pokegold-spaceworld/layout.link
Narishma-gb e88fe24e15
Use the same Makefile build system as Gen 1+2 repos (#163)
This uses catch-all files like main.asm to reduce the total quantity and size of
build objects (from 1.1 GB to 70 MB).

---------

Co-authored-by: Rangi <35663410+Rangi42@users.noreply.github.com>
2026-07-05 15:36:09 -04:00

253 lines
3.2 KiB
SYSTEMD

ROM0
"NULL"
"rst00"
org $0008
"rst08"
org $0010
"rst10"
org $0018
"rst18"
org $0020
"rst20"
org $0028
"rst28"
org $0030
"rst30"
org $0038
"rst38"
org $0040
"VBlank interrupt vector"
org $0048
"LCD interrupt vector"
org $0050
"Timer interrupt vector"
org $0058
"Serial interrupt vector"
org $0060
"Joypad interrupt vector"
"High Home Garbage"
org $0100
"Entry point"
org $014e
"Global check value"
org $150
"Home"
"Home Garbage"
ROMX $01
"bank1"
"Bank 01 Garbage"
ROMX $02
"bank2"
"Bank 02 Garbage"
ROMX $03
"bank3"
"Bank 03 Garbage"
ROMX $04
"Maps"
"Shrink GFX"
"Title Screen GFX"
"bank4"
"Bank 04 Garbage"
ROMX $05
"bank5"
"Bank 05 Garbage"
ROMX $06
"Tilesets 1"
"Bank 06 Garbage"
ROMX $07
"Tilesets 2"
ROMX $08
"Tilesets 3"
ROMX $09
"bank9"
"Bank 09 Garbage"
ROMX $0a
"bankA"
"Maps 1"
"bankA_2"
"Bank 0a Garbage"
ROMX $0b
"bankB"
"Bank 0b Garbage"
ROMX $0c
"Tilesets 4"
"Bank 0c Garbage"
ROMX $0d
"Effect Commands"
"Bank 0d Garbage"
ROMX $0e
"Enemy Trainers"
"Bank 0e Garbage"
ROMX $0f
"Battle Core"
"Bank 0f Garbage"
ROMX $10
"bank10"
"Bank 10 Garbage"
ROMX $11
"bank11"
"Bank 11 Garbage"
ROMX $12
"Trainer Pics"
"Bank 12 Garbage"
ROMX $13
"Tilesets 5"
"Bank 13 Garbage"
ROMX $14
"bank14"
"Pic Banks"
"Bank 14 Garbage"
ROMX $15
"Pics 1"
"Bank 15 Garbage"
ROMX $16
"Pics 2"
"Bank 16 Garbage"
ROMX $17
"Pics 3"
"Bank 17 Garbage"
ROMX $18
"Pics 4"
"Bank 18 Garbage"
ROMX $19
"Pics 5"
"Bank 19 Garbage"
ROMX $1a
"Pics 6"
"Bank 1a Garbage"
ROMX $1b
"Pics 7"
"Bank 1b Garbage"
ROMX $1c
"Pics 8"
"Bank 1c Garbage"
ROMX $1d
"Pics 9"
"Bank 1d Garbage"
ROMX $1e
"Pics 10"
"Bank 1e Garbage"
ROMX $1f
"Pics 11"
"Annon Pic Ptrs and Pics"
"Egg Pic"
"Bank 1f Garbage"
ROMX $20
"Bank 20 Garbage"
ROMX $21
"Attack Animation GFX"
"Bank 21 Garbage"
ROMX $22
"Bank 22 Garbage"
ROMX $23
"bank23"
"Pokemon Party Sprites"
"bank23_2"
"Bank 23 Garbage"
ROMX $24
"bank24"
"Bank 24 Garbage"
ROMX $25
"Maps 2"
"Bank 25 Garbage"
ROMX $26
"Maps 3"
"Bank 26 Garbage"
ROMX $27
"Maps 4"
"Bank 27 Garbage"
ROMX $28
"Bank 28 Garbage"
ROMX $29
"Bank 29 Garbage"
ROMX $2a
"Bank 2a Garbage"
ROMX $2b
"Bank 2b Garbage"
ROMX $2c
"Bank 2c Garbage"
ROMX $2d
"Bank 2d Garbage"
ROMX $2e
"Bank 2e Garbage"
ROMX $2f
"Maps 5"
"Bank 2f Garbage"
ROMX $30
"Sprites 1"
"Bank 30 Garbage"
ROMX $31
"Sprites 2"
"Bank 31 Garbage"
ROMX $32
"bank32"
"Bank 32 Garbage"
ROMX $33
"Move Animations"
"Bank 33 Garbage"
ROMX $34
"Maps 6"
"Bank 34 Garbage"
ROMX $35
"Bank 35 Garbage"
ROMX $36
"Maps 7"
"bank36"
"Maps 8"
"Bank 36 Garbage"
ROMX $37
"Tilesets 6"
"Bank 37 Garbage"
ROMX $38
"bank38"
"Bank 38 Garbage"
ROMX $39
"Intro"
"Bank 39 Garbage"
ROMX $3a
"Audio"
"Bank 3a Garbage"
ROMX $3b
"Songs 1"
"Bank 3b Garbage"
ROMX $3c
"Sound Effects"
"Cries"
"Songs 2"
"Bank 3c Garbage"
ROMX $3d
"Bank 3d Garbage"
ROMX $3e
"bank3E"
"Bank 3e Garbage"
ROMX $3f
"bank3F"
"Bank 3f Garbage"
WRAM0
"Music engine RAM"
org $c200
"OAM Buffer"
org $c5e8
"Map Buffer"
org $dfff
"Stack Bottom"
VRAM 0
"VRAM"
SRAM 0
"Sprite Buffers"
org $a600
"Unknown, bank 0"
org $b800
"SRAM Window Stack"
SRAM 1
"Save Pokemon Data"
SRAM $02
"Boxes 1-5"
SRAM $03
"Boxes 6-10"
org $bffd
"Checksum"
HRAM
"OAM DMA"
"HRAM"