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* Sporadic constantifying and function naming * Added bank 14 * Delete .DS_Store files * Delete EOL whitespace * Use Tab indents instead of four spaces * Identify some routines * Identify more stuff * Identified party and box structs * Identified wBattleMon and wEnemyMon structs * Macro'd landmarks, cleaned up comments --------- Co-authored-by: vulcandth <vulcandth@gmail.com>
118 lines
2.3 KiB
NASM
118 lines
2.3 KiB
NASM
INCLUDE "constants.asm"
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SECTION "engine/landmarks.asm@1", ROMX
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DebugMenu_DisplayWarpSubmenu::
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xor a
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ldh [hBGMapMode], a
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call LoadStandardMenuHeader
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ld hl, wTileMap
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ld b, 10
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ld c, 11
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call DrawTextBox
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call UpdateSprites
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ld hl, DebugMenu_WarpMenuHeader
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call CopyMenuHeader
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call ScrollingMenu
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call CloseWindow
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ld a, [wMenuJoypad]
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cp B_BUTTON
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jr z, .cancel
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and a
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ret
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.cancel
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scf
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ret
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DebugMenu_WarpMenuHeader::
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db MENU_BACKUP_TILES ; flags
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menu_coords 1, 1, 11, 10
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dw .MenuData2
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db 1 ; default option
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.MenuData2:
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db $00 ; flags
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db 4 ; items
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dw $0100 ; ???
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dba WarpMenuOptions
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dba PlaceSelectedMapName
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db $00, $00, $00 ; ???
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db $00, $00, $00 ; ???
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PlaceSelectedMapName::
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push de
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ld a, [wMenuSelection]
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call GetLandmarkName
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pop hl
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call PlaceString
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ret
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GetLandmarkName::
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dec a
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ld hl, LandmarkNames
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call GetNthString
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ld d, h
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ld e, l
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ret
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SECTION "engine/landmarks.asm@2", ROMX
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WarpMenuOptions::
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db 16 ; Number of options in the menu - 43 total stored in data, but most are unused
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db SPAWN_POINT_SILENT
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db SPAWN_POINT_OLD
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db SPAWN_POINT_WEST
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db SPAWN_POINT_HIGH_TECH
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db SPAWN_POINT_FOUNT
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db SPAWN_POINT_BIRDON
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db SPAWN_POINT_NEW_TYPE
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db SPAWN_POINT_SUGAR
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db SPAWN_POINT_BLUE_FOREST
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db SPAWN_POINT_STAND
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db SPAWN_POINT_KANTO
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; PRINCE and MT_FUJI are skipped in the menu
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db SPAWN_POINT_SOUTH
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db SPAWN_POINT_NORTH
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db SPAWN_POINT_ROUTE_15
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db SPAWN_POINT_ROUTE_18
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db SPAWN_POINT_SILENT_HILL
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db $ff
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; The demo's options stop here, but the spawn points included actually extend far beyond what is available
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db SPAWN_POINT_POWER_PLANT_1
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db SPAWN_POINT_POWER_PLANT_2
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db SPAWN_POINT_POWER_PLANT_3
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db SPAWN_POINT_POWER_PLANT_4
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db SPAWN_POINT_RUINS_1
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db SPAWN_POINT_RUINS_2
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db SPAWN_POINT_MINES_1
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db SPAWN_POINT_MINES_2
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db SPAWN_POINT_MINES_3
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db SPAWN_POINT_MINES_4
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db SPAWN_POINT_MINES_5
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db SPAWN_POINT_MINES_6
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db SPAWN_POINT_MINES_7
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db SPAWN_POINT_HIDEOUT_1
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db SPAWN_POINT_HIDEOUT_2
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db SPAWN_POINT_HIDEOUT_3
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db SPAWN_POINT_SLOWPOKE_WELL_1
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db SPAWN_POINT_SLOWPOKE_WELL_2
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db SPAWN_POINT_POKEMON_LEAGUE_1
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db SPAWN_POINT_POKEMON_LEAGUE_1_2
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db SPAWN_POINT_POKEMON_LEAGUE_2
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db SPAWN_POINT_POKEMON_LEAGUE_3
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db SPAWN_POINT_POKEMON_LEAGUE_4
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db SPAWN_POINT_POKEMON_LEAGUE_5
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db SPAWN_POINT_POKEMON_LEAGUE_6
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db SPAWN_POINT_POKEMON_LEAGUE_7
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db SPAWN_POINT_POKEMON_LEAGUE_7_2
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db $ff
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