From 9ebaaa71421b4df3a45f64edd4d527ab4df1cd1e Mon Sep 17 00:00:00 2001 From: Marty-D Date: Sat, 16 Nov 2019 16:57:45 -0500 Subject: [PATCH] Update battle text to Gen 8 --- data/text.js | 80 ++++++++++++++++++++++++++-------------------------- 1 file changed, 40 insertions(+), 40 deletions(-) diff --git a/data/text.js b/data/text.js index c61333440..56bfb0e13 100644 --- a/data/text.js +++ b/data/text.js @@ -41,7 +41,7 @@ exports.BattleText = { // n.b. this is the default message for in-battle forme changes // for the move Transform and ability Imposter, see the entry for the move Transform transform: "[POKEMON] transformed!", - typeChange: " [POKEMON] transformed into the [TYPE] type!", + typeChange: " [POKEMON]'s type changed to [TYPE]!", typeChangeFromEffect: " [POKEMON]'s [EFFECT] made it the [TYPE] type!", typeAdd: " [TYPE] type was added to [POKEMON]!", @@ -65,8 +65,8 @@ exports.BattleText = { damage: " ([POKEMON] was hurt!)", damagePercentage: " ([POKEMON] lost [PERCENTAGE] of its health!)", - damageFromPokemon: " [POKEMON] is hurt by [SOURCE]'s [ITEM]!", // Jaboca/Rowap Berry - damageFromItem: " [POKEMON] is hurt by its [ITEM]!", // Sticky Barb + damageFromPokemon: " [POKEMON] was hurt by [SOURCE]'s [ITEM]!", // Jaboca/Rowap Berry + damageFromItem: " [POKEMON] was hurt by its [ITEM]!", // Sticky Barb damageFromPartialTrapping: " [POKEMON] is hurt by [MOVE]!", heal: " [POKEMON] restored its HP.", healFromZEffect: " [POKEMON] restored its HP using its Z-Power!", @@ -117,8 +117,8 @@ exports.BattleText = { noTarget: " But there was no target...", // gen 5 and earlier ohko: " It's a one-hit KO!", combine: " The two moves have become one! It's a combined move!", - hitCount: " Hit [NUMBER] times!", - hitCountSingular: " Hit 1 time!", + hitCount: " The Pok\u00E9mon was hit [NUMBER] times!", + hitCountSingular: " The Pok\u00E9mon was hit 1 time!", }, // stats @@ -164,8 +164,8 @@ exports.BattleText = { brn: { start: " [POKEMON] was burned!", startFromItem: " [POKEMON] was burned by the [ITEM]!", - alreadyStarted: " [POKEMON] already has a burn.", - end: " [POKEMON]'s burn was healed.", + alreadyStarted: " [POKEMON] is already burned!", + end: " [POKEMON]'s burn was healed!", endFromItem: " [POKEMON]'s [ITEM] healed its burn!", damage: " [POKEMON] was hurt by its burn!", }, @@ -179,15 +179,15 @@ exports.BattleText = { }, par: { start: " [POKEMON] is paralyzed! It may be unable to move!", - alreadyStarted: " [POKEMON] is already paralyzed.", - end: " [POKEMON] was cured of paralysis.", + alreadyStarted: " [POKEMON] is already paralyzed!", + end: " [POKEMON] was cured of paralysis!", endFromItem: " [POKEMON]'s [ITEM] cured its paralysis!", cant: "[POKEMON] is paralyzed! It can't move!", }, psn: { start: " [POKEMON] was poisoned!", - alreadyStarted: " [POKEMON] is already poisoned.", - end: " [POKEMON] was cured of its poisoning.", + alreadyStarted: " [POKEMON] is already poisoned!", + end: " [POKEMON] was cured of its poisoning!", endFromItem: " [POKEMON]'s [ITEM] cured its poison!", damage: " [POKEMON] was hurt by poison!", }, @@ -237,7 +237,7 @@ exports.BattleText = { cant: "[POKEMON] must recharge!", }, recoil: { - damage: " [POKEMON] is damaged by the recoil!", + damage: " [POKEMON] was damaged by the recoil!", }, unboost: { fail: " [POKEMON]'s stats were not lowered!", @@ -261,7 +261,7 @@ exports.BattleText = { sunnyday: { weatherName: "Sun", start: " The sunlight turned harsh!", - end: " The sunlight faded.", + end: " The harsh sunlight faded.", upkeep: " (The sunlight is strong!)", }, raindance: { @@ -301,9 +301,9 @@ exports.BattleText = { // terrain electricterrain: { - start: " An electric current runs across