Cathy J. Fitzpatrick
72a96cf1af
Special case for 0 pixels of damage
2013-04-09 22:51:33 -06:00
Cathy J. Fitzpatrick
0e965bbd1b
Reintroduce percentages beside HP bar for non-pixel health
2013-04-09 22:02:52 -06:00
Cathy J. Fitzpatrick
4554905f41
Add check in healthParse for old maxhp of 0
2013-04-09 03:51:40 -06:00
Cathy J. Fitzpatrick
dde2f2930a
Revert unnecessary client changes for exact HP display
2013-04-09 03:50:25 -06:00
Cathy J. Fitzpatrick
e94eef5084
More changes for exact HP display for own pokemon
2013-04-08 19:21:09 -06:00
Guangcong Luo
1529498330
Parse exact health if it's given
...
(This code might need more work - I haven't comfirmed the absence
of race conditions.)
2013-04-09 05:03:06 +04:00
Cathy J. Fitzpatrick
6a2a681606
More robust detection of problematic cookie settings
2013-04-08 03:35:45 -07:00
Bill Meltsner
ac278ed747
Better support for the best music track on PS
2013-04-08 01:23:00 -07:00
Cathy J. Fitzpatrick
88dd7c68c8
Fix sign of point damage
2013-04-08 01:55:31 -06:00
Cathy J. Fitzpatrick
755a18a849
Display damage and health as ranges
2013-04-08 01:38:21 -06:00
Cathy J. Fitzpatrick
ea8c42c322
Eliminate Tools.postCrossDomainMessage
2013-04-07 19:24:06 -06:00
Marty-D
2333581773
Rename Accuracy and Evasion.
...
- They are officially 'accuracy' and 'evasiveness'.
2013-04-07 21:10:13 -04:00
Bill Meltsner
7ddb07aef4
Actually, all of this can just be gotten rid of
2013-04-07 17:15:41 -07:00
Bill Meltsner
c695c8b4c6
Remove legacy ability-guessing code.
2013-04-07 17:11:01 -07:00
Cathy J. Fitzpatrick
bc451f5777
crossdomain.php is now crossdomain.html
2013-04-07 03:22:41 -06:00
Cathy J. Fitzpatrick
735edfb55a
Fix for third-party servers
2013-04-07 02:30:02 -06:00
Cathy J. Fitzpatrick
b09e853b3d
Refactor authentication code and drop support for old scheme
...
This drops support for the pre-challenge-response authentication scheme
(i.e. the scheme in use before Zarel/Pokemon-Showdown@7dbd8cfec5 on
February 8, 2013), and, by doing so, simplifies quite a bit of the
authentication code.
In particular, it is no longer necessary to make any database queries in
index.php, which reduces our database use significantly and also moves us
closer to the goal of the index page being static HTML.
2013-04-07 02:26:30 -06:00
Cathy J. Fitzpatrick
1cbfbad269
Sending the sid across domains is no longer necessary
2013-04-06 23:42:48 -06:00
Cathy J. Fitzpatrick
21fb40ccbf
Show helpful message if user has third-party cookies disabled
2013-04-06 19:16:23 -07:00
Cathy J. Fitzpatrick
6dfc6924cc
Properly support new battle ID style
2013-04-07 06:03:01 +04:00
Cathy J. Fitzpatrick
41027e9b8d
Backward-compatible battle ID parsing
2013-04-06 19:59:43 -06:00
Cathy J. Fitzpatrick
3334f95615
Don't throw an exception if third-party cookies are disabled
2013-04-06 18:21:40 -07:00
Cathy J. Fitzpatrick
0dd11a6b22
More resource prefix stuff
2013-04-06 15:51:53 -06:00
Cathy J. Fitzpatrick
09a8530215
Load font-awesome from play.pokemonshowdown.com
2013-04-06 14:22:05 -07:00
Guangcong Luo
eae514a6b5
Final fixes to bounce animation
2013-04-06 12:36:40 -07:00
Guangcong Luo
4d49bec248
New Magic Bounce animation
2013-04-06 12:31:53 -07:00
Guangcong Luo
21904ca2a0
[still] now affects all move animation
2013-04-06 12:20:58 -07:00
Guangcong Luo
6fc9f95af3
Fix double bounce animation
2013-04-06 12:16:20 -07:00
Guangcong Luo
58da4f1477
Bounced moves have no message
2013-04-06 12:09:59 -07:00
Cathy J. Fitzpatrick
174edfe4b5
Fix a couple resource path issues
...
