pokegold-spaceworld/home/menu_window.asm
jd-0 8900eb7ad0 Remove address comments
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2020-09-20 12:07:01 -07:00

522 lines
6.5 KiB
NASM

include "constants.asm"
SECTION "home/menu_window.asm", ROM0
SetMenuAttributes::
push hl
push bc
ld hl, wMenuData3
ld b, $8
.asm_1a6b:
ld a, [de]
inc de
ld [hli], a
dec b
jr nz, .asm_1a6b
ld a, $1
ld [hli], a
ld [hli], a
xor a
ld [hli], a
ld [hli], a
ld [hli], a
pop bc
pop hl
ret
Get2DMenuJoypad::
call Place2DMenuCursor
ld hl, w2DMenuFlags + 1
res 7, [hl]
.loop:
call Move2DMenuCursor
call WaitBGMap
.asm_1a8a:
call UpdateTime
call UpdateTimeOfDayPalettes
call Menu_WasButtonPressed
jr c, .asm_1a9f
ld a, [w2DMenuFlags]
bit 7, a
jp nz, .done
jr .asm_1a8a
.asm_1a9f:
call _2DMenuInterpretJoypad
jp c, .done
ld a, [w2DMenuFlags]
bit 7, a
jr nz, .done
ldh a, [hJoySum]
ld b, a
ld a, [wMenuJoypadFilter]
and b
jp z, .loop
.done:
ldh a, [hJoyDown]
and A_BUTTON | B_BUTTON
jr z, .asm_1ac4
push de
ld de, SE_SELECT
call PlaySFX
pop de
.asm_1ac4:
ldh a, [hJoySum]
ret
Menu_WasButtonPressed::
ld a, [w2DMenuFlags]
bit 6, a
jr z, .asm_1ad6
callba PlaySpriteAnimationsAndDelayFrame
.asm_1ad6:
call GetJoypadDebounced
ldh a, [hJoySum]
and a
ret z
scf
ret
_2DMenuInterpretJoypad::
ldh a, [hJoySum]
bit A_BUTTON_F, a
jp nz, .PressedABStartOrSelect
bit B_BUTTON_F, a
jp nz, .PressedABStartOrSelect
bit SELECT_F, a
jp nz, .PressedABStartOrSelect
bit START_F, a
jp nz, .PressedABStartOrSelect
bit D_RIGHT_F, a
jr nz, .PressedRight
bit D_LEFT_F, a
jr nz, .PressedLeft
bit D_UP_F, a
jr nz, .PressedUp
bit D_DOWN_F, a
jr nz, .PressedDown
and a
ret
.SetFlag15AndCarry:
ld hl, w2DMenuFlags + 1
set 7, [hl]
scf
ret
.PressedDown:
ld hl, wMenuCursorY
ld a, [w2DMenuNumRows]
cp [hl]
jr z, .asm_1b1a
inc [hl]
xor a
ret
.asm_1b1a:
ld a, [w2DMenuFlags]
bit 5, a
jr nz, .asm_1b28
bit 3, a
jp nz, .SetFlag15AndCarry
xor a
ret
.asm_1b28:
ld [hl], $1
xor a
ret
.PressedUp:
ld hl, wMenuCursorY
ld a, [hl]
dec a
jr z, .asm_1b36
ld [hl], a
xor a
ret
.asm_1b36:
ld a, [w2DMenuFlags]
bit 5, a
jr nz, .asm_1b44
bit 2, a
jp nz, .SetFlag15AndCarry
xor a
ret
.asm_1b44:
ld a, [w2DMenuNumRows]
ld [hl], a
xor a
ret
.PressedLeft:
ld hl, wMenuCursorX
ld a, [hl]
dec a
jr z, .asm_1b54
ld [hl], a
xor a
ret
.asm_1b54:
ld a, [w2DMenuFlags]
bit 4, a
jr nz, .asm_1b62
bit 1, a
jp nz, .SetFlag15AndCarry
xor a
ret
.asm_1b62:
ld a, [w2DMenuNumCols]
ld [hl], a
xor a
ret
.PressedRight:
ld hl, wMenuCursorX
ld a, [w2DMenuNumCols]
cp [hl]
jr z, .asm_1b74
inc [hl]
xor a
ret
.asm_1b74:
ld a, [w2DMenuFlags]
bit 4, a
jr nz, .asm_1b82
bit 0, a
jp nz, .SetFlag15AndCarry
xor a
ret
.asm_1b82:
ld [hl], $1
xor a
ret
.PressedABStartOrSelect:
xor a
ret
Move2DMenuCursor::
ld hl, wCursorCurrentTile
ld a, [hli]
ld h, [hl]
ld l, a
ld a, [hl]
cp $ed
jr nz, Place2DMenuCursor
ld a, [wCursorOffCharacter]
ld [hl], a
Place2DMenuCursor::
ld a, [w2DMenuCursorInitY]
ld b, a
ld a, [w2DMenuCursorInitX]
ld c, a
call Coord2Tile
ld a, [w2DMenuCursorOffsets]
swap a
and $f
ld c, a
ld a, [wMenuCursorY]
ld b, a
xor a
dec b
jr z, .asm_1bb6
.asm_1bb2:
add c
dec b
jr nz, .asm_1bb2
.asm_1bb6:
ld c, SCREEN_WIDTH
call AddNTimes
ld a, [w2DMenuCursorOffsets]
and $f
ld c, a
ld a, [wMenuCursorX]
