mirror of
https://github.com/pret/pokegold-spaceworld.git
synced 2026-08-08 11:18:13 -05:00
227 lines
7.1 KiB
Makefile
227 lines
7.1 KiB
Makefile
ROMS := pokegold-spaceworld.gb \
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pokesilver-spaceworld.gb \
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pokegold-spaceworld-debug.gb \
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pokesilver-spaceworld-debug.gb
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CORRECTEDROMS := $(ROMS:%.gb=%-correctheader.gb)
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ROM_OBJ := \
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audio.o \
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home.o \
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main.o \
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maps.o \
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ram.o \
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garbage/garbage.o \
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gfx/misc.o \
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gfx/pics.o \
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gfx/sprites.o \
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gfx/tilesets.o
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pokegold-spaceworld_obj := $(ROM_OBJ:.o=_gold.o)
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pokegold-spaceworld-debug_obj := $(ROM_OBJ:.o=_gold_debug.o)
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pokesilver-spaceworld_obj := $(ROM_OBJ:.o=_silver.o)
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pokesilver-spaceworld-debug_obj := $(ROM_OBJ:.o=_silver_debug.o)
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### Build tools
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ifeq (,$(shell which sha1sum))
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SHA1 := shasum
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else
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SHA1 := sha1sum
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endif
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RGBDS ?=
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RGBASM ?= $(RGBDS)rgbasm
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RGBFIX ?= $(RGBDS)rgbfix
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RGBGFX ?= $(RGBDS)rgbgfx
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RGBLINK ?= $(RGBDS)rgblink
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RGBASMFLAGS ?= -Weverything -Wtruncation=1
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RGBLINKFLAGS ?= -Weverything -Wtruncation=1
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RGBFIXFLAGS ?= -Weverything
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RGBGFXFLAGS ?= -Weverything
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tools/gfx :=
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### Build targets
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.SUFFIXES:
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.SECONDEXPANSION:
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.PRECIOUS:
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.SECONDARY:
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.PHONY: \
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all \
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gold \
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silver \
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gold_debug \
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silver_debug \
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tools \
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clean \
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tidy \
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compare
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all: $(ROMS) $(CORRECTEDROMS) compare
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gold: pokegold-spaceworld.gb pokegold-spaceworld-correctheader.gb
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silver: pokesilver-spaceworld.gb pokesilver-spaceworld-correctheader.gb
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gold_debug: pokegold-spaceworld-debug.gb pokegold-spaceworld-debug-correctheader.gb
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silver_debug: pokesilver-spaceworld-debug.gb pokesilver-spaceworld-debug-correctheader.gb
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compare: $(ROMS) $(CORRECTEDROMS)
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@$(SHA1) -c roms.sha1
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tools:
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$(MAKE) -C tools/
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# Remove files generated by the build process.
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clean: tidy
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find gfx garbage \
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\( -iname "*.[12]bpp" \
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-o -iname "*.pic" \
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-o -iname "*.sgb.tilemap" \) \
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-delete
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# Remove generated files except for graphics.
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tidy:
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$(RM) $(ROMS) $(CORRECTEDROMS) \
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$(ROMS:.gb=.sym) $(CORRECTEDROMS:.gb=.sym) \
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$(ROMS:.gb=.map) $(CORRECTEDROMS:.gb=.map) \
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$(pokegold-spaceworld_obj) \
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$(pokesilver-spaceworld_obj) \
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$(pokegold-spaceworld-debug_obj) \
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$(pokesilver-spaceworld-debug_obj) \
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rgbdscheck.o
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$(MAKE) clean -C tools/
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RGBASMFLAGS += -Q8 -P constants.asm
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# Create a sym/map for debug purposes if `make` run with `DEBUG=1`
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ifeq ($(DEBUG),1)
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RGBASMFLAGS += -E
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endif
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$(pokegold-spaceworld_obj): RGBASMFLAGS += -D _GOLD
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$(pokesilver-spaceworld_obj): RGBASMFLAGS += -D _SILVER
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$(pokegold-spaceworld-debug_obj): RGBASMFLAGS += -D _GOLD -D _DEBUG
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$(pokesilver-spaceworld-debug_obj): RGBASMFLAGS += -D _SILVER -D _DEBUG
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rgbdscheck.o: rgbdscheck.asm
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$(RGBASM) -o $@ $<
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# Build tools when building the rom.
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# This has to happen before the rules are processed, since that's when scan_includes is run.
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ifeq (,$(filter clean tidy tools,$(MAKECMDGOALS)))
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$(info $(shell $(MAKE) -C tools))
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# The dep rules have to be explicit or else missing files won't be reported.
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# As a side effect, they're evaluated immediately instead of when the rule is invoked.
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# It doesn't look like $(shell) can be deferred so there might not be a better way.
