Commit Graph

202 Commits

Author SHA1 Message Date
Guangcong Luo
eb9a12c2eb Merge pull request #350 from QuiteQuiet/master
Fix gen 5 sprite sizes in battles
2015-05-04 18:01:11 +00:00
Guangcong Luo
07fb5b2240 Sync data 2015-05-03 15:11:30 -04:00
Quite Quiet
299777f297 Load gen 5 sprites when required 2015-04-25 08:43:23 +02:00
Layell
c060dacd0a Plasmanta model update
First CAP model added.
2015-04-21 08:24:04 -04:00
Guangcong Luo
505261cd6a Sync data 2015-04-02 23:13:44 -04:00
Kevin Lau
4d3714cf70 Add Headbutt Animation 2015-03-15 15:44:25 -07:00
Guangcong Luo
0b3db96383 statuses.js should not be in client data 2015-02-28 00:40:05 -05:00
Guangcong Luo
09671fd440 Merge pull request #338 from ascriptmaster/move-anim
Graphics Animation Updates
2015-02-23 14:54:42 -06:00
Kevin Lau
c233ea216b Graphics Animation Updates
Mostly just changed up Tailwind's animation and reverted Superpower's
animation until I can figure out a better one to use. Also changed up
Discharge to be different from Volt Switch.
2015-02-23 01:03:03 -08:00
Guangcong Luo
1a6f027fa0 Sync data 2015-02-19 02:44:24 -05:00
Guangcong Luo
35d0eb9b17 Merge pull request #336 from ascriptmaster/move-anim
Graphics Animation Update Round 6
2015-02-17 03:50:59 -06:00
Kevin Lau
8c02455b07 Various Graphics Animation Updates 2015-02-17 00:56:36 -08:00
sirDonovan
638d122f39 Fix crash in Precipice Blades animation 2015-01-31 22:59:56 -06:00
Guangcong Luo
0fa4d6e2c0 Merge pull request #322 from ascriptmaster/move-anim
Graphics Animation Update Round 5
2015-01-30 13:40:00 -06:00
Kevin Lau
17b660a992 Graphics Update Round 5
- Added a new graphic for fire animations
- Added many new spread move animations (Surf, Heat Wave, Snarl)
- Changed some miscellaneous move animations
2015-01-30 11:31:50 -08:00
QuiteQuiet
5a3633493d Zweilous/Swanna model update 2015-01-27 13:18:53 +01:00
Guangcong Luo
feec37fbbf Sync data 2015-01-20 01:44:29 -05:00
Layell
10948d8ad8 Staraptor/Braviary render update
Wingspan was fixed, new sizes.
2015-01-06 12:57:36 -05:00
Guangcong Luo
129af500ba Sync data 2015-01-05 02:46:30 -05:00
Layell
7c4241c8f4 Update Hoopa render 2015-01-04 12:58:08 -05:00
ascriptmaster
af923e87a6 Implement graphics for status effects
Sleep, Burn, Poison, Freeze, Attract, and Flinch now have animations.
2014-12-30 17:49:36 -08:00
ascriptmaster
e3d334947c Refactor sound-based move graphics
A lot of sound move graphics are based off of Roar already, so added it to
BattleOtherAnims so that some of the moves (Defog, Grasswhistle) can be
derived from it slightly.

Also added a new move animation for most damaging sound moves, like Hyper
Voice and Boomburst.
2014-12-30 17:26:58 -08:00
ascriptmaster
504f2cd197 Fix Geomancy Animation Typo 2014-12-30 17:22:43 -08:00
Joimer
1055c196fd Implement Special visual for gen 1
This change makes gen 1 show special drops and boosts instead of using both spa and spd at the same time.
This change makes playing faster as boosts and unboost will only show one message and also makes the simulator truer to the game.
2014-12-29 02:45:45 +01:00
Guangcong Luo
dfabb88c84 Merge pull request #292 from ascriptmaster/move-anim
Graphics Animation Update Round 3
2014-12-25 21:10:44 -06:00
ascriptmaster
c81d02d5b8 Graphics Animation Update Round 3
- Added a lot more animations
- Added new assets to use for animations.
- Started making some animations more unique (Dark Void, etc.)
2014-12-24 22:18:42 -08:00
Layell
634e20fa71 Fix Groudon-P back render 2014-12-17 08:28:29 -05:00
Layell
41380998a9 ORAS Model Renders
Let Zarel push this with my image upload.
2014-12-15 09:22:27 -05:00
Guangcong Luo
7b34786a0c Sync data 2014-12-10 05:16:41 -05:00
Guangcong Luo
8e8f58af73 Sync data 2014-12-10 04:57:30 -05:00
Guangcong Luo
e822f05dfc Sync data 2014-11-26 20:46:31 -05:00
Marty-D
0db764e188 Correct Hoopa's forme name. 2014-11-20 12:57:29 -05:00
ascriptmaster
a43d9845ca Graphics Update Round 2
Added new animations for Secret Sword, Geomancy, Tailwind, and more.

Sped up the animations for Charge Beam and Dazzling Gleam.

Added a "Missed" message for when multi-hit moves missing to make it more
obvious that it's a miss
2014-11-15 13:54:13 -08:00
Layell
22366fe6b1 Giratina-O dimension fix
The shiny and regular had different dimensions so I fixed them.
2014-11-04 12:39:30 -05:00
ascriptmaster
ab378e9f4b Fix spacing on all moves
Added spaces after commas.
2014-10-30 15:53:40 -07:00
ascriptmaster
bb71bcc99f Many new move animations
Added new animations for Precipice Blades, Origin Pulse, Dragon Ascent,
Diamond Storm, Tri Attack, Signal Beam, Moonblast, and more.

Also based a lot of moves off other animations so they don't use default.
2014-10-30 15:53:38 -07:00
Guangcong Luo
73c3d30ddd Sync data 2014-10-21 02:19:21 -05:00
Guangcong Luo
cdffeb1985 Sync data 2014-10-19 13:04:13 -05:00
Layell
dd077fcaa9 Adding Unreleased and ORAS pre-release
Current ORAS megas are placeholder until I get actual stuff
2014-10-17 12:07:17 -04:00
Guangcong Luo
e5e8d3d573 Sync data 2014-09-18 22:35:42 -05:00
Ivo Julca
5196f8cbcb Fix issues with semicolons and variable declaration
Also remove duplicate of method 'joinRoom' from MainMenuRoom, as well as unused methods 'updateCurrentUser' and 'buttonOnClick' from UserList.
2014-09-03 23:28:18 -05:00
Guangcong Luo
30f3003155 Sync tiers 2014-08-25 02:18:56 -05:00
Layell
f98f779639 Update pokedex-mini-bw.js 2014-08-14 17:09:04 -04:00
Layell
b7cd114049 pokedex mini vivillon back fix
Size was improper, was likely due to forme difference.
2014-08-14 01:14:18 -04:00
Guangcong Luo
f61e1a1539 Sync formats 2014-08-10 04:00:24 -05:00
Robin Vandenbrande
7e5ceba041 BW animated sprites option
Also rename pokedex-mini-g5 to -bw for consistency purposes
2014-08-09 16:28:54 +02:00
Guangcong Luo
3780c11a67 Sync data 2014-07-11 18:35:52 -05:00
Guangcong Luo
e90de36e65 Sync data 2014-07-04 15:47:02 -05:00
Guangcong Luo
bdb0ba513d Sync data 2014-06-09 03:25:19 -05:00
Guangcong Luo
6e264eb8f4 Sync tiers 2014-06-05 18:36:59 -05:00