ld b, a
xor a
dec b
jr z, .asm_1bcd
.asm_1bc9:
add c
dec b
jr nz, .asm_1bc9
.asm_1bcd:
ld c, a
add hl, bc
ld a, [hl]
cp $ed
jr z, .asm_1bd9
ld [wCursorOffCharacter], a
ld [hl], $ed
.asm_1bd9:
ld a, l
ld [wCursorCurrentTile], a
ld a, h
ld [wCursorCurrentTile + 1], a
ret
PlaceHollowCursor::
ld hl, wCursorCurrentTile
ld a, [hli]
ld h, [hl]
ld l, a
ld [hl], $ec
ret
HideCursor::
ld hl, wCursorCurrentTile
ld a, [hli]
ld h, [hl]
ld l, a
ld [hl], $7f
ret
PushWindow::
ld hl, PlaceWaitingText
ld a, $9
jp FarCall_hl
ExitMenu::
push af
callab _ExitMenu
call Function1c0a
pop af
ret
Function1c0a::
ld a, [wVramState]
bit 0, a
ret z
xor a
call OpenSRAM
hlcoord 0, 0
ld de, sSpriteBuffer0
ld bc, $168
call CopyBytes
call CloseSRAM
call LoadMapPart
xor a
call OpenSRAM
ld hl, sSpriteBuffer0
decoord 0, 0
ld bc, $168
.asm_1c33:
ld a, [hl]
cp $61
jr c, .asm_1c39
ld [de], a
.asm_1c39:
inc hl
inc de
dec bc
ld a, c
or b
jr nz, .asm_1c33
call CloseSRAM
ret
InitVerticalMenuCursor::
jpab _InitVerticalMenuCursor
CloseWindow::
push af
call ExitMenu
call WaitBGMap
call UpdateSprites
pop af
ret
Function1c58::
jpab Function24185
RestoreTileBackup::
call MenuBoxCoord2Tile
call GetMenuBoxDims
inc b
inc c
.asm_1c68:
push bc
push hl
.asm_1c6a:
ld a, [de]
ld [hli], a
dec de
dec c
jr nz, .asm_1c6a
pop hl
ld bc, SCREEN_WIDTH
add hl, bc
pop bc
dec b
jr nz, .asm_1c68
ret
PopWindow::
ld b, $10
ld de, wMenuDataHeader
.asm_1c7f:
ld a, [hld]
ld [de], a
inc de
dec b
jr nz, .asm_1c7f
ret
GetMenuBoxDims::
push hl
ld hl, wMenuBorderTopCoord
ld a, [hli]
ld b, a
ld a, [hli]
ld c, a
ld a, [hli]
sub b
ld b, a
ld a, [hli]
sub c
ld c, a
pop hl
ret
CopyMenuData::
push hl
push de
push bc
push af
ld hl, wMenuDataPointer
ld a, [hli]
ld h, [hl]
ld l, a
ld de, wMenuDataFlags
ld bc, $10
call CopyBytes
pop af
pop bc
pop de
pop hl
ret
GetWindowStackTop::
ld hl, wWindowStackPointer
ld a, [hli]
ld h, [hl]
ld l, a
inc hl
ld a, [hli]
ld h, [hl]
ld l, a
ret
PlaceVerticalMenuItems::
call CopyMenuData
ld hl, wMenuDataPointer
ld e, [hl]
inc hl
ld d, [hl]
call GetMenuTextStartCoord
call Coord2Tile ; hl now contains the tilemap address where we will start printing text.
inc de
ld a, [de]
inc de
ld b, a
.asm_1ccc:
push bc
call PlaceString
inc de
ld bc, 2 * SCREEN_WIDTH
add hl, bc
pop bc
dec b
jr nz, .asm_1ccc
ld a, [wMenuDataFlags]
bit 4, a
ret z
call MenuBoxCoord2Tile
ld a, [de]
ld c, a
inc de
ld b, $0
add hl, bc
jp PlaceString
MenuBox::
call MenuBoxCoord2Tile
call GetMenuBoxDims
dec b
dec c
jp DrawTextBox
GetMenuTextStartCoord::
ld a, [wMenuBorderTopCoord]
ld b, a
inc b
ld a, [wMenuBorderLeftCoord]
ld c, a
inc c
ld a, [wMenuDataFlags]
bit 6, a
jr nz, .asm_1d08
inc b
.asm_1d08
ld a, [wMenuDataFlags]
bit 7, a
jr z, .done
inc c
.done
ret
ClearMenuBoxInterior::
call MenuBoxCoord2Tile
ld bc, SCREEN_WIDTH + 1
add hl, bc
call GetMenuBoxDims
dec b
dec c
call ClearBox
ret
ClearWholeMenuBox::
call MenuBoxCoord2Tile
call GetMenuBoxDims
inc c
inc b
call ClearBox
ret
MenuBoxCoord2Tile::
ld a, [wMenuBorderLeftCoord]
ld c, a
ld a, [wMenuBorderTopCoord]
ld b, a
Coord2Tile::
xor a
ld h, a
ld l, b
ld a, c
ld b, h
ld c, l
add hl, hl
add hl, hl
add hl, bc
add hl, hl
add hl, hl
ld c, a
xor a
ld b, a
add hl, bc
bccoord 0, 0
add hl, bc
ret