mirror of
https://github.com/smogon/pokemon-showdown-client.git
synced 2026-10-22 18:19:04 -05:00
Update battle text to Gen 8
This commit is contained in:
80
data/text.js
80
data/text.js
@@ -41,7 +41,7 @@ exports.BattleText = {
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// n.b. this is the default message for in-battle forme changes
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// for the move Transform and ability Imposter, see the entry for the move Transform
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transform: "[POKEMON] transformed!",
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typeChange: " [POKEMON] transformed into the [TYPE] type!",
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typeChange: " [POKEMON]'s type changed to [TYPE]!",
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typeChangeFromEffect: " [POKEMON]'s [EFFECT] made it the [TYPE] type!",
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typeAdd: " [TYPE] type was added to [POKEMON]!",
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@@ -65,8 +65,8 @@ exports.BattleText = {
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damage: " ([POKEMON] was hurt!)",
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damagePercentage: " ([POKEMON] lost [PERCENTAGE] of its health!)",
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damageFromPokemon: " [POKEMON] is hurt by [SOURCE]'s [ITEM]!", // Jaboca/Rowap Berry
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damageFromItem: " [POKEMON] is hurt by its [ITEM]!", // Sticky Barb
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damageFromPokemon: " [POKEMON] was hurt by [SOURCE]'s [ITEM]!", // Jaboca/Rowap Berry
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damageFromItem: " [POKEMON] was hurt by its [ITEM]!", // Sticky Barb
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damageFromPartialTrapping: " [POKEMON] is hurt by [MOVE]!",
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heal: " [POKEMON] restored its HP.",
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healFromZEffect: " [POKEMON] restored its HP using its Z-Power!",
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@@ -117,8 +117,8 @@ exports.BattleText = {
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noTarget: " But there was no target...", // gen 5 and earlier
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ohko: " It's a one-hit KO!",
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combine: " The two moves have become one! It's a combined move!",
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hitCount: " Hit [NUMBER] times!",
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hitCountSingular: " Hit 1 time!",
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hitCount: " The Pok\u00E9mon was hit [NUMBER] times!",
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hitCountSingular: " The Pok\u00E9mon was hit 1 time!",
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},
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// stats
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@@ -164,8 +164,8 @@ exports.BattleText = {
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brn: {
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start: " [POKEMON] was burned!",
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startFromItem: " [POKEMON] was burned by the [ITEM]!",
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alreadyStarted: " [POKEMON] already has a burn.",
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end: " [POKEMON]'s burn was healed.",
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alreadyStarted: " [POKEMON] is already burned!",
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end: " [POKEMON]'s burn was healed!",
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endFromItem: " [POKEMON]'s [ITEM] healed its burn!",
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damage: " [POKEMON] was hurt by its burn!",
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},
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@@ -179,15 +179,15 @@ exports.BattleText = {
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},
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par: {
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start: " [POKEMON] is paralyzed! It may be unable to move!",
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alreadyStarted: " [POKEMON] is already paralyzed.",
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end: " [POKEMON] was cured of paralysis.",
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alreadyStarted: " [POKEMON] is already paralyzed!",
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end: " [POKEMON] was cured of paralysis!",
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endFromItem: " [POKEMON]'s [ITEM] cured its paralysis!",
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cant: "[POKEMON] is paralyzed! It can't move!",
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},
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psn: {
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start: " [POKEMON] was poisoned!",
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alreadyStarted: " [POKEMON] is already poisoned.",
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end: " [POKEMON] was cured of its poisoning.",
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alreadyStarted: " [POKEMON] is already poisoned!",
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end: " [POKEMON] was cured of its poisoning!",
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endFromItem: " [POKEMON]'s [ITEM] cured its poison!",
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damage: " [POKEMON] was hurt by poison!",
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},
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@@ -237,7 +237,7 @@ exports.BattleText = {
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cant: "[POKEMON] must recharge!",
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},
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recoil: {
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damage: " [POKEMON] is damaged by the recoil!",
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damage: " [POKEMON] was damaged by the recoil!",
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},
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unboost: {
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fail: " [POKEMON]'s stats were not lowered!",
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@@ -261,7 +261,7 @@ exports.BattleText = {
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sunnyday: {
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weatherName: "Sun",
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start: " The sunlight turned harsh!",
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end: " The sunlight faded.",
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end: " The harsh sunlight faded.",
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upkeep: " (The sunlight is strong!)",
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},
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raindance: {
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@@ -301,9 +301,9 @@ exports.BattleText = {
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// terrain
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electricterrain: {
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start: " An electric current runs across the battlefield!",
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start: " An electric current ran across the battlefield!",
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end: " The electricity disappeared from the battlefield.",
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block: " [POKEMON] surrounds itself with electrified terrain!",
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block: " [POKEMON] is protected by the Electric Terrain!",
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},
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grassyterrain: {
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start: " Grass grew to cover the battlefield!",
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@@ -311,14 +311,14 @@ exports.BattleText = {
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heal: " [POKEMON]'s HP was restored.",
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},
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mistyterrain: {
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start: " Mist swirls around the battlefield!",
