pokegold-spaceworld/scripts/OldCityPokecenter2F.asm

97 lines
2.0 KiB
NASM

INCLUDE "constants.asm"
SECTION "scripts/OldCityPokecenter2F.asm", ROMX
OldCityPokecenter2F_ScriptLoader:
call SetBitsForTimeCapsuleRequestIfNotLinked
ld hl, OldCityPokecenter2FScriptPointers
call RunMapScript
call WriteBackMapScriptNumber
ret
OldCityPokecenter2FScriptPointers:
dw OldCityPokecenter2FScript1
dw OldCityPokecenter2FNPCIds
OldCityPokecenter2FScript1:
ld hl, OldCityPokecenter2FNPCIds
ld de, OldCityPokecenter2FSignPointers
call CallMapTextSubroutine
ret
OldCityPokecenter2FNPCIds:
db $00, $01, $02, $03, $ff
OldCityPokecenter2FSignPointers:
dw MapDefaultText
OldCityPokecenter2F_TextPointers:
dw OldCityPokecenter2FText1
dw OldCityPokecenter2FText2
dw OldCityPokecenter2FText3
dw OldCityPokecenter2FText4
OldCityPokecenter2FText1:
ld a, $01
ld [wce37], a
ld hl, wJoypadFlags
set 5, [hl]
callfar Function29abf
ld hl, wJoypadFlags
res 5, [hl]
ret
OldCityPokecenter2FText2:
ld a, $02
ld [wce37], a
ld hl, wJoypadFlags
set 5, [hl]
callfar Function29abf
ld hl, wJoypadFlags
res 5, [hl]
ret
OldCityPokecenter2FText3:
ld hl, Text947e3
call OpenTextbox
ret
Text947e3:
text "おりゃ!"
done
OldCityPokecenter2FText4:
ld hl, OldCityPokecenter2FTextString4
call OpenTextbox
callfar Function29a1f
jr c, .asm_9480c
ld a, $05
call DeleteMapObject
jr .asm_9480c
; unreferenced?
ld hl, OldCityPokecenter2FMovement1
ld a, $5
call LoadMovementDataPointer_KeepStateFlags
ld hl, $0000
nop
.asm_9480c
ret
OldCityPokecenter2FTextString4:
text "うしろにあるのは"
line "タイムマシンです"
done
; TODO?: APPEARS to be movement data. These bytes including a set sliding command makes sense
; considering that the Link Cable nurse has no proper walking sprites.
; The latter two bytes, however, are an exact match for the address of OldCityPokecenter2FMovement1,
; so it's hard to be certain.
OldCityPokecenter2FMovement_Unreferenced:
slow_step UP
set_sliding
dw OldCityPokecenter2FMovement1
OldCityPokecenter2FMovement1:
slow_step RIGHT
step_end