entrpntr
95d7d56581
Disassemble pic banks.
2020-03-31 14:39:28 -04:00
entrpntr
93578c2ffd
Update hram and engine/gfx/load_pics before continuing.
2020-03-25 16:49:39 -04:00
entrpntr
ca12e16b29
Disassemble load_pics.asm and move_mon_wo_mail.asm in bank $14.
2020-03-25 15:10:21 -04:00
entrpntr
db8db97aa3
Clean up makefile, submodules, root dir; Python 3 compatibility.
2020-03-22 18:37:40 -04:00
entrpntr
1589023749
Clean up wram constants and bad address labels/comments.
2020-03-22 13:13:22 -04:00
entrpntr
e67786a7a2
Cleanup of files for banks $02 and $03 for main.asm.
2020-03-17 16:20:00 -04:00
entrpntr
c248b30aa7
Cleanup of files for banks $01 and $04 for main.asm.
2020-03-17 15:23:39 -04:00
entrpntr
d7327a6494
Cleanup macros before continuing.
2020-03-17 14:36:59 -04:00
entrpntr
2101159b63
Some cleanup before continuing.
2020-03-17 11:55:02 -04:00
entrpntr
ef87a4f626
Finish disassembling bank $04.
2020-03-17 11:50:16 -04:00
entrpntr
e3b53fa1b8
Fill in a lot of missing bank $04 code.
2020-03-17 11:47:47 -04:00
entrpntr
1e0807e4bf
Itemfinder routines and labels.
2020-03-17 11:03:16 -04:00
libjet
6231351906
Sync home/ with pokecrystal
2020-03-16 00:44:13 +00:00
libjet
20950e734d
Add home/trainers.asm
2020-02-19 20:08:53 +00:00
libjet
80c1fcee10
Add home/stone_queue.asm and update script_constants.asm
2020-02-19 19:42:31 +00:00
libjet
3f9061ccea
Add home/hp_pals.asm
2020-02-19 17:49:15 +00:00
libjet
4f1d434564
Add home/tilemap.asm and update home/menu.asm
2020-02-19 16:23:56 +00:00
libjet
0a0b273fee
Add home/queue_script.asm
2020-02-19 02:47:03 +00:00
libjet
5172056acd
Use labels instead of constants for HRAM
2020-02-19 02:42:34 +00:00
libjet
6cbd16985a
Update math.asm and add print_text.asm
2020-02-18 18:34:17 +00:00
libjet
76b10c0a49
Add copy_name.asm
2020-02-18 16:37:51 +00:00
libjet
0a998a5dde
Fix copy_tilemap.asm
2020-02-18 16:21:14 +00:00
libjet
919a014b95
Add copy_tilemap.asm
2020-02-18 14:29:48 +00:00
libjet
80153b820a
Add clear_sprites.asm
2020-02-18 03:32:24 +00:00
libjet
0543e93391
Remove Crystal exlusives
2020-02-08 15:31:49 +00:00
libjet
7acf2ec917
Update predef_pointers and wram, and correct typo's caused by search + replace
2019-12-12 20:43:24 +00:00
libjet
93872e920e
Updated macros/scripts/text.asm and cleaned up macros.asm
2019-12-11 01:38:36 +00:00
libjet
cc8fc02a94
Added engine/events stuff and cleaned up contest related code
2019-12-09 22:20:03 +00:00
libjet
cfe6e29574
Added misc_scripts from pokecrystal and removed 1 dr from main.asm
2019-12-08 22:22:16 +00:00
Ryan Tandy
c01ed32c8b
Disassemble Game Freak logo intro
2019-10-11 19:26:52 -07:00
Ryan Tandy
3855a686b6
Extract copyright gfx to png
2019-10-11 08:30:42 -07:00
IIMarckus
d64251740e
Sync tileset IDs with pokecrystal.
2019-10-11 02:21:44 -06:00
Ryan Tandy
0af8f48d59
Clarify naming of SFX_GET_EGG_* pointers
...
In game, one receives eggs from the Aide and the Day-care Man, not the
Day-care Lady. SFX 0x96 is used for both. Rename it to reflect it is not
unique to the Day-care.
