mirror of
https://github.com/pret/pokegold-spaceworld.git
synced 2026-04-26 08:13:44 -05:00
main menu progress for the day, still have a bunch more to go.
This commit is contained in:
parent
b095e62630
commit
c557bd6613
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@ -35,3 +35,4 @@ INCLUDE "constants/menu_constants.asm"
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INCLUDE "constants/wram_constants.asm"
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INCLUDE "constants/sgb_constants.asm"
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INCLUDE "constants/map_object_constants.asm"
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INCLUDE "constants/main_menu_constants.asm"
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12
constants/main_menu_constants.asm
Normal file
12
constants/main_menu_constants.asm
Normal file
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@ -0,0 +1,12 @@
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const_def
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const M_NEW_GAME
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const M_CONTINUE
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const M_PLAY_GAME
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const M_SET_TIME
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const_def
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const CONTINUE
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const NEW_GAME
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const OPTION
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const PLAY_POKEMON
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const SET_TIME
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@ -3,26 +3,26 @@ INCLUDE "constants.asm"
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SECTION "Debug Menu", ROMX[$4031], BANK[$01]
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DebugMenu:: ; $4031
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call ClearTileMap
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call ClearWindowData
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call LoadFont
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call LoadFontsBattleExtra
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call ClearSprites
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call GetMemSGBLayout
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xor a
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ld [wWhichIndexSet], a
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ld hl, DebugMenuData
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call LoadMenuHeader
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call OpenMenu
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call CloseWindow
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jp c, TitleSequenceStart
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ld a, $41
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ld [wce5f], a
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ld a, [wMenuSelection]
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ld hl, DebugJumpTable1
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jp CallJumptable
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call ClearTileMap
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call ClearWindowData
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call LoadFont
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call LoadFontsBattleExtra
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call ClearSprites
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call GetMemSGBLayout
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xor a
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ld [wWhichIndexSet], a
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ld hl, DebugMenuHeader
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call LoadMenuHeader
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call OpenMenu
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call CloseWindow
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jp c, TitleSequenceStart
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ld a, $41
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ld [wce5f], a
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ld a, [wMenuSelection]
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ld hl, DebugJumpTable
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jp CallJumptable
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DebugJumpTable1:: ; 4064
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DebugJumpTable:: ; 4064
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dw DebugMenuOptionFight
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dw DebugMenuOptionField
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dw Function094c ; sound test
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@ -30,7 +30,7 @@ DebugJumpTable1:: ; 4064
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dw DebugMenuOptionMonsterTest
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dw DebugMenuOptionName
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DebugMenuData: ; 4070
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DebugMenuHeader: ; 4070
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db MENU_BACKUP_TILES ; flags
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menu_coords 05, 02, SCREEN_WIDTH - 7, SCREEN_HEIGHT - 1
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dw .MenuData
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@ -64,7 +64,7 @@ DebugMenuItems:
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DebugMenuOptionField:: ; 40A8
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ld hl, wDebugFlags
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set DEBUG_FIELD_F, [hl] ; set debug mode
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jp Function555C
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jp StartNewGame
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DebugMenuOptionFight:: ; 40B0
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ld hl, wDebugFlags
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@ -1,8 +1,44 @@
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INCLUDE "constants.asm"
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SECTION "Main Menu Definition", ROMX[$5418], BANK[$01]
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SECTION "Main Menu", ROMX[$53CC], BANK[$01]
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MainMenuHeader:
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MainMenu:: ; 01:53CC
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ld hl, wd4a9
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res 0, [hl]
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call ClearTileMap
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call GetMemSGBLayout
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call LoadFontExtra
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call LoadFont
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call ClearWindowData
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call Function5388
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ld hl, wce60
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bit 0, [hl]
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jr nz, .setMenuContinue
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xor a
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jr .skip
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.setMenuContinue
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ld a, M_CONTINUE
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.skip
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ldh a, [hJoyState]
