Rangi42
8e9706d8a4
Fix AI_Smart_Curse labels
CI / build (push) Has been cancelled
2024-10-17 17:28:27 -04:00
Rangi42
ffe649f856
Rename Bill's brother to Bill's older sister
2024-10-17 17:27:13 -04:00
Rangi42
b1e3ef3b45
Update mislabeled sweet_scent.asm subroutine
2024-10-17 17:20:57 -04:00
Rangi42
fe8254c900
Rename dt and dd to bigdt and bigdd
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CI / build (push) Waiting to run
This makes their big-endianness obvious and matches `dw`
2024-10-17 14:56:47 -04:00
Rangi42
80d17e1514
Refactor gbcpal.c
2024-10-17 14:20:09 -04:00
Sylvie
a18a8bf27e
Sort Pokemon and trainer sprite palettes, with Makefile-specified exceptions ( #121 )
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This avoids the need to define their order via indexed PNG palettes
It also avoids the need to use tools/palfix.py on custom sprites
2024-10-17 13:45:02 -04:00
Rangi42
d3d1e0c357
GitHub Actions needs libpng-dev installed for rgbds
CI / build (push) Waiting to run
2024-10-16 10:16:06 -04:00
Rangi42
ee02b0ee5d
Renamed pokemon-asm-tools to gb-asm-tools
CI / build (push) Has been cancelled
2024-10-09 09:21:28 -04:00
Rangi42
3130c5473d
Remove independent tools and link to pokemon-asm-tools
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CI / build (push) Has been cancelled
palfix.py still exists since it is often needed
2024-10-07 16:53:40 -04:00
Rangi42
f5a8765ed9
Fix tools/sym_comments.py
2024-09-26 16:10:11 -04:00
Rangi42
96317544e5
Remove Crystal-only mail nationality
2024-09-26 00:34:38 -04:00
Rangi42
02520526b2
Put front and back pics on a single line
2024-09-26 00:26:49 -04:00
Rangi42
1e734646bb
Use long option flags for rgbgfx, same as tools/gfx
2024-08-28 12:27:18 -04:00
Rangi42
a621806e42
Use bankless symbols for VC constants
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This is valid according to the .sym file spec:
<https://rgbds.gbdev.io/sym/ >
2024-08-04 21:11:19 -04:00
vulcandth
00fa23fdb1
Use NUM_TRAINER_ATTRIBUTES const in AI scoring Layers
2024-07-27 22:13:19 -05:00
Rangi42
80ce1ad47a
Remove tools/unnamed.py since everything is named
2024-07-24 12:17:23 -04:00
Rangi42
4ba1e38a5c
Build with RGBDS 0.8.0, though only 0.7.0 is required
2024-06-28 16:10:57 -04:00
Rangi42
10552c2e39
Consolidate the duplicate stat level data files
2024-06-12 13:14:01 -04:00
Sylvie
98d728262f
Identify various "????"s ( #116 )
2024-06-11 20:54:43 -04:00
Rangi42
0d3575ce8e
Rename wram_constants.asm to ram_constants.asm
2024-05-22 21:07:42 -04:00
Rangi42
3ea3640e1f
wPrinterQueueLength values are divisible by 2
2024-05-22 21:02:56 -04:00
Rangi42
1675a00a42
Use constants for VBlank handlers
2024-05-22 21:02:56 -04:00
Idain
a62dfe8548
Add more assert cases in the codebase ( pret/pokecrystal#1115 )
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* Add assert for FACING_GRASS_1 and FACING_GRASS_2
* Add more assert cases
* Add assert for HP bar colors
* Assert LINK_NULL == 0
* Fix assert syntax
* Add asserts for WILD_BATTLE == 1
* Add additional WILD assert
- I need to sleep more...
* Revert asserts for WILD_BATTLE and LINK_NULL
* Commit suggested changes
* Add more assert cases
* Fix syntax error
2024-04-27 12:23:02 -05:00
SnorlaxMonster
144133d98e
Rename MON_ID to MON_OT_ID ( pret/pokecrystal#1114 )
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* Rename MON_ID to MON_TRAINER_ID
The constant name MON_ID implies it relates to the ID number of the
Pokémon itself. However, it actually refers to the Trainer ID number of
the Pokémon's Original Trainer. Renaming it to MON_TRAINER_ID makes it
substantially more clear what its purpose is.
The original definition of MON_ID is preserved in macros/legacy.asm
* Remove MON_ID from macros/legacy.asm
Co-authored-by: Sylvie <35663410+Rangi42@users.noreply.github.com>
* Apply rename to missed file
* Rename to `MON_OT_ID`
---------
Co-authored-by: SnorlaxMonster <snorlaxmonster@users.noreply.github.com>
Co-authored-by: Sylvie <35663410+Rangi42@users.noreply.github.com>
Co-authored-by: vulcandth <vulcandth@gmail.com>
2024-04-27 12:21:32 -05:00
vulcandth
202797a008
Fix/update sprite y-coord offscreen definitions ( pret/pokecrystal#1108 )
2024-04-14 16:09:18 -05:00
mid-kid
41c224f460
Use "pkg" in termux instructions instead of "apt" directly
2024-04-14 15:58:07 -05:00
Rangi42
c41e710a0d
Disable LodePNG auto-encoding the bpp2png image
2024-04-14 15:57:55 -05:00
Damien Doury
0929c2a320
Fix wrong text labels in VermilionPort.asm
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The text label said "Monday" when it actually displayed "Wednesday".
