pokegold-spaceworld/engine/battle
DrippingYellow 452a322140
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Finish labelling bank $0f (#127)
* Split bank $0f into engine/battle/core.asm and engine/overworld/wildmons.asm
* Split wildmon probabilities into separate data/wild/probabilities.inc file for consistency
2026-01-21 18:43:18 -05:00
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battle_transitions.asm Adding bank14, good chunk of text transcribed and labelled in bank0d, renaming farcall to callab, and much more (#112) 2025-01-16 12:12:38 -06:00
core.asm Finish labelling bank $0f (#127) 2026-01-21 18:43:18 -05:00
menu.asm Charmap and text strings update (#124) 2025-11-25 14:27:50 -05:00