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and D_DOWN | B_BUTTON | A_BUTTON
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cp D_DOWN | B_BUTTON | A_BUTTON
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jr nz, .setMenuPlay
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ld a, M_SET_TIME
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jr .triggerMenu
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.setMenuPlay
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ld a, M_PLAY_GAME
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.triggerMenu
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ld [wWhichIndexSet], a
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ld hl, MainMenuHeader
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call LoadMenuHeader
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call OpenMenu
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call CloseWindow
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jp c, TitleSequenceStart
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ld hl, MainMenuJumptable
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ld a, [wMenuSelection]
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jp CallJumptable
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MainMenuHeader: ; 01:5418
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db $40
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menu_coords 0, 0, 13, 7
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dw .MenuData
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@ -23,17 +59,11 @@ MainMenuHeader:
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db "じかんセット@"
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MainMenuJumptable: ; 01:5457
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dw $547c
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dw $555c
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dw MainMenuOptionContinue
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dw StartNewGame
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dw $5cf3
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dw $555c
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dw $5473
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CONTINUE EQU 0
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NEW_GAME EQU 1
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OPTION EQU 2
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PLAY_POKEMON EQU 3
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SET_TIME EQU 4
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dw StartNewGame
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dw MainMenuOptionSetTime
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MainMenuItems:
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@ -62,3 +92,582 @@ PlayPokemonSetTimeMenu:
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db OPTION
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db SET_TIME
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db -1
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MainMenuOptionSetTime:: ; 5473
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callab SetTime
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ret
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MainMenuOptionContinue:: ;547C
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callab Function14624
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call DisplayContinueGameInfo
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.loop
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call ClearJoypad
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call GetJoypad
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ldh a, [hJoyState]
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bit A_BUTTON_F, a
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jr nz, .escape
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bit B_BUTTON_F, a
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jp nz, MainMenu
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jr .loop
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.escape
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call $5397 ; todo
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call $53B0 ; todo
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ld hl, wDebugFlags
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res DEBUG_FIELD_F, [hl]
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set 2, [hl]
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set 3, [hl]
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ldh a, [hJoyState]
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bit SELECT_F, a
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jr z, .skip
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set 1, [hl]
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.skip
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call ClearBGPalettes
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call ClearTileMap
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ld c, $0A
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call DelayFrames
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jp OverworldStart ; todo
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DisplayContinueGameInfo:: ; 54BF
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xor a
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ldh [hBGMapMode], a
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hlcoord 4, 7
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ld b, $08
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ld c, $0D
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call DrawTextBox
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hlcoord 5, 9
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ld de, PlayerInfoText
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call PlaceString
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hlcoord 13, 9
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ld de, wPlayerName
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call PlaceString
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hlcoord 14, 11
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call PrintNumBadges
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hlcoord 13, 13
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call PrintNumOwnedMons
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hlcoord 12, 15
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call PrintPlayTime
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ld a, $01
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ldh [hBGMapMode], a
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ld c, $1E
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call DelayFrames
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ret
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PrintNumBadges:: ;54FA
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push hl
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ld hl, wd163 ; badges?
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ld b, $01
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call CountSetBits
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pop hl
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ld de, wCountSetBitsResult
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ld bc, $0102 ; flags and constants for this? 1 byte source, 2 digit display
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jp PrintNumber
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PrintNumOwnedMons:: ; 550D
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push hl
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ld hl, wPokedexOwned
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ld b, $20 ; flag_array NUM_POKEMON?