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preinclude_deps := constants.asm $(shell tools/scan_includes constants.asm)
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define DEP
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$1: $2 $$(shell tools/scan_includes $2) $(preinclude_deps) | rgbdscheck.o
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$$(RGBASM) $$(RGBASMFLAGS) -o $$@ $$<
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endef
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# Dependencies for objects (drop _gold and _silver from asm file basenames)
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$(foreach obj, $(pokegold-spaceworld_obj), $(eval $(call DEP,$(obj),$(obj:_gold.o=.asm))))
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$(foreach obj, $(pokesilver-spaceworld_obj), $(eval $(call DEP,$(obj),$(obj:_silver.o=.asm))))
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$(foreach obj, $(pokegold-spaceworld-debug_obj), $(eval $(call DEP,$(obj),$(obj:_gold_debug.o=.asm))))
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$(foreach obj, $(pokesilver-spaceworld-debug_obj), $(eval $(call DEP,$(obj),$(obj:_silver_debug.o=.asm))))
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endif
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### Build products
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%-correctheader.gb: RGBFIXCFLAGS = -f hg -m MBC3+TIMER+RAM+BATTERY -Wno-overwrite
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%-correctheader.gb: %.gb
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cp $< $@
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cp $(<:.gb=.sym) $(@:.gb=.sym)
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$(RGBFIX) $(RGBFIXFLAGS) $(RGBFIXCFLAGS) $@
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RGBLINKFLAGS += -d
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RGBFIXFLAGS += -sf lh -k 01 -l 0x33 -m MBC1+RAM+BATTERY -r 3 -p 0xff
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pokegold%.gb: RGBFIXFLAGS += -t POKEMON2GOLD
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pokesilver%.gb: RGBFIXFLAGS += -t POKEMON2SILVER
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%.gb: $$(%_obj) layout.link
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$(RGBLINK) $(RGBLINKFLAGS) -l layout.link -m $*.map -n $*.sym -o $@ $(filter %.o,$^)
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$(RGBFIX) $(RGBFIXFLAGS) $@
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### Misc file-specific graphics rules
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gfx/trainer_card/leaders.2bpp: tools/gfx += --trim-whitespace
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gfx/minigames/slots_1.2bpp: tools/gfx += --trim-whitespace
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gfx/minigames/slots_2.2bpp: tools/gfx += --interleave --png=$<
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gfx/minigames/slots_3.2bpp: tools/gfx += --interleave --png=$< --remove-duplicates --keep-whitespace --remove-xflip
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gfx/minigames/slots_4.2bpp: tools/gfx += --interleave --png=$<
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gfx/minigames/poker.2bpp: tools/gfx += --trim-whitespace
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gfx/minigames/picross_numbers.2bpp: tools/gfx += --trim-whitespace
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gfx/intro/jigglypuff_pikachu.2bpp: tools/gfx += --trim-whitespace
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gfx/battle_anims/attack_animations_1.2bpp: tools/gfx += --trim-whitespace
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gfx/battle_anims/attack_animations_2.2bpp: tools/gfx += --trim-whitespace
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gfx/title/title_logo.2bpp: tools/gfx += --trim-whitespace
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gfx/battle_anims/angels.2bpp: tools/gfx += --trim-whitespace
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gfx/battle_anims/beam.2bpp: tools/gfx += --remove-xflip --remove-yflip --remove-whitespace
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gfx/battle_anims/bubble.2bpp: tools/gfx += --trim-whitespace
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gfx/battle_anims/charge.2bpp: tools/gfx += --trim-whitespace
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gfx/battle_anims/egg.2bpp: tools/gfx += --remove-whitespace
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gfx/battle_anims/explosion.2bpp: tools/gfx += --remove-whitespace
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gfx/battle_anims/hit.2bpp: tools/gfx += --remove-whitespace
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gfx/battle_anims/horn.2bpp: tools/gfx += --remove-whitespace
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gfx/battle_anims/lightning.2bpp: tools/gfx += --remove-whitespace
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gfx/battle_anims/misc.2bpp: tools/gfx += --remove-duplicates --remove-xflip
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gfx/battle_anims/noise.2bpp: tools/gfx += --remove-whitespace
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gfx/battle_anims/objects.2bpp: tools/gfx += --remove-whitespace --remove-xflip
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gfx/battle_anims/pokeball.2bpp: tools/gfx += --remove-xflip --keep-whitespace
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gfx/battle_anims/reflect.2bpp: tools/gfx += --remove-whitespace
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gfx/battle_anims/rocks.2bpp: tools/gfx += --remove-whitespace
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gfx/battle_anims/skyattack.2bpp: tools/gfx += --remove-whitespace
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gfx/battle_anims/status.2bpp: tools/gfx += --remove-whitespace
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gfx/evo/bubbles.2bpp: tools/gfx += --remove-xflip --remove-yflip --remove-whitespace
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gfx/trade/game_boy.2bpp: tools/gfx += --remove-duplicates --preserve=0x23,0x27
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gfx/sgb/sgb_border_alt.2bpp: tools/gfx += --trim-whitespace
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gfx/sgb/sgb_border_gold.2bpp: tools/gfx += --trim-whitespace
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gfx/sgb/sgb_border_silver.2bpp: tools/gfx += --trim-whitespace
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gfx/sgb/sgb_border_silver.2bpp: tools/gfx += --trim-whitespace
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gfx/sgb/%.sgb.tilemap: gfx/sgb/%.bin ; LC_ALL=C tr < $< -d '\000' > $@
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### Catch-all graphics rules
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%.2bpp: %.png
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$(RGBGFX) --colors dmg $(RGBGFXFLAGS) -o $@ $<
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$(if $(tools/gfx),\
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tools/gfx $(tools/gfx) -o $@ $@ || $$($(RM) $@ && false))
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%.1bpp: %.png
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$(RGBGFX) --colors dmg $(RGBGFXFLAGS) --depth 1 -o $@ $<
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$(if $(tools/gfx),\
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tools/gfx $(tools/gfx) --depth 1 -o $@ $@ || $$($(RM) $@ && false))
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%.pic: %.2bpp
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tools/pkmncompress $< $@
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### File extensions that are never generated and should be manually created
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%.asm: ;
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%.inc: ;
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%.png: ;
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%.pal: ;
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%.bin: ;
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%.blk: ;
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%.rle: ;
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