Commit Graph

51 Commits

Author SHA1 Message Date
Guangcong Luo
efcfc78145 Merge pull request #611 from Ridaz/master
Updating various animations
2016-01-13 18:50:33 -08:00
Ridaz
7bd94614e9 Update Animations
And revert Fairy Wind and Moonblast animations
2016-01-14 01:20:44 +00:00
Ridaz
18467a6bbe Remove extra Overheat animations 2016-01-13 20:09:11 +00:00
Ridaz
beb09a6d87 Fix Energy Ball 2016-01-13 16:07:42 +00:00
Ridaz
024a52cfc8 Various Graphic Animation Updates
Incorporates Pikachuun's changes from #366.

Closes #608

Closes #366
2016-01-13 00:43:21 -08:00
Guangcong Luo
1252e7597b Support fx/ in testclient.html 2016-01-12 11:55:50 -08:00
Guangcong Luo
ebc0f823e7 Merge pull request #606 from Ridaz/master
Update new Aura Sphere animation
2016-01-08 03:55:09 +00:00
Ridaz
a7fda202b1 Update new Aura Sphere animation
Now with an example from both sides!

http://i.imgur.com/7WBn6pN.gif
2016-01-08 01:41:17 +00:00
Guangcong Luo
33f128cf87 Merge pull request #604 from Ridaz/master
New Aura Sphere animation
2016-01-08 01:24:36 +00:00
Ridaz
4cf04cf93f Correct values 2016-01-08 01:19:18 +00:00
Ridaz
99b97c7c74 New Aura Sphere animation 2016-01-07 10:36:50 +00:00
Ridaz
3b866e13b8 New Dynamic Punch animation 2015-12-28 13:47:30 +00:00
Ridaz
61245f6625 New Close Combat animation
It's used by Superpower too.
2015-12-09 11:46:09 +00:00
Guangcong Luo
e2a3459376 Fix Ally Switch animation 2015-12-01 01:44:09 -05:00
Guangcong Luo
5f023548fa Fix Lovely Kiss miss animation
It now works like Will-O-Wisp.
2015-11-07 00:31:48 -05:00
Guangcong Luo
c0f18d1ff4 Fix Will-O-Wisp miss animation
Will-O-Wisp's miss animation is really frustrating because it's
very hard to distinguish from its hit animation. The new version
now doesn't do the 'orbit' if it misses.
2015-11-06 22:00:37 -05:00
Juanma Serrano
0a05785246 Add missing commas in data/graphics.js
Those missing commas make battle joining crash in a lot of browsers.
2015-10-14 12:39:48 +02:00
Layell
9a2306298d Add more past gen backgrounds 2015-10-12 08:00:22 -04:00
Layell
5abecf7632 Add gen 4 backgrounds 2015-10-09 03:20:25 -04:00
Guangcong Luo
b995772597 Fix old-style move names 2015-07-03 01:15:29 -04:00
Kevin Lau
4d3714cf70 Add Headbutt Animation 2015-03-15 15:44:25 -07:00
Guangcong Luo
09671fd440 Merge pull request #338 from ascriptmaster/move-anim
Graphics Animation Updates
2015-02-23 14:54:42 -06:00
Kevin Lau
c233ea216b Graphics Animation Updates
Mostly just changed up Tailwind's animation and reverted Superpower's
animation until I can figure out a better one to use. Also changed up
Discharge to be different from Volt Switch.
2015-02-23 01:03:03 -08:00
Guangcong Luo
35d0eb9b17 Merge pull request #336 from ascriptmaster/move-anim
Graphics Animation Update Round 6
2015-02-17 03:50:59 -06:00
Kevin Lau
8c02455b07 Various Graphics Animation Updates 2015-02-17 00:56:36 -08:00
sirDonovan
638d122f39 Fix crash in Precipice Blades animation 2015-01-31 22:59:56 -06:00
Kevin Lau
17b660a992 Graphics Update Round 5
- Added a new graphic for fire animations
- Added many new spread move animations (Surf, Heat Wave, Snarl)
- Changed some miscellaneous move animations
2015-01-30 11:31:50 -08:00
ascriptmaster
af923e87a6 Implement graphics for status effects
Sleep, Burn, Poison, Freeze, Attract, and Flinch now have animations.
2014-12-30 17:49:36 -08:00
ascriptmaster
e3d334947c Refactor sound-based move graphics
A lot of sound move graphics are based off of Roar already, so added it to
BattleOtherAnims so that some of the moves (Defog, Grasswhistle) can be
derived from it slightly.