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start: " Mist swirled around the battlefield!",
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end: " The mist disappeared from the battlefield.",
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block: " [POKEMON] surrounds itself with a protective mist!",
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},
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psychicterrain: {
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start: " The battlefield got weird!",
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end: " The weirdness disappeared from the battlefield!",
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block: " [POKEMON] surrounds itself with psychic terrain!",
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block: " [POKEMON] is protected by the Psychic Terrain!",
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},
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// field effects
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@@ -326,7 +326,7 @@ exports.BattleText = {
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start: " Gravity intensified!",
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end: " Gravity returned to normal!",
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cant: "[POKEMON] can't use [MOVE] because of gravity!",
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activate: "[POKEMON] couldn't stay airborne because of gravity!",
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activate: "[POKEMON] fell from the sky due to the gravity!",
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},
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magicroom: {
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start: " It created a bizarre area in which Pok\u00E9mon's held items lose their effects!",
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@@ -362,7 +362,7 @@ exports.BattleText = {
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},
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attract: {
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start: " [POKEMON] fell in love!",
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startFromItem: " [POKEMON] fell in love from the [ITEM]!",
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startFromItem: " [POKEMON] fell in love because of the [ITEM]!",
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end: " [POKEMON] got over its infatuation!",
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endFromItem: " [POKEMON] cured its infatuation using its [ITEM]!",
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activate: " [POKEMON] is in love with [TARGET]!",
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@@ -382,7 +382,7 @@ exports.BattleText = {
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activate: " [TARGET]'s attack!", // past gen only
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},
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bestow: {
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takeItem: " [POKEMON] received [ITEM] from [SOURCE]!",
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takeItem: " [SOURCE] gave [POKEMON] its [ITEM]!",
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},
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bide: {
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start: " [POKEMON] is storing energy!",
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@@ -462,7 +462,7 @@ exports.BattleText = {
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end: " [POKEMON] can use items again!",
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},
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encore: {
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start: " [POKEMON] received an encore!",
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start: " [POKEMON] must do an encore!",
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end: " [POKEMON]'s encore ended!",
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},
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endure: {
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@@ -479,7 +479,7 @@ exports.BattleText = {
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activate: "#waterpledge",
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start: " A sea of fire enveloped [TEAM]!",
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end: " The sea of fire around [TEAM] disappeared!",
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damage: " [POKEMON] is hurt by the sea of fire!",
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damage: " [POKEMON] was hurt by the sea of fire!",
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},
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firespin: {
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start: " [POKEMON] became trapped in the fiery vortex!",
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@@ -577,11 +577,11 @@ exports.BattleText = {
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},
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ingrain: {
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start: " [POKEMON] planted its roots!",
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block: " [POKEMON] anchored itself with its roots!",
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block: " [POKEMON] is anchored in place with its roots!",
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heal: " [POKEMON] absorbed nutrients with its roots!",
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},
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instruct: {
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activate: " [TARGET] used the move instructed by [POKEMON]!",
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activate: " [TARGET] followed [POKEMON]'s instructions!",
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},
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iondeluge: {
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activate: " A deluge of ions showers the battlefield!",
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@@ -774,7 +774,7 @@ exports.BattleText = {
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start: " [POKEMON] fell straight down!",
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},
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snatch: {
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start: " [POKEMON] waits for a target to make a move!",
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start: " [POKEMON] is waiting for a target to make a move!",
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activate: " [POKEMON] snatched [TARGET]'s move!",
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},
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solarbeam: {
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@@ -792,7 +792,7 @@ exports.BattleText = {
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spikes: {
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start: " Spikes were scattered on the ground all around [TEAM]!",
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end: " The spikes disappeared from the ground around [TEAM]!",
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damage: " [POKEMON] is hurt by the spikes!",
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damage: " [POKEMON] was hurt by the spikes!",
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},
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spikyshield: {
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damage: "#roughskin",
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@@ -813,7 +813,7 @@ exports.BattleText = {
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damage: " Pointed stones dug into [POKEMON]!",
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},
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stickyweb: {
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start: " A sticky web spreads out on the ground around [TEAM]!",
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start: " A sticky web has been laid out on the ground around [TEAM]!",
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end: " The sticky web has disappeared from the ground around [TEAM]!",
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activate: " [POKEMON] was caught in a sticky web!",
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},
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@@ -837,7 +837,7 @@ exports.BattleText = {
