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Rearrange press_start.png
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Before Width: | Height: | Size: 473 B After Width: | Height: | Size: 524 B |
@@ -1512,7 +1512,7 @@ const u32 gTitleScreenCloudsTilemap[] = INCGFX_U32("graphics/title_screen/c
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const u32 gTitleScreenPokemonLogoGfx[] = INCGFX_U32("graphics/title_screen/pokemon_logo.png", ".8bpp.lz");
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const u32 gTitleScreenEmeraldVersionGfx[] = INCGFX_U32("graphics/title_screen/emerald_version.png", ".8bpp.lz", "-mwidth 8 -mheight 4");
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const u16 gTitleScreenPressStartPal[] = INCGFX_U16("graphics/title_screen/press_start.png", ".gbapal");
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const u32 gTitleScreenPressStartGfx[] = INCGFX_U32("graphics/title_screen/press_start.png", ".4bpp.lz");
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const u32 gTitleScreenPressStartGfx[] = INCGFX_U32("graphics/title_screen/press_start.png", ".4bpp.lz", "-mwidth 4 -mheight 1 -num_tiles 48 -Wnum_tiles");
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const u32 gTitleScreenPokemonLogoTilemap[] = INCGFX_U32("graphics/title_screen/pokemon_logo.bin", ".lz");
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const u16 gFrontierPassBg_Pal[][16] = INCGFX_U16("graphics/frontier_pass/bg.png", ".gbapal"); // 8 x 16
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