Also added a new move animation for most damaging sound moves, like Hyper
Voice and Boomburst.
2014-12-30 17:26:58 -08:00
ascriptmaster
504f2cd197 Fix Geomancy Animation Typo 2014-12-30 17:22:43 -08:00
Joimer
1055c196fd Implement Special visual for gen 1
This change makes gen 1 show special drops and boosts instead of using both spa and spd at the same time.
This change makes playing faster as boosts and unboost will only show one message and also makes the simulator truer to the game.
2014-12-29 02:45:45 +01:00
ascriptmaster
c81d02d5b8 Graphics Animation Update Round 3
- Added a lot more animations
- Added new assets to use for animations.
- Started making some animations more unique (Dark Void, etc.)
2014-12-24 22:18:42 -08:00
ascriptmaster
a43d9845ca Graphics Update Round 2
Added new animations for Secret Sword, Geomancy, Tailwind, and more.

Sped up the animations for Charge Beam and Dazzling Gleam.

Added a "Missed" message for when multi-hit moves missing to make it more
obvious that it's a miss
2014-11-15 13:54:13 -08:00
ascriptmaster
ab378e9f4b Fix spacing on all moves
Added spaces after commas.
2014-10-30 15:53:40 -07:00
ascriptmaster
bb71bcc99f Many new move animations
Added new animations for Precipice Blades, Origin Pulse, Dragon Ascent,
Diamond Storm, Tri Attack, Signal Beam, Moonblast, and more.

Also based a lot of moves off other animations so they don't use default.
2014-10-30 15:53:38 -07:00
Ivo Julca
5196f8cbcb Fix issues with semicolons and variable declaration
Also remove duplicate of method 'joinRoom' from MainMenuRoom, as well as unused methods 'updateCurrentUser' and 'buttonOnClick' from UserList.
2014-09-03 23:28:18 -05:00
V4Victini
4808c9bc75 Change Smack Down's animation
Rock Blast's animation fits it better than the contact animation. It looks closer to its actual animation.
2014-03-14 04:17:23 -04:00
V4Victini
39e4eb85e3 Phantom Force Graphics
Animation/Prep Message
2014-01-24 13:19:47 -05:00
V4Victini
6d5a05cd25 Animation message for Geomancy
and a placeholder charging animation.
2013-12-05 06:58:00 -05:00
Guangcong Luo
7e2ccdad0c Sync gen 6 data 2013-11-17 22:46:05 -06:00
V4Victini
0be61f7758 Give Stun Spore and Powder the Spore Animation 2013-11-16 23:29:10 -05:00
The Immortal
3ee9f596cb HJK rename 2013-10-29 19:07:16 +04:00
小太
cf699c0494 Obliterate trailing whitespace 2013-08-18 22:48:11 +10:00
Guangcong Luo
44d2cf6673 Lots of new move animations
Specifically, Spore, Judgment, and Roar get dedicated animations,
and most other common moves get placeholder animations
2013-06-13 00:07:23 -05:00
Marty-D
2333581773 Rename Accuracy and Evasion.
- They are officially 'accuracy' and 'evasiveness'.
2013-04-07 21:10:13 -04:00
Cathy J. Fitzpatrick
0dd11a6b22 More resource prefix stuff 2013-04-06 15:51:53 -06:00
Guangcong Luo
136ff4cb71 Smack Down animation 2013-03-05 11:15:56 -08:00
Marty-D
0fa966f47f Fix Fly and Razor Wind's messages. 2013-02-19 16:43:28 -05:00
Marty-D
6c9c6ef9f7 Fix Skull Bash's message. 2013-02-07 13:15:48 -05:00
The Immortal
ca3ae00669 Add Freeze Shock -prepare message 2013-01-28 21:03:49 +04:00