From 466b2d229c2131d4cff540570df2c814d0a07b37 Mon Sep 17 00:00:00 2001 From: Ridaz Date: Mon, 11 Jul 2016 15:58:42 +0100 Subject: [PATCH] Fix Surf & Muddy Water --- data/graphics.js | 8 ++++++-- 1 file changed, 6 insertions(+), 2 deletions(-) diff --git a/data/graphics.js b/data/graphics.js index c56df692b..6bf787a50 100644 --- a/data/graphics.js +++ b/data/graphics.js @@ -16062,7 +16062,7 @@ var BattleMoveAnims = { surf: { anim: function (battle, args) { var attacker = args[0]; - var defender = args[i]; + var defender; for (var i = 1; i < args.length; i++) { defender = args[i]; @@ -16090,6 +16090,8 @@ var BattleMoveAnims = { }, 'swing'); } + if (args.length > 2) defender = args[2]; + battle.backgroundEffect('#0000DD', 700, 0.2); battle.showEffect('waterwisp', { x: attacker.x, @@ -16152,7 +16154,7 @@ var BattleMoveAnims = { muddywater: { anim: function (battle, args) { var attacker = args[0]; - var defender = args[i]; + var defender; for (var i = 1; i < args.length; i++) { defender = args[i]; @@ -16180,6 +16182,8 @@ var BattleMoveAnims = { }, 'swing'); } + if (args.length > 2) defender = args[2]; + battle.backgroundEffect('#996600', 700, 0.2); battle.showEffect('mudwisp', { x: attacker.x,