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Bounced moves have no message
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@@ -2449,6 +2449,9 @@ function Battle(frame, logFrame, noPreload) {
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if (!kwargs.silent) {
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switch (fromeffect.id) {
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case 'snatch':
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case 'magicbounce':
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case 'magiccoat':
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case 'rebound':
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break;
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case 'metronome':
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self.message('Waggling a finger let it use <strong>' + move.name + '</strong>!');
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