SFX 0x95 is an alias of the same sound and appears to be unused. Rename
the pointer to clarify that.
2019-09-23 10:14:38 -07:00
Ryan Tandy
111722c5e4
Sync daycare from pokecrystal
2019-09-20 13:30:58 -07:00
Ryan Tandy
cf4ab739af
Import trainer DVs data from pokecrystal
2019-08-26 22:17:00 -07:00
IIMarckus
23daa5361f
Sync home/audio.asm with pokecrystal.
2019-08-16 01:41:17 -06:00
IIMarckus
2176239aa5
Incorporate the rest of the audio engine.
2019-08-16 01:03:03 -06:00
IIMarckus
48f338fe7a
Add map objects from bank 48.
2018-10-04 01:23:27 -06:00
IIMarckus
f9eb9172a6
Add map objects from bank 60.
2018-10-03 01:20:23 -06:00
IIMarckus
87177fc5c8
Add map objects from bank 53.
2018-09-26 04:07:09 -06:00
IIMarckus
f975835a00
Add map objects from bank 55.
2018-09-25 02:21:02 -06:00
IIMarckus
6d2ee745a3
Add map objects from bank 5E.
2018-09-24 23:16:35 -06:00
IIMarckus
2d2191353c
Add map objects from bank 5D.
2018-09-24 10:59:33 -06:00
IIMarckus
f5ce33c3dc
Add all map objects from bank 44.
2018-09-16 22:04:19 -06:00
IIMarckus
5f27116a29
Add all map objects from bank 57.
2018-09-16 04:11:37 -06:00
luckytyphlosion
a775ff1506
Label some known WRAM labels from pokecrystal.
2018-08-21 16:27:04 -04:00
IIMarckus
8e19fee1a9
Add bank 61 map objects.
2018-08-19 06:08:54 -06:00
IIMarckus
48c2d217a0
Sync a few more specials with pokecrystal.
2018-08-18 22:32:25 -06:00
IIMarckus
c4b381d0dc
Add map objects for Sprout Tower 3F.
2018-08-18 22:22:05 -06:00
IIMarckus
82c53b9565
Sync with pokecrystal.
2018-08-18 02:18:22 -06:00
IIMarckus
629162817c
Sync Shuckle/haircuts/Bill's Grandpa with pokecrystal.
2018-08-18 02:09:21 -06:00
IIMarckus
fc8ef52b37
Shuffle files around to closer match pokecrystal.
2018-08-17 10:32:38 -06:00
IIMarckus
c7bc0b1427
Import map objects for a single map (Day Care).
2018-08-16 11:10:22 -06:00
IIMarckus
d3ace72a8d
Sync specials with pokecrystal.
2018-08-16 09:11:27 -06:00
IIMarckus
46f02aaee0
Sync many constant/macro files with pokecrystal.
2018-08-16 07:51:39 -06:00
IIMarckus
a80832dce0
Shuffle around a couple of files to match pokecrystal.
2018-08-16 04:08:15 -06:00
IIMarckus
ce0a831a59
Add the three banks of common text.
