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This uses catch-all files like main.asm to reduce the total quantity and size of build objects (from 1.1 GB to 70 MB). --------- Co-authored-by: Rangi <35663410+Rangi42@users.noreply.github.com>
23 lines
481 B
NASM
23 lines
481 B
NASM
map_attributes Route2House, ROUTE_2_HOUSE
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Route2House_MapEvents::
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dw $4000 ; unknown
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def_warp_events
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warp_event 4, 7, ROUTE_2, 2, 43
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warp_event 5, 7, ROUTE_2, 2, 43
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def_bg_events
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bg_event 0, 0, 1
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bg_event 2, 0, 1
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bg_event 4, 0, 1
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bg_event 6, 0, 1
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bg_event 0, 3, 2
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bg_event 4, 3, 3
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def_object_events
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object_event 6, 6, SPRITE_SCIENTIST, SPRITEMOVEFN_RANDOM_SPIN, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
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Route2House_Blocks::
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INCBIN "maps/Route2House.blk"
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