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call CountSetBits
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pop hl
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ld de, wCountSetBitsResult
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ld bc, $0103 ; 1 byte, 3 digit
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jp PrintNumber
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PrintPlayTime:: ; 5520
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ld de, hRTCHours
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ld bc, $0103 ; 1 byte, 3 digit
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call PrintNumber
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ld [hl], ":"
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inc hl
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ld de, hRTCMinutes
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ld bc, $8102 ; PRINTNUM_LEADINGZEROS, 1 byte, 2 digit
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jp PrintNumber
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PlayerInfoText:
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db "しゅじんこう"
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next "もっているバッジ こ"
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next "#ずかん ひき"
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next "プレイじかん"
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text_end
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StartNewGame:: ; 555C
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ld de, MUSIC_NONE
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call PlayMusic
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ld de, MUSIC_OAK_INTRO
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call PlayMusic
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call LoadFontExtra
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xor a
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ldh [hBGMapMode], a
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callba Function52f9
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call ClearTileMap
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call ClearWindowData
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xor a
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ldh [hMapAnims], a
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ld a, [wDebugFlags]
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bit DEBUG_FIELD_F, a
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jp z, DemoStart
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call DebugSetUpPlayer ; todo - sets up debug stuff?
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jp IntroCleanup ; todo - gives strter & does shrinkydink?
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DemoStart:: ; 558D
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ld de, $4BD4
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ld bc, $1200
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call Function5d27
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call $5CF7 ; todo
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ld hl, OakSpeechDemo ; todo
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call PrintText
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call RotateThreePalettesRight
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call ClearTileMap
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ld de, $4D10
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ld bc, $1200
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call Function5d27
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call $5D0E ; todo
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ld a, $D0 ; todo
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ldh [rOBP0], a
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call DemoSetUpPlayer ; todo
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jp IntroCleanup ; todo
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GameStart:: ; 55BB
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ld de, $4BD4
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ld bc, $1200
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call Function5d27
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call $5CF7
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ld hl, OakSpeech1
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call PrintText
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call RotateThreePalettesRight
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call ClearTileMap
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ld a, $C8
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ld [$CB5B], a
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ld [$CD78], a
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call GetMonHeader
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ld hl, $C2F6
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ld hl, $C2F6
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call PrepMonFrontpic
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call $5D0E
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ld hl, OakSpeech2
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call PrintText
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ld a, $C8 ; this should be a constant methinks
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call PlayCry
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ld hl, OakSpeech3
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call PrintText
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call RotateThreePalettesRight
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call ClearTileMap
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ld de, $4D10
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ld bc, $1200
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call Function5d27
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call $5D0E
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ld hl, OakSpeech4
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call PrintText
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call $5B25
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call RotateThreePalettesRight
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call ClearTileMap
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ld de, $4ab7
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ld bc, $1200
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call Function5d27
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call $5CF7
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ld hl, OakSpeech5
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call PrintText
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call $5BA9
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call RotateThreePalettesRight
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call ClearTileMap
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ld de, $4BD4
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ld bc, $1200
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call Function5d27
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call $5CF7
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ld hl, OakSpeech6
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call PrintText
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ld a, $24
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ld hl, $4000
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call FarCall_hl
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call Function04ac
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call RotateThreePalettesRight
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call ClearTileMap
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ld de, $4D10
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ld bc, $1200
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call Function5d27
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call RotateThreePalettesLeft
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ld hl, OakSpeech7
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call PrintText
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ldh a, [hROMBank]
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push af
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ld a, $20
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ld [wMusicFade], a
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ld de, MUSIC_NONE
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ld a, e
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ld [wMusicFadeID], a
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ld a, d
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ld [$C1A8], a
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ld de, $000B ; should be a constant - shrink noise?
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call PlaySFX
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pop af
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call Bankswitch
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ld c, $04
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call DelayFrames
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IntroCleanup:: ; 568E
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ld de, $4743
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ld bc, $0400
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call $5D27
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ld c, $04
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call DelayFrames
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ld de, $479D
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ld bc, $0400
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call $5D27
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ld c, $14
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call DelayFrames
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ld hl, $C30A
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ld b, $07
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ld c, $07
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call ClearBox
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ld c, $14
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call DelayFrames
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call $5D5D
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call LoadFontExtra
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ld c, $32
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call DelayFrames
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call RotateThreePalettesRight
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call ClearTileMap
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call Function0502
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ld a, $00
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ld [wd638], a
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ld [wd637], a
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OverworldStart::
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call SetUpGameEntry
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ld hl, wDebugFlags
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bit 2, [hl] ; ?
