Fix Surf & Muddy Water

This commit is contained in:
Ridaz
2016-07-11 15:58:42 +01:00
parent 709e3cb409
commit 466b2d229c

View File

@@ -16062,7 +16062,7 @@ var BattleMoveAnims = {
surf: {
anim: function (battle, args) {
var attacker = args[0];
var defender = args[i];
var defender;
for (var i = 1; i < args.length; i++) {
defender = args[i];
@@ -16090,6 +16090,8 @@ var BattleMoveAnims = {
}, 'swing');
}
if (args.length > 2) defender = args[2];
battle.backgroundEffect('#0000DD', 700, 0.2);
battle.showEffect('waterwisp', {
x: attacker.x,
@@ -16152,7 +16154,7 @@ var BattleMoveAnims = {
muddywater: {
anim: function (battle, args) {
var attacker = args[0];
var defender = args[i];
var defender;
for (var i = 1; i < args.length; i++) {
defender = args[i];
@@ -16180,6 +16182,8 @@ var BattleMoveAnims = {
}, 'swing');
}
if (args.length > 2) defender = args[2];
battle.backgroundEffect('#996600', 700, 0.2);
battle.showEffect('mudwisp', {
x: attacker.x,