) { + if (this.settings.accelerate && perTurnTicks) { // after turn 100ish: 15s/turn -> 10s/turn if (this.battle.requestCount > 200) { perTurnTicks--;