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This uses catch-all files like main.asm to reduce the total quantity and size of build objects (from 1.1 GB to 70 MB). --------- Co-authored-by: Rangi <35663410+Rangi42@users.noreply.github.com>
26 lines
739 B
NASM
26 lines
739 B
NASM
map_attributes Sugar, SUGAR
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connection south, SugarRoute, SUGAR_ROUTE, 0
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Sugar_MapEvents::
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dw $4000 ; unknown
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def_warp_events
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warp_event 5, 5, SUGAR_HOUSE, 1, 51
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warp_event 15, 9, SUGAR_HOUSE_2, 1, 88
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warp_event 5, 10, SUGAR_MART, 1, 99
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warp_event 9, 10, SUGAR_POKECENTER_1F, 1, 101
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def_bg_events
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bg_event 14, 6, 1
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bg_event 6, 10, 2
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bg_event 10, 10, 3
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bg_event 10, 14, 4
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def_object_events
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object_event 8, 12, SPRITE_TWIN, SPRITEMOVEFN_RANDOM_SPIN, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
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object_event 9, 6, SPRITE_GRANNY, SPRITEMOVEFN_RANDOM_WALK_X, 2, 0, -1, -1, 0, 0, 0, 0, 0, 0
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object_event 13, 11, SPRITE_GRAMPS, SPRITEMOVEFN_RANDOM_WALK_XY, 1, 1, -1, -1, 0, 0, 0, 0, 0, 0
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Sugar_Blocks::
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INCBIN "maps/Sugar.blk"
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