the battlefield!", + start: " An electric current ran across the battlefield!", end: " The electricity disappeared from the battlefield.", - block: " [POKEMON] surrounds itself with electrified terrain!", + block: " [POKEMON] is protected by the Electric Terrain!", }, grassyterrain: { start: " Grass grew to cover the battlefield!", @@ -311,14 +311,14 @@ exports.BattleText = { heal: " [POKEMON]'s HP was restored.", }, mistyterrain: { - start: " Mist swirls around the battlefield!", + start: " Mist swirled around the battlefield!", end: " The mist disappeared from the battlefield.", block: " [POKEMON] surrounds itself with a protective mist!", }, psychicterrain: { start: " The battlefield got weird!", end: " The weirdness disappeared from the battlefield!", - block: " [POKEMON] surrounds itself with psychic terrain!", + block: " [POKEMON] is protected by the Psychic Terrain!", }, // field effects @@ -326,7 +326,7 @@ exports.BattleText = { start: " Gravity intensified!", end: " Gravity returned to normal!", cant: "[POKEMON] can't use [MOVE] because of gravity!", - activate: "[POKEMON] couldn't stay airborne because of gravity!", + activate: "[POKEMON] fell from the sky due to the gravity!", }, magicroom: { start: " It created a bizarre area in which Pok\u00E9mon's held items lose their effects!", @@ -362,7 +362,7 @@ exports.BattleText = { }, attract: { start: " [POKEMON] fell in love!", - startFromItem: " [POKEMON] fell in love from the [ITEM]!", + startFromItem: " [POKEMON] fell in love because of the [ITEM]!", end: " [POKEMON] got over its infatuation!", endFromItem: " [POKEMON] cured its infatuation using its [ITEM]!", activate: " [POKEMON] is in love with [TARGET]!", @@ -382,7 +382,7 @@ exports.BattleText = { activate: " [TARGET]'s attack!", // past gen only }, bestow: { - takeItem: " [POKEMON] received [ITEM] from [SOURCE]!", + takeItem: " [SOURCE] gave [POKEMON] its [ITEM]!", }, bide: { start: " [POKEMON] is storing energy!", @@ -462,7 +462,7 @@ exports.BattleText = { end: " [POKEMON] can use items again!", }, encore: { - start: " [POKEMON] received an encore!", + start: " [POKEMON] must do an encore!", end: " [POKEMON]'s encore ended!", }, endure: { @@ -479,7 +479,7 @@ exports.BattleText = { activate: "#waterpledge", start: " A sea of fire enveloped [TEAM]!", end: " The sea of fire around [TEAM] disappeared!", - damage: " [POKEMON] is hurt by the sea of fire!", + damage: " [POKEMON] was hurt by the sea of fire!", }, firespin: { start: " [POKEMON] became trapped in the fiery vortex!", @@ -577,11 +577,11 @@ exports.BattleText = { }, ingrain: { start: " [POKEMON] planted its roots!", - block: " [POKEMON] anchored itself with its roots!", + block: " [POKEMON] is anchored in place with its roots!", heal: " [POKEMON] absorbed nutrients with its roots!", }, instruct: { - activate: " [TARGET] used the move instructed by [POKEMON]!", + activate: " [TARGET] followed [POKEMON]'s instructions!", }, iondeluge: { activate: " A deluge of ions showers the battlefield!", @@ -774,7 +774,7 @@ exports.BattleText = { start: " [POKEMON] fell straight down!", }, snatch: { - start: " [POKEMON] waits for a target to make a move!", + start: " [POKEMON] is waiting for a target to make a move!", activate: " [POKEMON] snatched [TARGET]'s move!", }, solarbeam: { @@ -792,7 +792,7 @@ exports.BattleText = { spikes: { start: " Spikes were scattered on the ground all around [TEAM]!", end: " The spikes disappeared from the ground around [TEAM]!", - damage: " [POKEMON] is hurt by the spikes!", + damage: " [POKEMON] was hurt by the spikes!", }, spikyshield: { damage: "#roughskin", @@ -813,7 +813,7 @@ exports.BattleText = { damage: " Pointed stones