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This uses catch-all files like main.asm to reduce the total quantity and size of build objects (from 1.1 GB to 70 MB). --------- Co-authored-by: Rangi <35663410+Rangi42@users.noreply.github.com>
19 lines
471 B
NASM
19 lines
471 B
NASM
map_attributes Route2Gate2F, ROUTE_2_GATE_2F
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Route2Gate2F_MapEvents::
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dw $4000 ; unknown
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def_warp_events
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warp_event 5, 0, ROUTE_2_GATE_1F, 5, 13
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def_bg_events
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bg_event 1, 0, 1
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bg_event 3, 0, 2
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def_object_events
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object_event 2, 2, SPRITE_LASS, SPRITEMOVEFN_RANDOM_WALK_X, 1, 0, -1, -1, 0, 0, 0, 0, 0, 0
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object_event 5, 4, SPRITE_TWIN, SPRITEMOVEFN_RANDOM_WALK_X, 1, 0, -1, -1, 0, 0, 0, 0, 0, 0
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Route2Gate2F_Blocks::
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INCBIN "maps/Route2Gate2F.blk"
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