Martin Griffin e45e6c0851 AddSpriteToOamBuffer: TRUE/FALSE
tbh I think it would be helpful to separate 'bool*' into two types:
- bool* { FALSE, TRUE }
- error* { SUCCESS, ERROR }

I find it really counterintuitive to read/write functions that return
'FALSE' for success.
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Pokémon Emerald

This is a decompilation of Pokémon Emerald.

It builds the following ROM:

To set up the repository, see INSTALL.md.

For contacts and other pret projects, see pret.github.io.

Description
Decompilation of Pokémon Emerald
Readme 687 MiB
Languages
C 75.8%
Assembly 20.2%
C++ 3.9%
Makefile 0.1%