yenatch
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d88513d2cd
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dont use ambiguous characters in sfx_names
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2013-11-07 00:27:22 -05:00 |
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yenatch
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da7b863b8e
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Merge branch 'master' of github.com:kanzure/pokemon-reverse-engineering-tools
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2013-11-05 14:11:04 -05:00 |
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yenatch
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4a7373d8e7
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audio.py: cleaner key deletion
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2013-11-05 14:10:25 -05:00 |
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yenatch
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f790933680
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audio.py: pointer table generation
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2013-11-05 13:54:59 -05:00 |
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Bryan Bishop
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2b7e903f84
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implement more parts of the battler
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2013-11-03 01:53:04 -05:00 |
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Bryan Bishop
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a4179b5337
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attempting a few more trainer battles
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2013-11-03 01:41:07 -05:00 |
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Bryan Bishop
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a9a9568d14
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a broken attempt at starting random battles
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2013-11-02 23:12:14 -05:00 |
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Bryan Bishop
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0d4f9340b0
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a naive implementation of start_trainer_battle
This is a really dumb way to start a battle, but the other methods
aren't working yet.
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2013-11-02 20:56:40 -05:00 |
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Bryan Bishop
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211da4dcb3
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attempt to start a trainer battle
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2013-11-02 14:41:48 -05:00 |
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Bryan Bishop
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185856adb4
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fix a call to vba.shutdown in bootstrap()
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2013-11-02 14:01:01 -05:00 |
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Bryan Bishop
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1f185185ca
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autoplayer.bootstrap to call skip_intro
There are situations other than just testing where making a bootstrapped
game state is a useful ability.
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2013-11-02 14:00:04 -05:00 |
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Bryan Bishop
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016d0b8864
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fix some hook calls in Battle.run
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2013-11-02 13:54:35 -05:00 |
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Bryan Bishop
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9eb78d9c5a
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simplify the number of battle-related classes
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2013-11-02 00:14:37 -05:00 |
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Bryan Bishop
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0283856044
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a basic battle handling framework
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2013-11-02 00:05:57 -05:00 |
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Bryan Bishop
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dafb5518df
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Merge pull request #44 from dannye/master
Red Music Tools
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2013-11-01 07:48:48 -07:00 |
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U-Fish-PC\Daniel
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71204998ed
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Update red music tools
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2013-11-01 10:25:40 -04:00 |
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yenatch
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fc34ecde0a
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crystal: sound data dumper
todo: samples, drumkits
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2013-10-31 01:45:14 -04:00 |
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yenatch
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e11e406fa4
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crystal: sfx and song names
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2013-10-31 01:38:30 -04:00 |
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yenatch
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6496e19f68
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spruce up music command classes plus BigEndianParam
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2013-10-31 01:37:00 -04:00 |
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U-Fish-PC\Daniel
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ed174d2432
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Update redmusicdisasm and redsfxdisasm
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2013-10-22 02:24:37 -04:00 |
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U-Fish-PC\Daniel
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c57e0f0706
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Add pokered music tools
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2013-10-13 10:50:09 -04:00 |
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U-Fish-PC\Daniel
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1b56d95aa0
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Add pokered music commands
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2013-10-13 10:49:07 -04:00 |
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Bryan Bishop
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5fdd27030e
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move() can now take a list of movements to make
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2013-10-12 16:41:50 -05:00 |
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Bryan Bishop
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e13cdeab11
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another minor docstring
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2013-10-12 16:33:52 -05:00 |
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Bryan Bishop
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49c51e03d0
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even more docstrings
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2013-10-12 16:31:05 -05:00 |
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Bryan Bishop
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819d16726e
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improve some VBA-related docstrings
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2013-10-12 16:29:03 -05:00 |
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Bryan Bishop
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2328b2bd3a
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call super __init__() in SpeedRunner
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2013-10-12 16:25:39 -05:00 |
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Bryan Bishop
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80fe5be906
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use get_enemy_hp instead of a custom check
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2013-10-12 16:22:53 -05:00 |
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Bryan Bishop
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de5a585e5e
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oops, made a mistake in get_enemy_hp
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2013-10-12 16:18:52 -05:00 |
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Bryan Bishop
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c2d13dab14
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write get_enemy_hp to calculate current hp
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2013-10-12 16:17:57 -05:00 |
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Bryan Bishop
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87c9bef30d
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Merge branch 'master' into vba-automation
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2013-10-12 16:09:12 -05:00 |
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Bryan Bishop
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1089cf99d0
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Merge pull request #42 from yenatch/script-commands
rename some event script commands
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2013-09-30 21:43:28 -07:00 |
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yenatch
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bcb3295dbd
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use 'wait' for events instead of move effects
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2013-10-01 00:36:39 -04:00 |
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yenatch
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a0397cad28
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event script command 0xaa doesnt exist
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2013-09-30 22:40:21 -04:00 |
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yenatch
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7268b91c23
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fix up the last few event scirpt commands
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2013-09-30 22:40:14 -04:00 |
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yenatch
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f4b04ff8e9
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if_greater_than and if_less_than commands were swapped
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2013-09-26 18:22:27 -04:00 |
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Bryan Bishop
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f3fb1f24ea
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Merge pull request #41 from kanzure/fix-crystal-config
Fix crystal.py configuration
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2013-09-26 15:19:20 -07:00 |
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Bryan Bishop
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f7b6808797
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fix configuration typo
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2013-09-26 17:18:46 -05:00 |
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Bryan Bishop
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97fdec37ec
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fix crystal.py configuration
Ugh, it's still a global?
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2013-09-26 17:17:18 -05:00 |
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Bryan Bishop
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c02c65fe74
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Merge branch 'yenatch/map-editor' into master
Conflicts:
pokemontools/crystal.py
Fixes #40.
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2013-09-26 10:46:04 -05:00 |
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yenatch
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3496b81eb3
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crystal.py: no more relative paths
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2013-09-26 03:13:15 -04:00 |
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yenatch
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001b6bc850
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map_editor: create any pngs that don't exist yet
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2013-09-26 02:52:45 -04:00 |
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yenatch
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92eeee28dd
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map_editor: skip any nonexistent tiles in map rendering
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2013-09-26 02:49:37 -04:00 |
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yenatch
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96574a08ee
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map_editor: more flexible macro handling
makes less assumptions about the structure of a header
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2013-09-26 02:27:01 -04:00 |
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Bryan Bishop
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cff5ce9bc8
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Revert "tabs to spaces (pep8)"
This reverts commit 9bea14db79.
Conflicts:
pokemontools/map_editor.py
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2013-09-26 01:24:13 -05:00 |
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Bryan Bishop
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907217fb90
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Merge pull request #38 from kanzure/importable-map-editor
Importable map editor
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2013-09-25 23:17:28 -07:00 |
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Bryan Bishop
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9d1a68cce5
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refactor a global constant to be set in __init__
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2013-09-26 01:09:50 -05:00 |
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Bryan Bishop
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3f28232f0d
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put the tk loop into __main__
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2013-09-26 01:06:19 -05:00 |
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Bryan Bishop
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e4b2d2e4d2
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minor formatting fix
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2013-09-26 01:05:23 -05:00 |
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Bryan Bishop
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9bea14db79
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tabs to spaces (pep8)
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2013-09-26 01:04:51 -05:00 |
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