dug into [POKEMON]!", }, stickyweb: { - start: " A sticky web spreads out on the ground around [TEAM]!", + start: " A sticky web has been laid out on the ground around [TEAM]!", end: " The sticky web has disappeared from the ground around [TEAM]!", activate: " [POKEMON] was caught in a sticky web!", }, @@ -837,7 +837,7 @@ exports.BattleText = { }, taunt: { start: " [POKEMON] fell for the taunt!", - end: " [POKEMON]'s taunt wore off!", + end: " [POKEMON] shook off the taunt!", cant: "[POKEMON] can't use [MOVE] after the taunt!", }, telekinesis: { @@ -849,7 +849,7 @@ exports.BattleText = { }, torment: { start: " [POKEMON] was subjected to torment!", - end: " [POKEMON]'s torment wore off!", + end: " [POKEMON] is no longer tormented!", }, toxicspikes: { start: " Poison spikes were scattered on the ground all around [TEAM]!", @@ -902,7 +902,7 @@ exports.BattleText = { // abilities aftermath: { - damage: " [POKEMON] is hurt!", + damage: " [POKEMON] was hurt!", }, airlock: { start: " The effects of the weather disappeared.", @@ -961,7 +961,7 @@ exports.BattleText = { block: " [POKEMON] surrounded itself with a veil of petals!", }, forewarn: { - activate: " It was alerted to [TARGET]'s [MOVE]!", + activate: " [TARGET]'s [MOVE] was revealed!", activateNoTarget: " [POKEMON]'s Forewarn alerted it to [MOVE]!", }, frisk: { @@ -1005,7 +1005,7 @@ exports.BattleText = { activate: " ([POKEMON] is cured by its Natural Cure!)", }, owntempo: { - block: " [POKEMON] doesn't become confused!", + block: " [POKEMON] cannot be confused!", }, persistent: { activate: " [POKEMON] extends [MOVE] by 2 turns!", @@ -1072,16 +1072,16 @@ exports.BattleText = { activate: " [POKEMON] endured the hit!", }, suctioncups: { - block: " [POKEMON] anchors itself!", + block: " [POKEMON] is anchored in place with its suction cups!", }, sweetveil: { - block: " [POKEMON] surrounded itself with a veil of sweetness!", + block: " [POKEMON] can't fall asleep due to a veil of sweetness!", }, symbiosis: { activate: " [POKEMON] shared its [ITEM] with [TARGET]!", }, telepathy: { - block: " [POKEMON] avoids attacks by its ally Pok\u00E9mon!", + block: " [POKEMON] can't be hit by attacks from its ally Pok\u00E9mon!", }, teravolt: { start: " [POKEMON] is radiating a bursting aura!", @@ -1109,7 +1109,7 @@ exports.BattleText = { end: " [POKEMON]'s Air Balloon popped!", }, custapberry: { - activate: " [POKEMON]'s Custap Berry let it move first!", + activate: " [POKEMON] can act faster than normal, thanks to its Custap Berry!", }, ejectbutton: { end: " [POKEMON] is switched out with the Eject Button!", @@ -1121,7 +1121,7 @@ exports.BattleText = { end: " [POKEMON] hung on using its Focus Sash!", }, leppaberry: { - activate: " [POKEMON] restored PP to its [MOVE] move using Leppa Berry!", + activate: " [POKEMON] restored PP to its move [MOVE] using its Leppa Berry!", }, lifeorb: { damage: " [POKEMON] lost some of its HP!", @@ -1133,10 +1133,10 @@ exports.BattleText = { end: " [POKEMON] became fully charged due to its Power Herb!", }, protectivepads: { - block: " [POKEMON] protected itself with the Protective Pads!", + block: " [POKEMON] protected itself with its Protective Pads!", }, quickclaw: { - activate: " [POKEMON]'s Quick Claw let it move first!", + activate: " [POKEMON] can act faster than normal, thanks to its Quick Claw!", }, redcard: { end: " [POKEMON] held up its Red Card against [TARGET]!", @@ -1149,6 +1149,6 @@ exports.BattleText = { activate: "[POKEMON] regained its true power through Ultra Burst!", }, whiteherb: { - end: " [POKEMON] returned its status to normal using its White Herb!", + end: " [POKEMON] returned its stats to normal using its White Herb!", }, };