pokegold-spaceworld/data/maps/objects/HighTech.asm
Narishma-gb e88fe24e15
Use the same Makefile build system as Gen 1+2 repos (#163)
This uses catch-all files like main.asm to reduce the total quantity and size of
build objects (from 1.1 GB to 70 MB).

---------

Co-authored-by: Rangi <35663410+Rangi42@users.noreply.github.com>
2026-07-05 15:36:09 -04:00

37 lines
1.3 KiB
NASM

map_attributes HighTech, HIGHTECH
connection west, HighTechWestRoute, HIGHTECH_WEST_ROUTE, 0
HighTech_MapEvents::
dw $4000 ; unknown
def_warp_events
warp_event 31, 10, HIGHTECH_POKECENTER_1F, 1, 172
warp_event 10, 11, HIGHTECH_LEAGUE_1F, 1, 162
warp_event 11, 11, HIGHTECH_LEAGUE_1F, 2, 162
warp_event 31, 16, HIGHTECH_MART, 1, 250
warp_event 7, 17, HIGHTECH_HOUSE_1, 1, 238
warp_event 15, 17, HIGHTECH_HOUSE_2, 1, 242
warp_event 33, 20, HIGHTECH_IMPOSTER_OAK_HOUSE, 1, 303
warp_event 6, 27, HIGHTECH_AQUARIUM_1F, 1, 368
warp_event 7, 27, HIGHTECH_AQUARIUM_1F, 2, 368
def_bg_events
bg_event 24, 7, 1
bg_event 12, 12, 2
bg_event 32, 10, 3
bg_event 10, 17, 4
bg_event 32, 16, 5
bg_event 10, 27, 6
bg_event 30, 25, 7
bg_event 24, 28, 8
def_object_events
object_event 22, 15, SPRITE_TWIN, SPRITEMOVEFN_RANDOM_WALK_X, 1, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 23, 14, SPRITE_CLEFAIRY, SPRITEMOVEFN_RANDOM_SPIN, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 23, 24, SPRITE_SAILOR, SPRITEMOVEFN_RANDOM_WALK_XY, 2, 2, -1, -1, 0, 0, 0, 0, 0, 0
object_event 26, 10, SPRITE_SAILOR, SPRITEMOVEFN_RANDOM_WALK_X, 2, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 10, 14, SPRITE_GENTLEMAN, SPRITEMOVEFN_RANDOM_WALK_X, 2, 0, -1, -1, 0, 0, 0, 0, 0, 0
HighTech_Blocks::
INCBIN "maps/HighTech.blk"