pokegold-spaceworld/data/maps/objects/PlayerHouse2F.asm
Narishma-gb e88fe24e15
Use the same Makefile build system as Gen 1+2 repos (#163)
This uses catch-all files like main.asm to reduce the total quantity and size of
build objects (from 1.1 GB to 70 MB).

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Co-authored-by: Rangi <35663410+Rangi42@users.noreply.github.com>
2026-07-05 15:36:09 -04:00

22 lines
533 B
NASM

map_attributes PlayerHouse2F, PLAYER_HOUSE_2F
PlayerHouse2F_MapEvents::
dw $4000 ; unknown
def_warp_events
warp_event 9, 0, PLAYER_HOUSE_1F, 3, 16
def_bg_events
bg_event 1, 1, 1
bg_event 2, 1, 2
bg_event 3, 1, 3
bg_event 5, 1, 4
bg_event 7, 2, 5
def_object_events
object_event 8, 1, SPRITE_ROCKER, SPRITEMOVEFN_TURN_DOWN, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 6, 1, SPRITE_CLEFAIRY, SPRITEMOVEFN_TURN_DOWN, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
PlayerHouse2F_Blocks::
INCBIN "maps/PlayerHouse2F.blk"