- for now, font-awesome.css is loaded with a relative path
because it doesn't work when loaded from another domain;
- fix the version query string script
2013-04-06 16:17:01 +04:00
Cathy J. Fitzpatrick
34b94a69fc
Add some more resource prefixes
2013-04-06 06:04:17 -06:00
Cathy J. Fitzpatrick
9d811c697a
Remove obsolete crossdomain sid sharing
2013-04-06 04:38:43 -06:00
Cathy J. Fitzpatrick
3d5f2a1a8b
Make crossdomain ajax requests in crossdomain.php
2013-04-06 04:36:08 -06:00
Cathy J. Fitzpatrick
11c931efa9
Fix an issue with last commit
2013-04-06 13:54:21 +04:00
Cathy J. Fitzpatrick
ae71d29140
Wider browser support in crossdomain code
2013-04-06 03:47:39 -06:00
Cathy J. Fitzpatrick
e828b7178d
Fix for format IDs ending in a number
2013-04-06 12:14:30 +04:00
Guangcong Luo
432a3e31f2
Support hostnames with hyphens
2013-04-05 22:49:43 -07:00
Cathy J. Fitzpatrick
88d550d1d8
Sanitise some names in battledata.js
2013-04-05 19:16:35 -06:00
Cathy J. Fitzpatrick
2e445b6e12
Add some missing sanitisation
2013-04-05 18:50:57 -06:00
Guangcong Luo
67fb5d52dd
Better replay errors
2013-04-05 17:23:01 -07:00
Guangcong Luo
84adaa6de6
One more bugfix to replay uploading
2013-04-05 17:11:52 -07:00
Cathy J. Fitzpatrick
68dce72aeb
Fix incorrect use of 'break'
2013-04-05 18:00:55 -06:00
Guangcong Luo
42636f0ed7
Allow replays to be reuploaded
...
Previously, a bug prevented a replay from being re-uploaded if the
first replay upload failed, or if the battle continued after a
replay was uploaded. This has been fixed.
2013-04-05 16:58:54 -07:00
Guangcong Luo
818a28e30e
Replay upload improvements
...
The replay upload system should be a lot less brittle now. Errors
should be rarer, and when they do happen, the error message will
be clearer.
For instance, 'hash mismatch' will happen much less often, and
when it does happen it will give the message: "Someone else is already
uploading a replay. Try again in five seconds."
2013-04-05 16:42:01 -07:00
Guangcong Luo
9936c957c1
Support replay saving on registered servers
2013-04-05 16:21:58 -07:00
Guangcong Luo
2996a86be8
Support - before room number
...
We're updating room IDs to be in the form 'battle-ou-1' instead of
'battle-ou1'
2013-04-05 14:41:56 -07:00
Guangcong Luo
eab5e45492
Fix HP shadow update times
...
HP shadows should now more reliably only update at the start of
a turn.
2013-04-05 14:41:29 -07:00
Guangcong Luo
4c1d68a55a
Show HP shadow during during choice
...
So we have an HP 'shadow' that appears to show how much HP you've
lost. The change here is that the 'shadow' now updates at the
beginning of the next turn, rather than the end of the current turn.
The main upshot is that you can now see the previous turn's HP and
how much you've lost this turn, while you make your decision for
the next turn.
2013-04-03 21:11:40 -07:00
Guangcong Luo
9367836562
Fix Toxic in switch menu
2013-04-03 20:53:26 -07:00
Guangcong Luo
588e435451
Fix animation issue with multi-turn moves
...
Specifically, any more interruption such as full paralysis interacted
badly with a multi-turn move. This has been fixed.
2013-04-03 19:42:12 -07:00