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call z, Function15b5
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ld hl, wd4a9
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set 0, [hl]
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jp Function2a85
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SetUpGameEntry:: ; 56E8
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ld a, $04
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ld [wd65e], a
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ld a, $F2
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ldh [hMapEntryMethod], a
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ld hl, wDebugFlags
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bit 2, [hl] ; ?
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ret nz
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ld a, $F1
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ldh [hMapEntryMethod], a
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ld a, $00
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ld [wDebugWarpSelection], a
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ld hl, GameStartPlacement
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ld de, wMapGroup
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ld bc, $0008
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call CopyBytes
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ret
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GameStartPlacement:: ; 570D
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db $01 ; map group
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db $09 ; map
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dw $C633 ; screen anchor
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db $04 ; metatile x
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db $04 ; metatile y
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db $00 ; in-metatile x
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db $01 ; in-metatile y
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DebugSetUpPlayer:: ; 5715
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call $5B07
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ld a, $0F
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ld [wd15d], a
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ld a, $42
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ld [wd15e], a
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ld a, $3F
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ld [wd15f], a
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ld a, $FF
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ld [wd163], a
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ld [wd164], a
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call GiveRandomJohto
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ld a, $03
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call Function57eb
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call FillTMs
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ld de, DebugBagItems
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call FillBagWithList
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ld hl, wPokedexOwned
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call DebugFillPokedex
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ld hl, wPokedexSeen
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call DebugFillPokedex
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ld hl, wAnnonDex
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ld [hl], $01
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call $40FD
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ret
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DebugFillPokedex:: ; 5755
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ld b, $1F
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ld a, $FF
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.loop
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ld [hl+], a
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dec b
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jr nz, .loop
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ld [hl], $07
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ret
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FillBagWithList:: ; 5760
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ld hl, wNumBagItems
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.loop
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ld a, [de]
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cp $FF
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jr z, .yump
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ld [wCurItem], a
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inc de
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ld a, [de]
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inc de
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ld [wItemQuantity], a
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call AddItemToInventory
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jr .loop
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.yump
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ret
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DebugBagItems:: ; 5777
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db ITEM_IMPORTANT_BAG, $01
