Update Heart Stamp animation

And make Lovely Kiss's heart more visible
This commit is contained in:
Ridaz
2016-07-12 00:54:31 +01:00
parent 466b2d229c
commit 3a40fae102

View File

@@ -6026,6 +6026,49 @@ var BattleMoveAnims = {
battle.activityWait(500);
}
},
heartstamp: {
anim: function (battle, args) {
var attacker = args[0];
var defender = args[1];
battle.showEffect('heart', {
x: defender.leftof(-20),
y: defender.y + 15,
z: defender.z,
scale: 1,
opacity: 0.5,
time: 450
}, {
scale: 4,
opacity: 0,
time: 700
}, 'linear');
attacker.anim({
x: defender.x,
y: defender.y + 80,
z: defender.behind(-30),
time: 400
}, 'ballistic');
attacker.anim({
x: defender.x,
y: defender.y + 5,
z: defender.z,
time: 100
});
attacker.anim({
time: 500
}, 'ballistic2Back');
defender.delay(450);
defender.anim({
z: defender.behind(20),
time: 100
}, 'swing');
defender.anim({
time: 300
}, 'swing');
battle.activityWait(500);
}
},
slam: {
anim: BattleOtherAnims.contactattack.anim
},
@@ -6322,9 +6365,6 @@ var BattleMoveAnims = {
steamroller: {
anim: BattleOtherAnims.contactattack.anim
},
heartstamp: {
anim: BattleOtherAnims.contactattack.anim
},
pound: {
anim: BattleOtherAnims.contactattack.anim
},
@@ -12971,13 +13011,13 @@ var BattleMoveAnims = {
x: attacker.x,
y: attacker.y,
z: attacker.z,
scale: 0.35,
scale: 0.6,
opacity: 0
}, {
x: defender.leftof(40),
y: defender.y + 15,
z: defender.z,
scale: 0.5,
scale: 0.7,
opacity: .7,
time: 500
}, 'decel', 'fade');
@@ -12986,14 +13026,14 @@ var BattleMoveAnims = {
x: defender.leftof(40),
y: defender.y + 15,
z: defender.z,
scale: 0.5,
scale: 0.7,
opacity: .7,
time: 500
}, {
x: defender.leftof(-40),
y: defender.y,
z: defender.z,
scale: 0.4,
scale: 0.6,
opacity: 1,
time: 700
}, 'swing', 'fade');
@@ -13001,7 +13041,7 @@ var BattleMoveAnims = {
x: defender.leftof(-40),
y: defender.y,
z: defender.z,
scale: 0.5,
scale: 0.7,
opacity: 0,
time: 700
}, {