Decompilation of Pokémon Emerald
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Martin Griffin 84e8d23425 Remove INCBIN_S*
The signed INCBINs are unused, I assume they were once for audio data
but that is handled in assembly now.
2026-04-19 07:06:17 +01:00
.github
asm Added macro for Surf/Muddy Water's animation (#2232) 2026-02-06 10:08:20 -05:00
constants
data Added macro for Surf/Muddy Water's animation (#2232) 2026-02-06 10:08:20 -05:00
docs
graphics
include Add enum for Elevations (#2233) 2026-02-20 01:17:42 -05:00
libagbsyscall
sound Use -E for all midis 2026-03-21 10:14:58 -05:00
src Remove ... INT_MAX from bg.c (#2255) 2026-03-26 07:00:08 +00:00
tools Remove INCBIN_S* 2026-04-19 07:06:17 +01:00
.gitattributes
.gitignore
asmdiff.ps1
asmdiff.sh
audio_rules.mk
build_tools.sh
charmap.txt
graphics_file_rules.mk
INSTALL.md
json_data_rules.mk
ld_script_modern.ld chore(linker): add dwarf5 line number section to ld script (#2235) 2026-02-15 15:03:12 +00:00
ld_script.ld Convert last 3 .s files to .midi 2026-03-21 09:35:45 -05:00
make_tools.mk
Makefile Convert last 3 .s files to .midi 2026-03-21 09:35:45 -05:00
map_data_rules.mk
README.md
rom.sha1
spritesheet_rules.mk
sym_bss.txt
sym_common.txt
sym_ewram.txt

Pokémon Emerald

This is a decompilation of Pokémon Emerald.

It builds the following ROM:

To set up the repository, see INSTALL.md.

For contacts and other pret projects, see pret.github.io.