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db ITEM_BAG, $01
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db ITEM_TM_HOLDER, $01
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db ITEM_BALL_HOLDER, $01
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db ITEM_BICYCLE, $01
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db ITEM_MAIL, $06
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db ITEM_ULTRA_BALL, $1E
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db ITEM_POKE_BALL, $63
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db ITEM_POTION, $1E
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db ITEM_RARE_CANDY, $14
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db ITEM_MOON_STONE, $63
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db ITEM_FULL_HEAL, $63
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db ITEM_PROTEIN, $63
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db ITEM_QUICK_NEEDLE, $63
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db ITEM_SNAKESKIN, $63
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db ITEM_KINGS_ROCK, $63
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db ITEM_FLEE_FEATHER, $63
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db ITEM_FOCUS_ORB, $63
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db ITEM_SHARP_SCYTHE, $63
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db ITEM_DETECT_ORB, $63
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db $FF
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Function57A0 ; 57A0
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and a
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ret z
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.loop
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push af
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call RandomOver246
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ld b, $0A
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call GivePokemon
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pop af
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dec a
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jr nz, .loop
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ret
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GiveRandomJohto:: ; 57B0
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.loop
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call Random
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and $03
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jr z, .loop
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dec a
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ld b, a
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add a, a
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add a, b
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add a, $98 ; maybe should be a constant - 152, aka the number of kanto pokes
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ld b, $08
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call GivePokemon
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ld a, $8D
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ld [wd6b3], a
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ret
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|
||||
GiveKantoStarters:: ; 57C8
|
||||
ld a, $03
|
||||
ld b, $20
|
||||
call GivePokemon
|
||||
ld a, $06
|
||||
ld b, $24
|
||||
call GivePokemon
|
||||
ld a, $09
|
||||
ld b, $24
|
||||
call GivePokemon
|
||||
ret
|
||||
|
||||
GivePokemon:: ; 57DE
|
||||
ld [wMonDexIndex], a
|
||||
ld a, b
|
||||
ld [wCurPartyLevel], a
|
||||
ld a, $10
|
||||
call Predef
|
||||
ret
|
||||
|
||||
Function57eb ; 57EB
|
||||
and a
|
||||
ret z
|
||||
.loop
|
||||
push af
|
||||
xor a
|
||||
ld [wca44], a
|
||||
call RandomOver246
|
||||
ld [wcdd7], a
|
||||
ld a, $05
|
||||
ld [wCurPartyLevel], a
|
||||
callab Function3e043
|
||||
ld a, [wcdd7]
|
||||
ld [wMonDexIndex], a
|
||||
callab Functiondd5c
|
||||
pop af
|
||||
dec a
|
||||
jr nz, .loop
|
||||
ret
|
||||
|
||||
RandomOver246:: ; 5818
|
||||
.loop
|
||||
call Random
|
||||
and a
|
||||
jr z, .loop
|
||||
cp $F6
|
||||
jr nc, .loop
|
||||
ret
|
||||
|
||||
FillTMs:: ; 5823
|
||||
ld b, $39
|
||||
ld a, $01
|
||||
ld hl, wTMsHMs
|
||||
.loop
|
||||
ld [hl+], a
|
||||
dec b
|
||||
jr nz, .loop
|
||||
ret
|
||||
|
||||
DebugGiveKeyItems:: ; 582F
|
||||
ld hl, DebugKeyItemsList
|
||||
ld de, wKeyItems
|
||||
ld c, $FF
|
||||
.loop
|
||||
inc c
|
||||
ld a, [hl+]
|
||||
ld [de], a
|
||||
inc de
|
||||
cp $FF
|
||||
jr nz, .loop
|
||||
ld a, c
|
||||
ld [wNumKeyItems], a
|
||||
ret
|
||||
|
||||
DebugKeyItemsList:: ; 5844
|
||||
db ITEM_TM_HOLDER
|
||||
db ITEM_BALL_HOLDER
|
||||
db ITEM_BAG
|
||||
db ITEM_BICYCLE
|
||||
db $FF
|
||||
|
||||
DemoSetUpPlayer:: ; 5849
|
||||
ld hl, wPlayerName
|
||||
ld de, DemoPlayerName
|
||||
call CopyString
|
||||
ld hl, wRivalName
|
||||
ld de, DemoRivalName
|
||||
call CopyString
|
||||
call $40FD
|
||||
ld de, DemoItemList
|
||||
call FillBagWithList
|
||||
call GiveRandomJohto
|
||||
ret
|
||||
|
||||
DemoItemList:: ; 5868
|
||||
db ITEM_POKE_BALL, $05
|
||||
db ITEM_POTION, $0A
|
||||
db ITEM_FULL_HEAL, $0A
|
||||
db ITEM_STIMULUS_ORB, $01
|
||||
db ITEM_FOCUS_ORB, $01
|
||||
db $FF
|
||||
|
||||
DemoPlayerName:: ; 5873
|
||||
db "サトシ@"
|
||||
|
||||
DemoRivalName:: ; 5877
|
||||
db "シゲル@"
|
||||
|
||||
OakSpeechDemo:: ; 587B
|
||||
text "ようこそ"
|
||||
line "ポケット モンスターの せかいへ!"