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},
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taunt: {
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start: " [POKEMON] fell for the taunt!",
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end: " [POKEMON]'s taunt wore off!",
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end: " [POKEMON] shook off the taunt!",
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cant: "[POKEMON] can't use [MOVE] after the taunt!",
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},
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telekinesis: {
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@@ -849,7 +849,7 @@ exports.BattleText = {
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},
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torment: {
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start: " [POKEMON] was subjected to torment!",
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end: " [POKEMON]'s torment wore off!",
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end: " [POKEMON] is no longer tormented!",
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},
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toxicspikes: {
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start: " Poison spikes were scattered on the ground all around [TEAM]!",
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@@ -902,7 +902,7 @@ exports.BattleText = {
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// abilities
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aftermath: {
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damage: " [POKEMON] is hurt!",
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damage: " [POKEMON] was hurt!",
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},
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airlock: {
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start: " The effects of the weather disappeared.",
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@@ -961,7 +961,7 @@ exports.BattleText = {
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block: " [POKEMON] surrounded itself with a veil of petals!",
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},
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forewarn: {
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activate: " It was alerted to [TARGET]'s [MOVE]!",
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activate: " [TARGET]'s [MOVE] was revealed!",
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activateNoTarget: " [POKEMON]'s Forewarn alerted it to [MOVE]!",
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},
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frisk: {
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@@ -1005,7 +1005,7 @@ exports.BattleText = {
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activate: " ([POKEMON] is cured by its Natural Cure!)",
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},
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owntempo: {
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block: " [POKEMON] doesn't become confused!",
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block: " [POKEMON] cannot be confused!",
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},
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persistent: {
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activate: " [POKEMON] extends [MOVE] by 2 turns!",
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@@ -1072,16 +1072,16 @@ exports.BattleText = {
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activate: " [POKEMON] endured the hit!",
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},
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suctioncups: {
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block: " [POKEMON] anchors itself!",
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block: " [POKEMON] is anchored in place with its suction cups!",
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},
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sweetveil: {
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block: " [POKEMON] surrounded itself with a veil of sweetness!",
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block: " [POKEMON] can't fall asleep due to a veil of sweetness!",
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},
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symbiosis: {
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activate: " [POKEMON] shared its [ITEM] with [TARGET]!",
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},
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telepathy: {
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block: " [POKEMON] avoids attacks by its ally Pok\u00E9mon!",
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block: " [POKEMON] can't be hit by attacks from its ally Pok\u00E9mon!",
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},
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teravolt: {
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start: " [POKEMON] is radiating a bursting aura!",
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@@ -1109,7 +1109,7 @@ exports.BattleText = {
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end: " [POKEMON]'s Air Balloon popped!",
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},
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custapberry: {
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activate: " [POKEMON]'s Custap Berry let it move first!",
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activate: " [POKEMON] can act faster than normal, thanks to its Custap Berry!",
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},
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ejectbutton: {
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end: " [POKEMON] is switched out with the Eject Button!",
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@@ -1121,7 +1121,7 @@ exports.BattleText = {
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end: " [POKEMON] hung on using its Focus Sash!",
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},
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leppaberry: {
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activate: " [POKEMON] restored PP to its [MOVE] move using Leppa Berry!",
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activate: " [POKEMON] restored PP to its move [MOVE] using its Leppa Berry!",
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},
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lifeorb: {
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damage: " [POKEMON] lost some of its HP!",
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@@ -1133,10 +1133,10 @@ exports.BattleText = {
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end: " [POKEMON] became fully charged due to its Power Herb!",
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},
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protectivepads: {
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block: " [POKEMON] protected itself with the Protective Pads!",
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block: " [POKEMON] protected itself with its Protective Pads!",
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},
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quickclaw: {
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activate: " [POKEMON]'s Quick Claw let it move first!",
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activate: " [POKEMON] can act faster than normal, thanks to its Quick Claw!",
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},
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redcard: {
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end: " [POKEMON] held up its Red Card against [TARGET]!",
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@@ -1149,6 +1149,6 @@ exports.BattleText = {
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activate: "[POKEMON] regained its true power through Ultra Burst!",
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},
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whiteherb: {
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end: " [POKEMON] returned its status to normal using its White Herb!",
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end: " [POKEMON] returned its stats to normal using its White Herb!",
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},
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};
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