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This uses catch-all files like main.asm to reduce the total quantity and size of build objects (from 1.1 GB to 70 MB). --------- Co-authored-by: Rangi <35663410+Rangi42@users.noreply.github.com>
22 lines
585 B
NASM
22 lines
585 B
NASM
map_attributes Route1P1, ROUTE_1_P1
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connection west, Route1P2, ROUTE_1_P2, -9
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connection east, SilentHill, SILENT_HILL, 0
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Route1P1_MapEvents::
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dw $4000 ; unknown
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def_warp_events
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warp_event 8, 8, SILENT_HILLS, 2, 110
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warp_event 8, 9, SILENT_HILLS, 3, 110
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def_bg_events
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bg_event 12, 7, 1
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bg_event 20, 8, 2
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def_object_events
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object_event 20, 5, SPRITE_SUPER_NERD, SPRITEMOVEFN_TURN_DOWN, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
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object_event 18, 12, SPRITE_YOUNGSTER, SPRITEMOVEFN_RANDOM_WALK_XY, 1, 1, -1, -1, 0, 0, 0, 0, 0, 0
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Route1P1_Blocks::
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INCBIN "maps/Route1P1.blk"
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