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This uses catch-all files like main.asm to reduce the total quantity and size of build objects (from 1.1 GB to 70 MB). --------- Co-authored-by: Rangi <35663410+Rangi42@users.noreply.github.com>
20 lines
637 B
NASM
20 lines
637 B
NASM
map_attributes HighTechAquarium1F, HIGHTECH_AQUARIUM_1F
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HighTechAquarium1F_MapEvents::
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dw $4000 ; unknown
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def_warp_events
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warp_event 12, 7, HIGHTECH, 8, 63
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warp_event 13, 7, HIGHTECH, 9, 63
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warp_event 0, 7, HIGHTECH_AQUARIUM_2F, 1, 57
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def_bg_events
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def_object_events
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object_event 15, 5, SPRITE_RECEPTIONIST, SPRITEMOVEFN_TURN_LEFT, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
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object_event 12, 2, SPRITE_YOUNGSTER, SPRITEMOVEFN_TURN_LEFT, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
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object_event 4, 5, SPRITE_LASS, SPRITEMOVEFN_RANDOM_WALK_XY, 1, 1, -1, -1, 0, 0, 0, 0, 0, 0
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HighTechAquarium1F_Blocks::
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INCBIN "maps/HighTechAquarium1F.blk"
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