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https://github.com/pret/pokegold-spaceworld.git
synced 2026-09-27 10:56:33 -05:00
Decompiled the rest of bank 05, definitively labelled the map object struct
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@@ -73,7 +73,7 @@ DebugMenuItems:
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DebugMenuOptionField::
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ld hl, wDebugFlags
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set DEBUG_FIELD_F, [hl] ; set debug mode
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jp StartNewGame
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jp NewGame
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DebugMenuOptionFight::
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ld hl, wDebugFlags
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@@ -138,17 +138,17 @@ SetDemoEventFlags:
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ld hl, wd41b
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set 2, [hl] ; chose a starter
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ld a, 1
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ld [wd29a], a
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ld [wPlayerHouse2FCurScript], a
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ld a, 1
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ld [wd29b], a
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ld [wPlayerHouse1FCurScript], a
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ld a, 6
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ld [wd29c], a
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ld [wSilentHillCurScript], a
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ld a, 18
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ld [wd29d], a
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ld [wSilentHillLabFrontCurScript], a
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ld a, 6
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ld [wd29e], a
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ld [wSilentHillLabBackCurScript], a
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ld a, 2
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ld [wd2a0], a
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ld [wSilentHillHouseCurScript], a
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ret
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SECTION "engine/menu/debug_menu.asm@Sound Test", ROMX
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@@ -72,7 +72,7 @@ DebugMapViewer::
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.do_jumptable
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ld a, [wDebugFlags]
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bit 1, a
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bit DEBUG_FIELD_F, a
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ret z
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ldh a, [hDebugMapViewerJumptable]
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and a
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