|
||||
cont "ごぞんじ わしが オーキドじゃ!"
|
||||
|
||||
para "きょう きみに きてもらったのは"
|
||||
line "ほかでもない"
|
||||
cont "あたらしい ずかんづくりを"
|
||||
cont "てつだって ほしいのじゃ!"
|
||||
|
||||
para "もちろん"
|
||||
line "きみの パートナーとなる ポケモンと"
|
||||
cont "りュックは ようい しておる"
|
||||
|
||||
para "りュックの なかには"
|
||||
line "キズぐすりと"
|
||||
cont "モンスターボールが"
|
||||
cont "はいっておるから あんしんじゃ!"
|
||||
|
||||
para "すでに きみの ライバルは"
|
||||
line "しゅっぱつ しとる"
|
||||
|
||||
para "まけないよう がんばって くれい!"
|
||||
prompt
|
||||
|
||||
OakSpeech1:: ; 5956
|
||||
text "いやあ またせた!"
|
||||
|
||||
para "ポケット モンスターの せかいへ"
|
||||
line "ようこそ!"
|
||||
|
||||
para "わたしの なまえは オーキド"
|
||||
|
||||
para "みんなからは # はかせと"
|
||||
line "したわれて おるよ"
|
||||
prompt
|
||||
|
||||
OakSpeech2:: ; 599F
|
||||
text "きみも もちろん"
|
||||
line "しっているとは おもうが"
|
||||
|
||||
para "この せかいには"
|
||||
line "ポケット モンスターと よばれる"
|
||||
cont "いきもの たちが"
|
||||
cont "いたるところに すんでいる!"
|
||||
prompt
|
||||
|
||||
OakSpeech3:: ; 59E8
|
||||
text "その # という いきものを"
|
||||
line "ひとは ぺットに したり"
|
||||
cont "しょうぶに つかったり"
|
||||
cont "そして・・・"
|
||||
|
||||
para "わたしは この #の"
|
||||
line "けんきゅうを してる というわけだ"
|
||||
prompt
|
||||
|
||||
OakSpeech4:: ; 5A35
|
||||
text "では はじめに きみの なまえを"
|
||||
line "おしえて もらおう!"
|
||||
prompt
|
||||
|
||||
OakSpeech5:: ; 5A52
|
||||
text "そして この しょうねんは"
|
||||
line "きみの おさななじみであり"
|
||||
cont"ライバルである"
|
||||
|
||||
para "・・・えーと?"
|
||||
line "なまえは なんて いったかな?"
|
||||
prompt
|
||||
|
||||
OakSpeech6:: ; 5A8F
|
||||
text "さて きみの きねんすべき"
|
||||
line "たびだちのひを"
|
||||
cont "きろくしておこう!"
|
||||
|
||||
para "じかんも なるべく せいかくにな!"
|
||||
prompt
|
||||
|
||||
OakSpeech7:: ; 5AC2
|
||||
text "<PLAYER>!"
|
||||
|
||||
para "いよいよ これから"
|
||||
line "きみの ものがたりの はじまりだ!"
|
||||
|
||||
para "ゆめと ぼうけんと!"
|
||||
line "ポケット モンスターの せかいへ!"
|
||||
|
||||
para "レッツ ゴー!"
|
||||
done
|
||||
|
||||
; 5B07
|
||||
|
|
@ -78,7 +78,7 @@ WaitPressedAny:: ; 369a
|
|||
|
||||
CountSetBits:: ; 36b1
|
||||
; Count the number of bits set in b bytes at hl.
|
||||
; Return to a, c, and wce37.
|
||||
; Return to a, c, and wCountSetBitsResult.
