Fixed up bg_effects.asm, other minor LYOverrides-related changes

This commit is contained in:
DrippingYellow 2025-05-27 22:08:07 -05:00
parent ad3c6d2e5e
commit 7530418828
4 changed files with 288 additions and 223 deletions

File diff suppressed because it is too large Load Diff

View File

@ -470,7 +470,7 @@ Intro_UpdateTilemapAndBGMap:
ld e, a
ld a, [wIntroBGMapPointer + 1]
ld d, a
ld hl, hCurSpriteYCoord
ld hl, -2 * BG_MAP_WIDTH
add hl, de
ld a, l
ld [wIntroBGMapPointer + 0], a

View File

@ -273,7 +273,7 @@ TitleSeq_Start::
ld a, $80
ld [wJumptableIndex + 2], a
call SetLYOverrides
ld a, $43
ld a, LOW(rSCX)
ldh [hLCDCPointer], a
ret

View File

@ -432,11 +432,10 @@ wBattleBGEffectTempTurn:: db
wBattleBGEffectTempParam:: db
NEXTU
; unidentified
wBattleAnimTemp0:: db
wBattleAnimTemp1:: db
wBattleAnimTemp2:: db
wBattleAnimTemp3:: db
wBattleSineWaveTempProgress:: db
wBattleSineWaveTempOffset:: db
wBattleSineWaveTempAmplitude:: db
wBattleSineWaveTempTimer:: db
NEXTU
wBattleAnimTempOAMFlags:: db
@ -452,6 +451,7 @@ wBattleAnimTempPalette:: db
NEXTU
wBattleAnimGFXTempTileID::
wBattleAnimGFXTempPicHeight:: db
wBattlePicResizeTempPointer:: dw
ENDU