Graphics Update Round 2

Added new animations for Secret Sword, Geomancy, Tailwind, and more.

Sped up the animations for Charge Beam and Dazzling Gleam.

Added a "Missed" message for when multi-hit moves missing to make it more
obvious that it's a miss
This commit is contained in:
ascriptmaster 2014-11-15 13:54:13 -08:00
parent 08cec5b0cc
commit a43d9845ca
5 changed files with 1987 additions and 85 deletions

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@ -1469,10 +1469,10 @@ var Side = (function () {
curelem = this.battle.spriteElemsFront[this.n].children().last();
curelem.css(this.battle.pos({
display: 'block',
x: this.x,
y: this.y-15,
x: this.x + 15,
y: this.y - 35,
z: this.z,
opacity: 0.5,
opacity: 0.4,
scale: 0.7
}, BattleEffects.web));
elem = curelem;
@ -3529,6 +3529,7 @@ var Battle = (function () {
var target = this.getPokemon(args[2]);
if (target) {
actions += "" + target.getName() + " avoided the attack!";
this.resultAnim(target, 'Missed', 'neutral', animDelay);
} else {
actions += "" + user.getName() + "'s attack missed!";
}