2018-07-06 22:57:17 -06:00
PikalaxALT
d2e3b286a4
Upgrade repo for compatibility with current rgbds (breaks pre-0.3.3 compatibility)
2017-08-24 22:54:36 -04:00
Scott Norton
dff855fedf
engine/namingscreen.asm
2016-06-25 19:56:15 -04:00
pikalaxalt
672cea8865
engine/learn_tm.asm
2016-06-25 10:13:39 -04:00
pikalaxalt
a4dad24198
engine/time.asm
2016-06-24 22:04:47 -04:00
pikalaxalt
dcda0bae06
engine/pack.asm
2016-06-24 19:49:55 -04:00
pikalaxalt
2d117385b1
Start disassembling Bank 4
2016-06-23 14:40:57 -04:00
pikalaxalt
705c6fb69d
Ball functions
2016-06-22 20:22:09 -04:00
pikalaxalt
c257a3898a
More functions in bank 3
2016-06-22 16:51:56 -04:00
pikalaxalt
1544424596
engine/billspctop.asm
2016-06-22 16:16:58 -04:00
pikalaxalt
db563ed25a
engine/move_mon.asm
2016-06-22 14:28:59 -04:00
pikalaxalt
f5ca2c3e66
engine/anim_hp_bar.asm
2016-06-22 10:50:25 -04:00
pikalaxalt
9bbf823e8d
engine/player_step.asm
2016-06-22 10:24:37 -04:00
pikalaxalt
d0b87558f5
engine/items.asm
2016-06-22 10:20:18 -04:00
pikalaxalt
5dc37338f0
Headbutt and Rock Smash OW
2016-06-22 08:33:55 -04:00
pikalaxalt
5297319fee
More overworld stuff
2016-06-21 14:18:56 -04:00
pikalaxalt
def16f56d0
engine/health.asm; overworld move/item fns pt 1
2016-06-21 13:08:20 -04:00
pikalaxalt
dc48fd153a
Implement macros for engine flags
2016-06-21 09:52:00 -04:00
pikalaxalt
b0e462675f
finish engine/color.asm
2016-06-20 23:04:32 -04:00
pikalaxalt
a6c71b64c3
mon and trainer pals
2016-06-20 22:44:33 -04:00
pikalaxalt
469173d1a3
SGB Border
2016-06-20 20:54:29 -04:00
pikalaxalt
1dc3452222
More of engine/color.asm
2016-06-20 19:57:34 -04:00
pikalaxalt
f3ddfa162e
predef/cgb.asm
2016-06-20 19:16:23 -04:00
pikalaxalt
9088e15054
predef/sgb.asm
2016-06-20 17:43:46 -04:00
pikalaxalt
22f3332cea
Start disassembling cgb/sgb predef fns
2016-06-20 17:04:36 -04:00
pikalaxalt
cba3bef397
A chunk of engine/color.asm
2016-06-20 15:47:51 -04:00
pikalaxalt
e274f62467
Split out color predef files
2016-06-20 10:29:56 -04:00
pikalaxalt
f57a61eb44
engine/sine.asm; tileset palettes
2016-06-20 10:06:37 -04:00
pikalaxalt
1b4991c001
continue disassembling bank 2
2016-06-20 09:38:59 -04:00
pikalaxalt
25cec8486a
Resolve predef pointers
2016-06-20 08:32:12 -04:00
pikalaxalt
dcaccec481
phase 2 of specials disasm
2016-06-19 22:36:55 -04:00
pikalaxalt
8ff2f5e639
Next phase of disassembling specials
2016-06-19 20:39:22 -04:00
pikalaxalt
c002a60973
start disassembling specials
2016-06-19 20:33:47 -04:00
pikalaxalt
a036fe6042
Engine Flags
2016-06-19 12:53:07 -04:00
pikalaxalt
bbbb70988a
engine/variables.asm
2016-06-19 11:46:23 -04:00
pikalaxalt
0aaa72da62
Predef pointers
2016-06-19 09:36:24 -04:00
pikalaxalt
27926d7329
engine/math.asm, engine/npc_movement.asm
2016-06-19 08:49:39 -04:00
pikalaxalt
f47bdc11f7
engine/learn.asm
2016-06-19 00:10:23 -04:00
pikalaxalt
c83e2e7efe
Main Menu and GS Title Screen
2016-06-18 23:30:28 -04:00
pikalaxalt
188f35fb75
Finish engine/map_objects.asm
2016-06-18 17:03:03 -04:00
pikalaxalt
6bd75976f3
finish engine/movement.asm
2016-06-18 16:41:56 -04:00
pikalaxalt
5f272fd20f
engine/movement.asm
2016-06-18 16:24:35 -04:00
pikalaxalt
ce39e05e32
Map object step types
2016-06-18 16:00:37 -04:00
pikalaxalt
42e609cb48
Another chunk of engine/map_objects.asm
2016-06-18 15:29:18 -04:00
pikalaxalt
fb26d95103
More map objects
2016-06-18 13:46:21 -04:00
pikalaxalt
fb959c3c84
Start to disassemble bank 1
2016-06-18 12:52:43 -04:00
pikalaxalt
ad08e4650c
home/battle.asm
2016-06-18 09:46:58 -04:00
pikalaxalt
8fe65fef10
Start from scratch; add silver
2016-06-16 11:13:09 -04:00