|
||||
ld c, $0
|
||||
.asm_36b3: ; 00:36b3
|
||||
ld a, [hli]
|
||||
|
|
@ -94,5 +94,5 @@ CountSetBits:: ; 36b1
|
|||
dec b
|
||||
jr nz, .asm_36b3
|
||||
ld a, c
|
||||
ld [wce37], a
|
||||
ld [wCountSetBitsResult], a
|
||||
ret
|
||||
|
|
|
|||
|
|
@ -244,7 +244,7 @@ ENDM
|
|||
|
||||
PrintMomsName:: print_name wMomsName
|
||||
PrintPlayerName:: print_name wPlayerName
|
||||
PrintRivalName:: print_name wRivalsName
|
||||
PrintRivalName:: print_name wRivalName
|
||||
|
||||
TrainerChar:: print_name TrainerCharText
|
||||
TMChar:: print_name TMCharText
|
||||
|
|
|
|||
9
shim.sym
9
shim.sym
|
|
@ -5,8 +5,8 @@
|
|||
01:50B9 Function50b9
|
||||
01:5190 _UpdateSprites
|
||||
01:5190 Function5190
|
||||
01:53CC MainMenu
|
||||
01:555C Function555C
|
||||
01:52F9 Function52f9
|
||||
01:5388 Function5388
|
||||
01:5D27 Function5d27
|
||||
01:63D8 ReanchorBGMap_NoOAMUpdate
|
||||
01:6437 LoadFonts_NoOAMUpdate
|
||||
|
|
@ -84,6 +84,7 @@
|
|||
05:457A Function1457a
|
||||
05:45B8 Function145b8
|
||||
05:45DE Function145de
|
||||
05:4624 Function14624
|
||||
05:46DC Function146dc
|
||||
; Structure:
|
||||
; byte Map group ($ff = end)
|
||||
|
|
@ -123,6 +124,7 @@
|
|||
0F:508C Function3d08c
|
||||
0F:55CE Function3d5ce
|
||||
0F:567C Function3d67c
|
||||
0F:6043 Function3e043
|
||||
0F:61A4 Function3e1a4
|
||||
0F:6874 Function3e874
|
||||
0F:691E Function3e91e
|
||||
|
|
@ -423,6 +425,7 @@
|
|||
36:73E8 MtFujiRoute_MapAttributes
|
||||
36:7444 FontoRoute5_MapAttributes
|
||||
36:7530 BullForestRoute3_MapAttributes
|
||||
36:7AE4 SetTime
|
||||
38:4000 PikachuMiniGame
|
||||
39:4000 GameFreakIntro
|
||||
39:432F OpeningCutscene
|
||||
|
|
@ -448,10 +451,8 @@
|
|||
3F:67A1 CallSubGameMenu
|
||||
|
||||
00:CB6F wPlayerStepDirection
|
||||
00:CE67 wPlayerName
|
||||
|
||||
01:D19E wItems
|
||||
01:D258 wRivalName
|
||||
01:D264 wPlayerBikeSurfState
|
||||
; The starting house's map script number is stored at d29a. Others are probably nearby.
|
||||
01:D35F wOptions
|
||||
|
|
|
|||
41
wram.asm
41
wram.asm
|
|
@ -184,8 +184,12 @@ wEnemyMonNickname:: ds 6 ; c9fc
|
|||
wPlayerSubStatus3:: db ; ca3d
|
||||
ds $4
|
||||
wEnemySubStatus3:: db ; ca42
|
||||
; ca43
|
||||
ds $14
|
||||
|
||||
wca43:: db ; ca43
|
||||
|
||||
wca44:: db ; ca44
|
||||
|
||||
ds $12
|
||||
wTrainerClass:: ; ca57
|
||||
db
|
||||
; ca58
|
||||
|
|
@ -470,6 +474,8 @@ wPrevWarp:: db ; cdc1
|
|||
ds 11
|
||||
|
||||
wLinkBattleRNs:: ds 10 ; cdcd
|
||||
|
||||
wcdd7:: db ; cdd7
|
||||
; cddd
|
||||
|
||||
SECTION "CE00", WRAM0[$CE00]
|
||||
|
|
@ -549,6 +555,7 @@ wce2e:: ; ce2e
|
|||
SECTION "CE37", WRAM0[$CE37]
|
||||
|
||||
wNamedObjectIndexBuffer::
|
||||
wCountSetBitsResult::
|
||||
wce37:: ; ce37
|
||||
db
|
||||
|
||||
|
|
@ -573,7 +580,8 @@ SECTION "CE5F", WRAM0[$CE5F]
|
|||
wce5f:: ; ce5f ; debug menu writes $41 to it
|
||||
db
|
||||
|
||||
SECTION "CE61", WRAM0[$CE61]
|
||||
wce60:: ; ce60
|
||||
db ; main menu checks this, maybe states if there's a save present?
