Disassembly of Pokémon Gold/Silver
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2024-07-27 22:13:19 -05:00
.github Build with RGBDS 0.8.0, though only 0.7.0 is required 2024-06-28 16:10:57 -04:00
audio Identify various "????"s (#116) 2024-06-11 20:54:43 -04:00
constants Rename wram_constants.asm to ram_constants.asm 2024-05-22 21:07:42 -04:00
data Consolidate the duplicate stat level data files 2024-06-12 13:14:01 -04:00
docs Fix inaccurate denotations to the concepts of tile, tile collision, and collision permission (#1078) 2024-01-30 00:41:51 +01:00
engine Use NUM_TRAINER_ATTRIBUTES const in AI scoring Layers 2024-07-27 22:13:19 -05:00
gfx Require rgbds 0.6.0 2022-10-02 21:52:02 -04:00
home Rename wram_constants.asm to ram_constants.asm 2024-05-22 21:07:42 -04:00
macros Identify various "????"s (#116) 2024-06-11 20:54:43 -04:00
maps Fix wrong text labels in VermilionPort.asm 2024-01-30 12:08:13 +00:00
ram Fix inaccurate denotations to the concepts of tile, tile collision, and collision permission (#1078) 2024-01-30 00:41:51 +01:00
tools Remove tools/unnamed.py since everything is named 2024-07-24 12:17:23 -04:00
vc Sync sprite and battle anim consts/labels (pret/pokecrystal#1055) 2023-09-17 14:48:08 -05:00
.gitattributes Build the Virtual Console patches with make gold_vc and make silver_vc (#74) 2022-03-14 17:03:15 -04:00
.gitignore Build the Virtual Console patches with make gold_vc and make silver_vc (#74) 2022-03-14 17:03:15 -04:00
audio.asm Ensure linked songs are in the same bank 2022-12-29 14:08:43 +00:00
home.asm Require rgbds 0.6.0 2022-10-02 21:52:02 -04:00
includes.asm Rename wram_constants.asm to ram_constants.asm 2024-05-22 21:07:42 -04:00
INSTALL.md Build with RGBDS 0.8.0, though only 0.7.0 is required 2024-06-28 16:10:57 -04:00
layout.link Rename two sections that are contiguous in pokegold 2021-10-05 21:05:40 -04:00
main.asm Sync sprite and battle anim consts/labels (pret/pokecrystal#1055) 2023-09-17 14:48:08 -05:00
Makefile Build with RGBDS 0.8.0, though only 0.7.0 is required 2024-06-28 16:10:57 -04:00
ram.asm Require rgbds 0.6.0 2022-10-02 21:52:02 -04:00
README.md Replaced decomp list with pret.github.io link (#112) 2023-11-17 20:28:15 -06:00
rgbdscheck.asm Build with RGBDS 0.8.0, though only 0.7.0 is required 2024-06-28 16:10:57 -04:00
roms.sha1 Build the Virtual Console patches with make gold_vc and make silver_vc (#74) 2022-03-14 17:03:15 -04:00

Pokémon Gold and Silver Build Status

This is a disassembly of Pokémon Gold and Pokémon Silver.

It builds the following ROMs:

  • Pokemon - Gold Version (UE) [C][!].gbc sha1: d8b8a3600a465308c9953dfa04f0081c05bdcb94
  • Pokemon - Silver Version (UE) [C][!].gbc sha1: 49b163f7e57702bc939d642a18f591de55d92dae
  • mons2_gld_ps3_debug.bin sha1: 53783c57378122805c5b4859d19e1a224f02a1ed
  • mons2_slv_ps3_debug.bin sha1: 4c2fafebdbc7551f4cd3f348bdd17e420b93b6e7
  • DMGAAUP0.J56.patch sha1: b8253b915ade89c784c71adfdb11cf60bc1f7b59
  • DMGAAXP0.J57.patch sha1: a38c0dec807e8a9e3626a0ec0fdf96bfb795ef3a

To set up the repository, see INSTALL.md.

See also

You can find us on Discord (pret, #pokecrystal).

For other pret projects, see pret.github.io.