2024-01-30 12:08:13 +00:00
Rangi42
9630f4b0cf
Legacy support for refreshscreen and reloadmappart
2024-01-29 18:58:50 -05:00
xCrystal
257d56018d
Address PR suggestions ( #1078 )
2024-01-30 00:42:08 +01:00
xCrystal
df10c9ea1a
Fix inaccurate denotations to the concepts of tile, tile collision, and collision permission ( #1078 )
2024-01-30 00:41:51 +01:00
xCrystal
59642837e9
more accurate script names: refreshscreen -> reanchormap, and reloadmappart -> refreshmap ( #1078 )
2024-01-30 00:41:00 +01:00
xCrystal
f035cd599c
Rename wVramState to wStateFlags and use flag constants ( #1078 )
2024-01-30 00:35:14 +01:00
xCrystal
10d38669b0
In labels, stick to Place for text without delay, and Print for text with letter delay ( #1078 )
2024-01-30 00:31:05 +01:00
xCrystal
aac0d97362
Improve some innacurate function names, labels, and comments ( #1078 )
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[https://github.com/pret/pokecrystal/issues/1078#issuecomment-1872396250 ]
2024-01-30 00:27:27 +01:00
xCrystal
c0812ca008
Improve some innacurate function names, labels, and comments ( #1078 )
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[https://github.com/pret/pokecrystal/issues/1078#issue-1869550979 and https://github.com/pret/pokecrystal/issues/1078#issuecomment-1696394371 ]
2024-01-30 00:26:13 +01:00
mid-kid
a8bb1bf942
Embed warp_connection.asm in map.asm
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It's not a sensible split and falls in the middle of a file.
This realigns the code with what crystal has
2024-01-29 23:34:06 +01:00
Rangi42
202282b15b
Fix bug doc formatting
2024-01-01 22:09:41 -05:00
Rangi42
16571da5eb
Replace "¯" and "%" (breakable whitespace) with more meaningful charmap names
2024-01-01 21:58:26 -05:00
SoupPotato
a1c8b2d7dd
Document SFX_RUN does not play correctly when a wild Pokemon flees from battle ( pret/pokecrystal#1099 )
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Co-authored-by: SoupPotato <22991349+SoupPotato@users.noreply.github.com>
2024-01-01 20:42:29 -06:00
mid-kid
dee2edf200
Clarify windows versions in INSTALL.md
2024-01-01 20:40:33 -06:00
Rangi42
8570f05068
charmap.asm should come first so other files can use them
2024-01-01 20:39:06 -06:00
Rotekoppen
f69e256d60
Update install instructions for Arch Linux
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RGBDS is now available in the official repos as community/rgbds
2023-11-21 17:00:36 -06:00
vulcandth
7301cf40de
Move charmap.asm to constants/
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Resolves #1090
2023-11-17 22:03:29 -06:00
AnonymousRandomPerson
bea7f055f4
Replaced decomp list with pret.github.io link ( #112 )
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* Replaced decomp list with pret.github.io link
* Align with pokecrystal's readme
---------
Co-authored-by: vulcandth <vulcandth@gmail.com>
2023-11-17 20:28:15 -06:00
Idain
859b45abcf
Improve use of palette macro and use PAL_* constants ( pret/pokecrystal#1087 )
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* Improve use of palette macro and use PAL_* constants
* Use proper constant for battle stats (#1088 )
* Add suggestions about function names and variables
* Add colors macro
---------
Co-authored-by: vulcandth <vulcandth@gmail.com>
2023-11-17 18:27:43 +00:00
SnorlaxMonster
7266ac4bdc
Correct macro for default Mystery Gift item ( pret/pokecrystal#1084 )
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Co-authored-by: SnorlaxMonster <snorlaxmonster@users.noreply.github.com>
2023-11-17 18:19:26 +00:00
Idain
5140706094
Use proper constant for battle stats ( pret/pokecrystal#1088 )
2023-10-23 19:10:43 +00:00
vulcandth
70f883dc86
Sync sprite and battle anim consts/labels ( pret/pokecrystal#1055 )
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* Sync sprite and battle anim consts/labels
* Add `; 00` comments
* Renamed to `SpriteAnimFunc_` and `BattleAnimFunc_`
2023-09-17 14:48:08 -05:00
Tiddlywinks
1a5c2b0414
1) Fix DECOFLAG order. 2) The doll is Staryu, not Starmie (and the sprite can be either)
2023-09-13 08:07:13 +02:00