|
||||
|
||||
wActiveFrame:: db ; ce61
|
||||
|
||||
|
|
@ -584,7 +592,9 @@ wDebugFlags:: db ; ce63
|
|||
; |\- debug battle indicator
|
||||
; \-- debug field indicator
|
||||
|
||||
SECTION "Mom's Name", WRAM0[$CE6D]
|
||||
SECTION "Player And Mom Names", WRAM0[$CE67]
|
||||
wPlayerName:: ds 6 ; ce67
|
||||
|
||||
wMomsName:: ds 6 ; ce6d
|
||||
|
||||
SECTION "CE7F", WRAM0[$CE76]
|
||||
|
|
@ -672,7 +682,19 @@ wTimeOfDayPalset:: db ; d158
|
|||
|
||||
wCurTimeOfDay:: db ; d159
|
||||
|
||||
SECTION "D165", WRAM0[$D165]
|
||||
SECTION "D15D", WRAM0[$D15D]
|
||||
|
||||
wd15d:: db ; d15d
|
||||
|
||||
wd15e:: db ; d15e
|
||||
|
||||
wd15f:: db ; d15f
|
||||
|
||||
SECTION "D163", WRAM0[$D163]
|
||||
|
||||
wd163:: db ; d163
|
||||
|
||||
wd164:: db ; d164
|
||||
|
||||
wTMsHMs:: db ; d165
|
||||
|
||||
|
|
@ -691,7 +713,7 @@ wNumBallItems:: db ; d1de
|
|||
wBallQuantities:: db ; d1df
|
||||
|
||||
SECTION "Rival's Name", WRAM0[$D258]
|
||||
wRivalsName:: ds 6 ; d258
|
||||
wRivalName:: ds 6 ; d258
|
||||
|
||||
SECTION "D4AB", WRAM0[$D4A9]
|
||||
|
||||
|
|
@ -763,7 +785,7 @@ wXCoord:: db ; d65b
|
|||
wMetatileStandingY:: db ; d65c
|
||||
wMetatileStandingX:: db ; d65d
|
||||
|
||||
; d65f
|
||||
wd65e:: ; d65e
|
||||
ds 1 ; TODO
|
||||
|
||||
wMapPartial:: ; d65f
|
||||
|
|
@ -812,6 +834,9 @@ wTilesetCollisionAddress:: ; d6a4
|
|||
ds 4 ; TODO
|
||||
wTilesetEnd:: ; d6aa
|
||||
|
||||
SECTION "D6B3", WRAM0[$D6B3]
|
||||
|
||||
wd6b3 :: db ; d6b3
|
||||
|
||||
SECTION "PokeDexFlags", WRAM0[$D81A]
|
||||
|
||||
|
|
@ -827,7 +852,7 @@ wAnnonDex:: ds 26 ; d85a
|
|||
|
||||
wAnnonID:: ds 1 ; d874
|
||||
|
||||
|
||||
|
||||
SECTION "Wild mon buffer", WRAM0[$D91B]
|
||||
|
||||
wWildMons:: ; d91b
|
||||
|
|
|
|||
Loading…
Reference in New Issue
Block a user