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This uses catch-all files like main.asm to reduce the total quantity and size of build objects (from 1.1 GB to 70 MB). --------- Co-authored-by: Rangi <35663410+Rangi42@users.noreply.github.com>
21 lines
577 B
NASM
21 lines
577 B
NASM
map_attributes Route2Gate1F, ROUTE_2_GATE_1F
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Route2Gate1F_MapEvents::
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dw $4000 ; unknown
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def_warp_events
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warp_event 0, 7, WEST, 13, 45
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warp_event 1, 7, WEST, 13, 45
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warp_event 8, 7, ROUTE_2, 1, 49
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warp_event 9, 7, ROUTE_2, 1, 49
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warp_event 1, 0, ROUTE_2_GATE_2F, 1, 12
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def_bg_events
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def_object_events
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object_event 8, 3, SPRITE_BUG_CATCHER_BOY, SPRITEMOVEFN_TURN_DOWN, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
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object_event 0, 1, SPRITE_YOUNGSTER, SPRITEMOVEFN_RANDOM_SPIN, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
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Route2Gate1F_Blocks::
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INCBIN "maps/Route2Gate1F.blk"
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