pokegold-spaceworld/ram/sram.asm
DrippingYellow 05a77ef010
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Decompiling Pokedex and Sprite Animation objects (#114)
* Partially decompiled banks $10 and $23

* Couple minor tweaks

* Decompiled mon menu icon-related functions

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Co-authored-by: vulcandth <vulcandth@gmail.com>
2025-03-27 23:38:42 -05:00

19 lines
387 B
NASM

INCLUDE "constants.asm"
SECTION "Sprite Buffers", SRAM
UNION
sScratch:: ds SCREEN_WIDTH * SCREEN_HEIGHT
NEXTU
sSpriteBuffer0:: ds SPRITEBUFFERSIZE
sSpriteBuffer1:: ds SPRITEBUFFERSIZE
sSpriteBuffer2:: ds SPRITEBUFFERSIZE
ENDU
SECTION "Unknown, bank 0", SRAM
s0_a600:: ds 7 ; TODO: properly label this and figure out exact size
SECTION "Window Stack Top", SRAM
sWindowStackTop:: dw